to the extreme!!!

KuTeBaka

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by Divinitys Creature
Gaile, good effort. Thanks. I hope this is just the testing part because you know we were hoping for a higher rate of faction increase than 5x. Anyway I wanna say thanks because I imagine it might be hard to persuede people to make these things happen. Please get it right for the actual permanent fix
THAT is a positive comment. GJ

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

Myself, I just think it's cool that there's an incentive (large or small) to get LOADS of people playing PvP at once.

I personally would love to see fame doubled... I don't really care about faction since I enjoy PvE and it's not a burden to me to unlock skills and upgrades and such. But I enjoy the quest for greater fame and higher rank

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

so...
no summer update to be expected this week. after all, would you release 2 high content area's when you are having PvP extreme this weekend? it would only take the focus of one of them.

Takkun

Frost Gate Guardian

Join Date: May 2005

I wonder if any Devs will be participating in the Random Arenas during this event?

stokey

Academy Page

Join Date: Aug 2005

The Sith Caboose [Scab]

Mo/A

Can't wait til the weekend. Time to do some massive farming.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quote:
Originally Posted by Takkun
I wonder if any Devs will be participating in the Random Arenas during this event?
A lot of times, RA is my favourite PvP. I don't know why, I think it's the edge of not knowing if you'll have a team of, say, four Elementalists. Or if you'll get on a team in the International District where everyone speaks a different language. When you have a good guild, you get into a certain expectation of victory. When you get into RA and whoop tail, sometimes that feeling just takes the cake.

So yeah, I think some of the devs will be in Random Arenas this weekend.

Sandman Uk

Sandman Uk

Banned

Join Date: May 2005

Uk Leicester

N/R

Quote:
Originally Posted by Gaile Gray
So yeah, I think some of the devs will be in Random Arenas this weekend.

I would have thourght their priority would be polishing the final touches to the update. Or is it already polished and ready and now its playtime

Linkie

Lion's Arch Merchant

Join Date: Mar 2005

Norway

P/W

Wtf? Is this what they promised PvP'ers could look forward to? What about people that are going away this weekend? What about people that can only play mid-week? What about casual players only able to play 1-2 hours a day, max?

This is perhaps the most retarded solution possible besides doing nothing. GG Anet.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Linkie
Wtf? Is this what they promised PvP'ers could look forward to? What about people that are going away this weekend? What about people that can only play mid-week? What about casual players only able to play 1-2 hours a day, max?

This is perhaps the most retarded solution possible besides doing nothing. GG Anet.
If you read the event info or paid attention to any posts, they ARE going to implement some balance changes. Whether or not it will be for the better or be permanent we have yet to see. It's like a testing period, which I don't see is bad.

And the timing? It's not like everyone planned to go away this weekend, or are going to play nonstop 3-day GW marathons. (I hope for their sakes...) A person could just pop on, play some RA, then quit. It's not the end of the world if they miss this XTREME event. Who knows, all the changes could be permanent. Perhaps you're missing out on it?

banishd

Frost Gate Guardian

Join Date: Jul 2005

Ivy League [IVY]

Mo/

there goes ANET having a good idea but not implenting it properlly.
i mean 4 days notice , 2 weeks penalty for gvg faction?
yeah ok good one anet.
im guildless atm and even if i joined one today ill be getting what, 30 faction per win instead of 14?

gg.

way to ruin a great idea anet.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by banishd
there goes ANET having a good idea but not implenting it properlly.
i mean 4 days notice , 2 weeks penalty for gvg faction?
yeah ok good one anet.
im guildless atm and even if i joined one today ill be getting what, 30 faction per win instead of 14?

gg.

way to ruin a great idea anet.
Quote:
Originally Posted by Arenanet PvP Extreme Weekend
Earn 2.5 times the faction awards for wins in guild-vs-guild play!

This weekend only, gain full faction for guild-vs-guild victories, regardless of the period of time you've been a member of your guild.
Maybe I'm missing something, but that's a penalty?

JackOften

Academy Page

Join Date: Jul 2005

Quote:
In the meantime, for this special weekend event, you will gain full Faction for GvG play, regardless of the period of time you've been a member of your guild.
Way to ruin all those years of literacy training, banishd.

banishd

Frost Gate Guardian

Join Date: Jul 2005

Ivy League [IVY]

Mo/

Quote:
Originally Posted by JackOften
Way to ruin all those years of literacy training, banishd.
hmmm i didnt see that =O

time to make a smurf guild with friends to farm faction =)

John Bloodstone

Frost Gate Guardian

Join Date: Jul 2005

Requiem Lords

R/Me

Hm, I honestly think that ANet should delay putting these changes in permanently, in order to give the ungrateful whiners time to leave this community and go and do something else they hate doing. I really think that ANET can do no good in these people's eyes, and we would really be better off without them.

That said, i'm glad to see ANET taking the initiative, hopefully this is a sign of things to come...

Ender Ward

Frost Gate Guardian

Join Date: Apr 2005

*deep sigh*

I work most weekends .

Oh well, atleast there's Friday ...

BigTru

BigTru

Jungle Guide

Join Date: May 2005

I was kinda hoping the website would give specific details about the PvP skill balances they are implementing this weekend... Oh well, guess we'll have to see. Anyways, I'm pretty sure the Summer update will come out this week.


But this just proves my previous theory - People will whine no matter what they A.Net does.

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

Great solution to account unlocking and grind for pvp! Currently 3k+ hours nonstop pvp'ing required to unlock everything. Being common knowledge that nobody wants to grind for more than 100 hours, the most logical solution would be to increase faction by 30x+....perma.

Nono, lets make it a 3-day thing with 5x faction, and then lets call it extreme. It's alright, we'll just send our slave monkey (Gaile) out to the forums, to defend our shitty decisions. She'll surely prevent the fanboys from seeing how little we do, and how little we care.

Shamblemonkee

Shamblemonkee

Lion's Arch Merchant

Join Date: May 2005

UK, Bristol

Gwen's Red Capes [Gwen]

Mo/R

This is a test.
Imo it's bleeding obvious they want to see how fast people can earn faction and will likely scale it up or down permanently a while after reviewing the feedback.

People complaining about real life getting in the way.... well you just need to reconsider your priorites methinks

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Shinsei
Great solution to account unlocking and grind for pvp!
Nobody ever said this was meant to be a solution.

Quote:
Originally Posted by Shinsei
She'll surely prevent the fanboys from seeing how little we do, and how little we care.
That's pretty funny. "How little they care."? Ha. Why would they be updating and adding events for free if they did not care? They've already got your $50s in their pockets. You know, everyone seems to complain about how the summer update hasn't arrived yet. If you've been playing this game long enough to complain about the summer update, surely you've been playing long enough yo get 50 dollars worth of gaming, no?

Avaran

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by Shamblemonkee
This is a test.
Imo it's bleeding obvious they want to see how fast people can earn faction and will likely scale it up or down permanently a while after reviewing the feedback.

People complaining about real life getting in the way.... well you just need to reconsider your priorites methinks
Smurfs will rock the place (yes, nobody will want to wait more than 2s for a GvG) and the people who already have most things unlocked/top guilds will prey on the weaker masses. It's a dumb way of testing it because they will see that some people benefit tons upon tons, and adjust faction accordingly. It's the casual players that need 100 hours of grind to unlock everything, and they make (and ironically, made up) the overwhelming masses of this game and they need their 30x faction.

Anet pulls another joke and Gaile and Alex are sent in to pretend liking it. Their job gatta suck

Sambjo

Sambjo

Ascalonian Squire

Join Date: Jul 2005

Thundercatz

banishd: The two week penalty will have no effect this weekend.

Personally, I like the event and am looking forward to the update. Congratulations anet, you get my approval for this one. =)

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

Throw the rabid, cranky dog a bone and he'll bite your hand off.

Grindwarrior

Ascalonian Squire

Join Date: Jul 2005

So if you can and do play like mad for 72 hours straight next weekend you can get the grind done instead of doing it over 360 hours normal.

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

this is solid proof that people will always complain...

omfg!!! they're doubling faction??? wtf were you thinking???

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Hmm, everyone says they'll make a smurf guild and farm faction? If memory serves, when you challenge a specific guild, you enter into an unranked gvg. You DON'T get faction for unranked, or did I miss something?

Quote:
Update – Wednesday, June 29

New Guild Wars PvP Reward System:

This week we're implementing a new reward system for Player vs. Player (PvP) combat. When playing in cooperative missions and in explorable areas, you will continue to earn normal experience. But when fighting in Arenas, Tournament, and Guild Battles, you will gain faction with Balthazar, the god of war, instead. Faction is shared by all characters on your account and is awarded for kills and for winning battles. Faction can be redeemed to unlock runes, weapon upgrades, and skills, which then become accessible by any new PvP Only Characters for your account.

The rate at which you gain faction will vary depending on your success and the type of PvP. The high-level arenas provide faction faster than the low level arenas. The Tournament provides faction faster than the Arenas. Because Guild Battles require the greatest amount of organization, they provide the greatest rewards. Faction rewards for guild battle victories increase with higher guild rating. Nevertheless, for all types of PvP, even if you are not victorious, you will gain faction for every enemy your team kills. (Please note: To prevent organized faction-farming, only automatic-match, rated guild battles provide faction. Also, characters who have been in a guild for less than two weeks do not gain full faction for a victory.)

Faction Rewards

banishd

Frost Gate Guardian

Join Date: Jul 2005

Ivy League [IVY]

Mo/

smurf as in make another guild and do automatic against higher ranked guilds for an easy win

Armada Hunter

Armada Hunter

Academy Page

Join Date: Apr 2005

Sounds interesting, if I can't get my guild on, ill be doing a litle pvp.

asdar

Krytan Explorer

Join Date: May 2005

This is great. I don't even understand the concept of complaining about a good thing.

"I won the Lottery but dang those taxes suck "

Is there any downside to this good thing? No

Does this replace the coming update? No

Does this mean they won't permanently increase faction? No

Could this make this weekend more fun for PvP? Yes

If they balance NR out this will be a great weekend.

On top of that to people that say there's nobody online you're whacked. There's still a ton of people on line.

Here's a test, do the Friday night Ascalon City test. Log on at 9pm est US time and see how many districts there are. The game is no more dead than any 5 month old game is. The initial wow facter left along with the hardcore try every game out crowd just like they do with every new game that comes out and what's left are the people that aren't obsessed but like the game for the longer term.

That's a good thing in my opinion. If the game balances out well and if the expansions are decent that crowd will be back in full force complaining again just like they did this rush.

StarGatherer

StarGatherer

Ascalonian Squire

Join Date: May 2005

On a speck of dirt in a great big place

The Resurrected

Im not one to complain since i have very few bad things to say about GW in general.For the most part, i come home from work and play a few hours .But i am a pve'r mostly.I enjoy the random parties(when everyone doesnt quit or draw their favorite playtoy on the minimap).I dont mind the grind if you call it that(I was one of the peeps in the early days of release who just couldnt understand, and still dont , the thrill of Running to the next area.I am an explorer and a enjoyer and i think the game is one of the most beautiful and escapist games i have ever been a part of.Kudos, to the GW devs and testers.But, again , i am a pve'r(old school...I caught the babel fish in my ear and died by gru many times) and i feel that making the game easier is gonna kill it.Underworld and FOW should be the places of legend that only the few have mapped. Now those areas are raped daily by potty mouth lil kids looking for their Stone Of Jordans.Hopefully in the new updates they take the time to realize that they cant put out updates every 5 mo's(or can they?)..Make the game harder and the complainers will all try harder or leave, But if it is hard they will keep taking it off the shelf to try.As for pvp, i would like to try but i am not very good and all i get are flames and insults for it.At least in Counterstrike peeps would help me at times and at that game i own.(or think i do)...I would like to try this weekend but alas...i work for a living and thats 12 hour night shifts at that so i miss an event.Enjoy (sry bout the rant) and have fun this weekend pvp'ers....just dont forget about the explorers and the perfectionists....love Quk

Rulke

Academy Page

Join Date: Jun 2005

The Lair Of The Red Dragon

N/E

I think it's great that we're getting a global event like this to encourage more low levels into the LA arenas (heh heh, guess where my necro will be) and more people to PvP generally.

Hopefully, however, this is to test what effect increasing the faction rewards by this much has, and will allow them to tweak them permanently soon. As it is, we need to get 91 consecutive, perfect victories where no enemy logs out before dieing in the competition or team arenas to get 2000 faction, a sensible amount to use for calculations, as it is what is needed to get a few skills or a sup rune or a perfect upgrade from nothing. With a 5x multiplier on the faction, it drops to 19 consecutive, perfect wins, where you have 50 spare at the end (naturally, 4 of them don't need to be consecutive, and this will cope with a total of 5 non perfect and logged out enemy wins).

John Bloodstone

Frost Gate Guardian

Join Date: Jul 2005

Requiem Lords

R/Me

Quote:
Originally Posted by Shinsei
Great solution to account unlocking and grind for pvp! Currently 3k+ hours nonstop pvp'ing required to unlock everything. Being common knowledge that nobody wants to grind for more than 100 hours, the most logical solution would be to increase faction by 30x+....perma.

Nono, lets make it a 3-day thing with 5x faction, and then lets call it extreme. It's alright, we'll just send our slave monkey (Gaile) out to the forums, to defend our shitty decisions. She'll surely prevent the fanboys from seeing how little we do, and how little we care.
Shinsei, that has honestly got to be the biggest pile that I have ever read in this forum. Thanks for setting a new record.

I don't think you even believe what you are writing, that is just obvious trolling imo.

Linkie

Lion's Arch Merchant

Join Date: Mar 2005

Norway

P/W

Quote:
Originally Posted by Savio
If you read the event info or paid attention to any posts, they ARE going to implement some balance changes. Whether or not it will be for the better or be permanent we have yet to see. It's like a testing period, which I don't see is bad.

And the timing? It's not like everyone planned to go away this weekend, or are going to play nonstop 3-day GW marathons. (I hope for their sakes...) A person could just pop on, play some RA, then quit. It's not the end of the world if they miss this XTREME event. Who knows, all the changes could be permanent. Perhaps you're missing out on it?

Where did I complain about balance changes? I haven't even seen the planned balance changes yet, and I won't complain about them untill I've seen them and see possible mistakes. And they already have alpha for testing balances, except they kicked out everyone that actually care about PvP balance.

If the changes were supposed to be permanent, why would they make a specific weekend for it and not just say "these are the changes we will make, and they will stick untill further notice."?

And yes, you're right, playing 3 days GW-Marathons or miss the event won't matter much, because to be quite honest, these changes are not a huge improvement in faction rewards. Certainly not worth spending time on over some other things I can do.

And to everyone saying "this is probably a way to test faction gain":
Why do they need to test faction increase? Surely if they had a client-program to 'test' faction gain, they would be using it to balance the faction gain right now? How does increased faction give you a better data to compare the rate of unlocking to?

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Shinsei
Nono, lets make it a 3-day thing with 5x faction, and then lets call it extreme. It's alright, we'll just send our slave monkey (Gaile) out to the forums, to defend our shitty decisions. She'll surely prevent the fanboys from seeing how little we do, and how little we care.
What's wrong with having a friendly admin from the game you play, explain it on a FAN forum, to your kind of people that are unappreciative and criticizing.
What more do you want, FREE faction for posting?

You don't have to like every update that comes, but to criticize BEFORE IT IS RELEASED is taking it over the top. The name doesn't matter, the content does. It is like if you bought a pizza for five dollars and tastes good but you read the name of it on the box and it is "hgggdnvjlugfhglfd".

Increasing the faction permanently is not a great solution, because they need to test it to see if the increased faction will screw over the unlocking process. In short, they have to make it so there is actually a balance of PvE unlock and PvP unlock. And 100 hours for unlocking everything is a bit low, don't you think?

P.S. Thank you ArenaNet for listening and implementing balance changes.

Shamblemonkee

Shamblemonkee

Lion's Arch Merchant

Join Date: May 2005

UK, Bristol

Gwen's Red Capes [Gwen]

Mo/R

Because it kills two birds with one stone.. a pvp event and increased faction (albeit for a short while) all speculation of course.

arredondo

arredondo

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by Shinsei
Great solution to account unlocking and grind for pvp! Currently 3k+ hours nonstop pvp'ing required to unlock everything. Being common knowledge that nobody wants to grind for more than 100 hours, the most logical solution would be to increase faction by 30x+....perma.

Nono, lets make it a 3-day thing with 5x faction, and then lets call it extreme. It's alright, we'll just send our slave monkey (Gaile) out to the forums, to defend our shitty decisions. She'll surely prevent the fanboys from seeing how little we do, and how little we care.
While I agree with the basic premise that 100 hours of play should open up everything for serious competitive play, this type of reaction isn't hardly necessary. GW remains one of the greatest games I've played (PvE and PvP are fun) and the people who made it (and continue to attempt improvements) deserve a certain level of respect. It IS only a game.

skimo

Ascalonian Squire

Join Date: Jul 2005

E/Me

does this mean low random arenas (ex. Yaks Bend) get a slight increase too? albeit a lower one than that of higher competitve arenas?

jdwoody

jdwoody

Krytan Explorer

Join Date: Feb 2005

Austin

I think this is great news and am looking forward to alot of GvG and random arena this weekend. If you're a PvE'er you might try the random arena, it's alot different from the team arena you get in quick, have fun, and you're far more likely to see GG at the end of a match than just, "wow you guys really suck" (I thought I'd just try out some different builds in the team arena, big mistake...)

Of course if anet really wants people to try out PvP this weekend, an obvious carrot would be to expand the number of character slots from 4 to 6 or allow people to have a dedicated PvP char slot so they don't have to delete/heavily modify a PvE character to try it out.

Charrbane

Charrbane

Lion's Arch Merchant

Join Date: Jul 2005

Canada

W/E

I was half-asleep last night when I went to shut off my comp and then decided to check the GW site. For a split sec I thought the Summer Update or something was going on, but instead it was some kinda PVP dealie. Ho hum, not something I'm interested in. However, we are getting a Summer update soon and I don't think theres anything wrong with the PVP peepers getting an Extreme Weekend jobby. Hopefully they will have a good time when it happens. I don't have much to complain about in GW as I feel the game paid for itself when I walked into Pockmark Flats the first time. Obviously the game could use some improvements and additional content but I got my $50 worth already and any xtra stuff they add is a bonus. Have fun with the PvP extreme weekend PvP peepers, I'm off to get a beer and lurk around the Crystal Desert.

Sammiel

Ascalonian Squire

Join Date: Jun 2005

Quote:
Originally Posted by arredondo
While I agree with the basic premise that 100 hours of play should open up everything for serious competitive play, this type of reaction isn't hardly necessary. GW remains one of the greatest games I've played (PvE and PvP are fun) and the people who made it (and continue to attempt improvements) deserve a certain level of respect. It IS only a game.
Not to mention, making the metric 'time to unlock all' is a rather stupid way to measure the gain of the faction system. A more reasonable metric would be measuring the amount of time it takes to earn the faction for a totally new build. So maybe figure seven normal skills + one elite, and maybe a rune series thrown in. Then base faction gain off the resulting figure. Many skills in GW are more or less garbage, and so there is little need to unlock them period.

Andy_M

Andy_M

Wilds Pathfinder

Join Date: May 2005

Worthing, UK

(Don't fear) The Beaver

Hehe, what more do people want ? The moon on a freakin' stick ?