Enemy Glitch?

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Illusion Of Ender
Illusion Of Ender
Pre-Searing Cadet
#1
Does anyone know of any places in the game where an enemy won't attack you back. Like a glitch of some sort. I'm not looking to exploit it or anything, I need it for recording purposes.

The easier to get to the better.

Thanks for any help you can offer.
jonnybegood
jonnybegood
Wilds Pathfinder
#2
well if your talking about a way that you can attck but your enemy cant. then yes it would be a exploit, and plus i think GW is better designed then diablo 2
ParaJiM
ParaJiM
Ascalonian Squire
#3
There are alot of them, walls, outcroppings, rises, that sort of thing, because projectiles are stopped, non projectile spell users can still nuke the enemy. works both ways since u can't hit them either with your projectile weapon.

Don't know how they would fix this tho..
Old Dood
Old Dood
Middle-Age-Man
#4
I have seen some glitches on the last mission. Jade Bows will just stand there. Even the Titans will from time to time not do anything.
Torkemada
Torkemada
Frost Gate Guardian
#5
the titan in the semi-final mission in the fire islands. Then one that gets summoned by the Leech, didnt do squat against us, plus he died in the first kill.

That was a long time ago when i did that mission, maybe its fixed i dunno.

I really hope they do, i hate fighting mobs that look more like statues.

Its just kills the sport in it.
Kamatsu
Kamatsu
Moderator
#6
Leech? there's a killer leech in the game? o_O cool.. time to get on with the story to kill me a big slug!

i don't know where exactly - but I've seen enough screenshots of it... apparently somewhere in the Kyra region there are some Skeleton Rangers than you can approach and walk around and they won't aggro on you. Sorry I don't know where they are or how to get to them without aggro'ing them tho ;/ maybe have a search through the screenshot forum? Thats where I've seen the pics....
A
Archon_113
Ascalonian Squire
#7
Try pre-searing ascalon.
E
EF2NYD
Wilds Pathfinder
#8
If you go the back way in the Gates of Kryta mission, there are some Skeleton Rangers and Hellhounds that don't attack after you pass the big mob down the hill. They're near the cave. Also on the way to the Falls, near Ventari's, there are some Moss scarabs that don't attack unless you attack. Not sure if those are fixed though.
Illusion Of Ender
Illusion Of Ender
Pre-Searing Cadet
#9
Thank you very much for the info. These should help me out.
Sir Skullcrasher
Sir Skullcrasher
Furnace Stoker
#10
here a glitch and it seem to be at the exact same spot.

Group of charrs (i think there is three axe fiend and one of those mesmer charr) outside fort rankin in pre-searing ascalon. Three time, i met those group of charrs and they won't attack back. All they do is stand there and get killed.
s
sludgy
Frost Gate Guardian
#11
Quote:
Originally Posted by sir skulkcrasher
here a glitch and it seem to be at the exact same spot.

Group of charrs (i think there is three axe fiend and one of those mesmer charr) outside fort rankin in pre-searing ascalon. Three time, i met those group of charrs and they won't attack back. All they do is stand there and get killed.
Maybe some wizard cast a long lasting spell on them... actually I did see some creatures like that in either ring of fire or abbondons mouth...
Dwiggit
Dwiggit
Frost Gate Guardian
#12
I was playing with guildies on the gates of kryta mission, and some undead got stuck in the hill.

It was just around the corner from where you pick up Oink for the bonus. It's really close to the start of the mission. Two of the undead (I forget which type) were stuck in the steep hill. Physical attack (even ranged physical) couldn't hit them. Had to kill them with spells alone.

Dwig
g
gou
Lion's Arch Merchant
#13
check the monk spell "pacifism" or elite monk "amnity" that should solve your problem
berko
berko
Lion's Arch Merchant
#14
Quote:
Originally Posted by Torkemada
the titan in the semi-final mission in the fire islands. Then one that gets summoned by the Leech, didnt do squat against us, plus he died in the first kill.

That was a long time ago when i did that mission, maybe its fixed i dunno.

I really hope they do, i hate fighting mobs that look more like statues.

Its just kills the sport in it.
Hasn't been fixed yet...did the mission yesterday and it was still just standing there.

Also those jade bow in the second to last mission will stand there only if you kill that mursaat monk that's trying to run to them after you open the gate. If he gets to them first i think they will fight you.