(<--> Monster Level, ^v Character level):
Code:
0 1 2 3 4 5 6 7 1 25XP 100XP 120XP 136XP 152XP 168XP ? ? 2 20XP 80XP 100XP 120XP 136XP 152XP ? ? 3 15XP 64XP 80XP 100XP 120XP 136XP ? ? 4 10XP 48XP 64XP 80XP 100XP 120XP ? ? 5 5XP 32XP 48XP 64XP 80XP 100XP ? ? 6 0 16XP 32XP 48XP 64XP 80XP ? ? 7 - 0 16XP 32XP 48XP 64XP ? ? 8 - - 0 16XP 32XP 48XP 64XP ? 9 - - - 0 16XP 32XP ? ? 10 - - - - 0? 16XP? ? ? 11 - - - - - 0? ? ?
0 Level Monsters are weird, obviously. Both from an XP standpoint but they also seem to vary in hp and strength from about a level of negative 5 all the way up to what should be level 0. For example, You get 20 health each level or 80+20xLv. Some level 0s get 80 health, some get 20. Some get somewhere in between. Depends on the creature. There are also similar discrepancies in armor and damage and critical hits and the like.
The table only goes to 5 accurately because I pretty much did this while leveling in Pre-Searing and there are no monsters past lv5 there. I'm missing a datapoints here and there even in what I have but I predict that killing a monster at level+3 will give you 136 XP.
Now, what I need from everyone is confirmation. As you're playing along keep an eye on how much XP you're getting from certain monsters. Let me know if your results don't match my expectations. It seems that, past that first level difference, things decrease or increase by 16XP each step you go.
Unanswered questions:
-What's level+3 XP worth?
-Is there an upper cap on XP? In other words, after you level too much monsters give no XP. If you were to fight really tough monsters for your level is there a point at which the additional XP you get from each level falls off or ends completely?
-How much percentile difference is there between each step?
-Does this hold true for bosses and creatures that go past level 20?
-Does this hold true for PvP play?