
This post in not aimed at well organized Guilds and organized players who all team up together and work well as a team. This post is about the plenty of others out there...
Well I've read a few posts where:
- players praise/complain about the henchmen and some debate over the use of henchmen instead of other players.
- players who spend most of their time playing by themselves using only henchmen and dont often team up with human controlled players in PvE.
- players who wish that henchmen's armor and weapons could be customized, like in DiabloII LOD.
- players have 4 characters that they regularly alternate between.
In summary, many players who, a lot of time, play the game just by themselves:
- find that henchies are just a little less than what they'd like
- while human players are much better, you have to reply on other people to work together.
- find that forming a group of human players can drag the game out a bit
So I was just thinking, why not make your spare characters selectable as henchmen? This way:
- they'd be highly customizeable
- you could evenly lvl up your characters
- players who spend most of their time playing 'single player' could potentially have a richer/more flexible RPG experience as they're developing a team of champions and not a single one - repeatedly leveling from lvl 1-20 over and over...
- perhaps you could even switch btw characters while you're playing...?
- could really speed up the teaming process for missions - cut back on the amount of "team of 7 LF Monk," "group of 7 LF tank"
- anyone not wanting/liking this option need not do it
- of course there'd need to be some rules for obvious reasons... something like "only spare characters of equal level are selectable," or something...?
Anyone have any thoughts or ideas of their own regarding this?