How long to stay in pre-searing?

Tyveil

Frost Gate Guardian

Join Date: Apr 2005

Is there any reason to not go through the gate after you've obtained all 12 available skills?

Caelib

Caelib

Academy Page

Join Date: Mar 2005

Columbus, OH

Quote:
Originally Posted by Tyveil
Is there any reason to not go through the gate after you've obtained all 12 available skills?
Yeah ... four-more-levels' worth of EASY experience. There's enough quests and experience to reach level 7 easily. You're going to have a tough time in the world if you aren't at least level 6 or 7 before you leave for the Academy ...

Virtuoso

Virtuoso

Krytan Explorer

Join Date: Mar 2005

I left at level 4 and never looked back. I hated that place.

-Virt

Ranja123

Academy Page

Join Date: Apr 2005

8.5 and still going, I am doing all the quests and am attempting to challenge the Charr in the Northern lands Pre-sear...

Mainly because it is a pity to see the landscape destroyed after 10 mins in the microwave.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

You can actually defeat those char up north if you can lure a small number of them next to the ressurection shrine where the academy monk are... you do not recieve any DP therefore, just keep reviving and fighting (almost like viking's heaven).

I was able to take out 6 charrs (1 mesemer 2 monk 1 warrior 2 ranger), with 1 elementalist and 1 monk both lv5. However, we did not bother to go any farther than that for pre-searing.

Jia Xu

Jia Xu

Frost Gate Guardian

Join Date: Apr 2005

England

Dynasty Warriors

Mo/E

what i was wondering is that, in the pre-searing area, you can find the magical temple-style device that they use to sear ascalon, along with the guys who are in the cut-scene destroying it. I wonder if i kill them all (NOT an easy task trust me) then searing will never happen? :P nah, don't worry, searing will still happen, you just manage to see all the guys you killed appear again...

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Caelib
Yeah ... four-more-levels' worth of EASY experience. There's enough quests and experience to reach level 7 easily. You're going to have a tough time in the world if you aren't at least level 6 or 7 before you leave for the Academy ...
Naw, I don't think so. Like most I left before then, completed the first 2 missions in post searing in my lvl 1 armour at level 5 and then 6, paired up with two of the bots and a lvl 6 elementalist. I'd say going through at level 3 might be tough, especially if you make parties with nothing but lvl 3 bots, but it's all doable.

Jia Xu

Jia Xu

Frost Gate Guardian

Join Date: Apr 2005

England

Dynasty Warriors

Mo/E

forgot to mention - its well worth staying in pre-searing until you are at least level 6 - the many quests there allow you to level up pretty quickly until all the creatures start giving you crap experience (when you turn lvl 7). also, it makes Post-searing a lot easier.

wongba

Ascalonian Squire

Join Date: Apr 2005

Alliance of Xen [XoO]

has anyone actually managed to kill all the char there? me and a friend killed 3 groups of them but didn't attempt to take down the mass of char by the altar. props to anyone who has managed that feat.

Skult

Skult

Academy Page

Join Date: Mar 2005

Vancouver BC Canada

Army of Ascension

W/Mo

I am collecting as much Dye as possible for resale in Post-Searing $$$$$- Muwhahaha! Got 8 so far!

And I too want to take on those high level Charr Mobs on the other side of the Great Northernwall but with the party limitation of only two players makes that area next to impossible to do: Very tuff mobs!!!!

Ivy

Ascalonian Squire

Join Date: Apr 2005

I didn't expect pre-searing to have so much stuff to do! So I'll stay for awhile I think. I thought it was just going to be a little area where you'd do a few missions to get beginning skills.

Bobum

Ascalonian Squire

Join Date: Apr 2005

Tallahassee FL

Southeast Syndicate

Mo/Me

Can someone explain to me what is "pre-searing" and if we are "pre-searing" what is "searing"? I know we're not cooking here...

magik87

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Skult
And I too want to take on those high level Charr Mobs on the other side of the Great Northernwall but with the party limitation of only two players makes that area next to impossible to do: Very tuff mobs!!!!
The trick is teamwork and watching how the mobs move. Oh, and taking out as many of the minions as possible before tackling the bosses...... It's doable if you don't mind dying -- A LOT.

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

I went Post Searing at lvl 3 in the BWE. Bad decision. I only had a handfull of powers, no cash, suck weapons. It was a hard row to ploy.

This time I'm shooting for level 6 to 8, then go Post Sear. I've got 500+ gold, 10 or 12 skills, several good identified weapons. I'm much better prepared for Post Sear this timr around.

Wildfire

Wildfire

Ascalonian Squire

Join Date: Apr 2005

North Palm Beach, Florida

Quote:
Originally Posted by Skult
I am collecting as much Dye as possible for resale in Post-Searing $$$$$- Muwhahaha! Got 8 so far!

And I too want to take on those high level Charr Mobs on the other side of the Great Northernwall but with the party limitation of only two players makes that area next to impossible to do: Very tuff mobs!!!!
Just so you know, theres no difference in drops I have 12 dyes so far 8 of which came post searing, I got 1 red, 2 blue and a yellow in pre searing, when i hit level 7 i moved to post searing and have gotten drops all over 2 silver, Black 2 Purple, more reds, blues, oranges. what I dont have is green I dont think.

Tyveil

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by Bobum
Can someone explain to me what is "pre-searing" and if we are "pre-searing" what is "searing"? I know we're not cooking here...
The "Searing" is an event that takes place after you go through the gate to hunt Charr (Sir Something takes you there). Once you go past the gate, you are in post-searing and will not be able to access the beginning areas.

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

No. When you join the Academy you enter Post Searing. That's when the Charr attack. Everything goers Mad Max Apocolyptic once you finish the academy

You can go beyond the wall to the Charr base that is still Pre-Searing.

Bobum

Ascalonian Squire

Join Date: Apr 2005

Tallahassee FL

Southeast Syndicate

Mo/Me

ahhhh - got it - thanks

I kept reading about this but couldn't find it explained anywhere - thanks for celaring this up for me guys

Rellok

Lion's Arch Merchant

Join Date: Feb 2005

Madison, WI

W/Mo

The Char are difficult, but not impossible. As it has been said, watch how groups move, and try to separate them by ranged attacking a very small number, and then running a little bit to make just a small group follow you. I was a level 6 Mes/nec, with a ranger/ele and we were down to the last 5 guys around the cauldron (2 bosses killed) and I had to quit (time). It's doable, and it would be even easier with a character designed to stand up to Char attacks I just hexed to death. Oh yeah, I did die quite a few times

Matt

Rothgar

Academy Page

Join Date: Apr 2005

The Charr seem impossible at first, but once you get the hang of it you can get pretty good at pulling them in. My Warrior at level 7 (at the time) and my brother, a Monk at level 8, were able to basically clear the entire area and died only six times between us.

If your going to attempt the feat, make sure your with someone who you can talk to (either on the same LAN or Ventrillo/TeamSpeak) or your very familar with their play style.

butcherboy

Frost Gate Guardian

Join Date: Apr 2005

I kind of like the charr in the forest quest where the charr were raved by the river skinks after I was killed. I just heard the attack going on while I was trying to stupidly take on 4 charr at once. Nothing like death to keep you from getting too cocky. Anyways the lady saved one for me. One that was nicely wore down by skinks so one hit put the charr away.

It is better to die in the pre-sear land as you don't loose anything from it. I hear they start taking XP away for what you did in a mission if you die in post-sear. I look forward to killing some charr here in the next few days of playing.

plh2034

Pre-Searing Cadet

Join Date: Apr 2005

I left at lvl 8 after finishing all the questsand doing the 4 monk armor collections. Whats the rush, i only plan on doing the pre-searing once anyhow

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Quote:
Originally Posted by butcherboy
I hear they start taking XP away for what you did in a mission if you die in post-sear. I look forward to killing some charr here in the next few days of playing.

No, you don't lose anything when you die in Post Searing. If you keep all weapons, skills, items, loot, xp, energy. You keep everything permanently.

WQhen you die in Post Searing you are given a Death Penalty. The first time you die the Death Penalty temporarily subtracts 11% of your max energy and health. Max Death Penalty is 60%. You can work it off by kill more creeps.

If you go back to town after losing everything is reset. You never lose anything permenatly.