5 universal GW problems and 5 intelligent solutions
The Pink Monk
GW PROBLEM 1
Ever played a monk or an Ele, where the warriors are forever charging off because THEY have enough energy? Then they die and complain about lack of support. Also it would be super-helpful to knowe your teams energy levels.
INTELLLGENT SOLUTION 1
Show each team members blue energy bar just under their health. It will have to be thin to fit, but thats ok.
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GW PROBLEM 2
Difficult to find good players for a team or mission. You just don't know what you are getting. And asking them about their experience or fame can be answered as they want...
INTELLLGENT SOLUTION 2
When you click on a persons name, it shows not only level but their experience point and fame levels. Of course, this is not an absolutely reliable measure but it is better than current measure i.e. none.
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GW PROBLEM 3
Lots of people learn the layout of monster postions through over-play.
Is this a measure of skill? No. Does this reduce the challenge? Of course
INTELLLGENT SOLUTION 3
Randomise some monster placements. This also makes it more interesting for repeat players.
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GW PROBLEM 4
Chat channels swamped with people selling items and not using correct channels. This is a huge hinderance to new players who cannot even talk on Local channel because of people trying to sell gold dye(yawn), etc.
INTELLLGENT SOLUTION 4
Remove the trade channel enirely (yes the trade channel).
Any sentence submitted to local Chat channel that contains 'wts' or 'selling' or possibly even numerical characters is re-routed to nowhere, and player receives a message "to sell use trade house"
If players really need to use numerics in local chat( can't see why...) they can type ' three', 'six' or whatever.Of course, no such restrictions need exist on whisper channels.
Players can put up to x number of items in a For Sale Box, much like storage, along with an asking price. There is no fuss, no haggling, no scamming(emphasis on this) .
Buyers can search by simple item type, price range.Thats it.
__________________________________________________ __
Ever played a monk or an Ele, where the warriors are forever charging off because THEY have enough energy? Then they die and complain about lack of support. Also it would be super-helpful to knowe your teams energy levels.
INTELLLGENT SOLUTION 1
Show each team members blue energy bar just under their health. It will have to be thin to fit, but thats ok.
__________________________________________________ __
GW PROBLEM 2
Difficult to find good players for a team or mission. You just don't know what you are getting. And asking them about their experience or fame can be answered as they want...
INTELLLGENT SOLUTION 2
When you click on a persons name, it shows not only level but their experience point and fame levels. Of course, this is not an absolutely reliable measure but it is better than current measure i.e. none.
__________________________________________________ __
GW PROBLEM 3
Lots of people learn the layout of monster postions through over-play.
Is this a measure of skill? No. Does this reduce the challenge? Of course
INTELLLGENT SOLUTION 3
Randomise some monster placements. This also makes it more interesting for repeat players.
__________________________________________________ __
GW PROBLEM 4
Chat channels swamped with people selling items and not using correct channels. This is a huge hinderance to new players who cannot even talk on Local channel because of people trying to sell gold dye(yawn), etc.
INTELLLGENT SOLUTION 4
Remove the trade channel enirely (yes the trade channel).
Any sentence submitted to local Chat channel that contains 'wts' or 'selling' or possibly even numerical characters is re-routed to nowhere, and player receives a message "to sell use trade house"
If players really need to use numerics in local chat( can't see why...) they can type ' three', 'six' or whatever.Of course, no such restrictions need exist on whisper channels.
Players can put up to x number of items in a For Sale Box, much like storage, along with an asking price. There is no fuss, no haggling, no scamming(emphasis on this) .
Buyers can search by simple item type, price range.Thats it.
__________________________________________________ __
ether
where's number 5? :=)
Makkert
nice one Ether
but seriously:
you bring some stuff up that is all debated to death before. they are indeed issues, and making a new thread makes me wonder if this would add much to the discussion other then causing a repeat of arguments.
but seriously:
you bring some stuff up that is all debated to death before. they are indeed issues, and making a new thread makes me wonder if this would add much to the discussion other then causing a repeat of arguments.
Lemmy
Quote:
Originally Posted by The Pink Monk
INTELLLGENT SOLUTION 4
Remove the trade channel enirely (yes the trade channel). Any sentence submitted to local Chat channel that contains 'wts' or 'selling' or possibly even numerical characters is re-routed to nowhere, and player receives a message "to sell use trade house" |
Schorny
Quote:
Originally Posted by The Pink Monk
GW PROBLEM 1
Ever played a monk or an Ele, where the warriors are forever charging off because THEY have enough energy? Then they die and complain about lack of support. Also it would be super-helpful to knowe your teams energy levels. INTELLLGENT SOLUTION 1 Show each team members blue energy bar just under their health. It will have to be thin to fit, but thats ok. |
allthough I would like to see the energy of my mates
Quote:
GW PROBLEM 2 Difficult to find good players for a team or mission. You just don't know what you are getting. And asking them about their experience or fame can be answered as they want... INTELLLGENT SOLUTION 2 When you click on a persons name, it shows not only level but their experience point and fame levels. Of course, this is not an absolutely reliable measure but it is better than current measure i.e. none. |
Quote:
GW PROBLEM 3 Lots of people learn the layout of monster postions through over-play. Is this a measure of skill? No. Does this reduce the challenge? Of course INTELLLGENT SOLUTION 3 Randomise some monster placements. This also makes it more interesting for repeat players. |
Quote:
GW PROBLEM 4 Chat channels swamped with people selling items and not using correct channels. This is a huge hinderance to new players who cannot even talk on Local channel because of people trying to sell gold dye(yawn), etc. INTELLLGENT SOLUTION 4 Remove the trade channel enirely (yes the trade channel). Any sentence submitted to local Chat channel that contains 'wts' or 'selling' or possibly even numerical characters is re-routed to nowhere, and player receives a message "to sell use trade house" If players really need to use numerics in local chat( can't see why...) they can type ' three', 'six' or whatever.Of course, no such restrictions need exist on whisper channels. |
hundred and eighty
Asplode
GW PROBLEM 5
Players can't count
INTELLLGENT(sic) SOLUTION 5
Players can't count
INTELLLGENT(sic) SOLUTION 5
IceD'Bear
Quote:
Originally Posted by Schorny
But the problem isn't that people don't _know_ you are low on energy, the problem is: they don't _care_.
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Traylorre
you need a way to trade items its fundamental to the game -- doh
The Pink Monk
What happened to 5...good point.... seems it was cut short after I posted it? maximum post length or something?
Nice to know that readers are more interested in being pedantic than anything else......
Nice to know that readers are more interested in being pedantic than anything else......
The Pink Monk
Traylorre, your opinion is your own. its not a fact.
Read what I said carefully dummy before you criticise
Read what I said carefully dummy before you criticise
The Pink Monk
Lemmy, your solution to the problem is ? Enlighten me please
Lemmy
Quote:
Originally Posted by The Pink Monk
Lemmy, your solution to the problem is ? Enlighten me please
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trelloskilos
Personally, I think it's good to see a thread that's not just moaning about the state of the game (cost of this, amount of favour for that, whinge about the other) but also proposes some solutions to these problems.
Even though I would disagree on one or two of them (people can just type in the words instead of numbers for prices, and meeting up with friends in a specific district or requesting a certain amount of players for your PUG may throw your "Number Filtering" suggestion out of the window), I like some of the ideas, and don't think that your post deserves any sort of flaming or derogotary remarks that seems to be becoming the norm around here.....
Even though I would disagree on one or two of them (people can just type in the words instead of numbers for prices, and meeting up with friends in a specific district or requesting a certain amount of players for your PUG may throw your "Number Filtering" suggestion out of the window), I like some of the ideas, and don't think that your post deserves any sort of flaming or derogotary remarks that seems to be becoming the norm around here.....
Leddy
1- agreed
2- newbies won't get PuGs if you do that, if you want a good group just get guildies
3- alright... but i prefer to know where things are
4- you were on a roll there, but you ruined your entire post with this suggestion
2- newbies won't get PuGs if you do that, if you want a good group just get guildies
3- alright... but i prefer to know where things are
4- you were on a roll there, but you ruined your entire post with this suggestion
LathalDraugr
Quote:
Originally Posted by The Pink Monk
GW PROBLEM 2
Difficult to find good players for a team or mission. You just don't know what you are getting. And asking them about their experience or fame can be answered as they want... INTELLLGENT SOLUTION 2 When you click on a persons name, it shows not only level but their experience point and fame levels. Of course, this is not an absolutely reliable measure but it is better than current measure i.e. none. |
Mike Legend
Quote:
Originally Posted by Asplode
GW PROBLEM 5
Players can't count INTELLLGENT(sic) SOLUTION 5 |
The Pink Monk
Well thanks to those of you that saw my post as was intended and took the time to read it; it just a bunch of suggestions to problems that I hope one day Arena clear up.
It was my first post, and sadly it will be my last as its clear to me that many posters here are just argumentative and have no desire or capacity for discussion.
I will end with one observation:
I am amazed and re-amazed at just how many unpleasant people play GW.
Any pyscho-analysts want to hazard a guess as to why that might be?
It was my first post, and sadly it will be my last as its clear to me that many posters here are just argumentative and have no desire or capacity for discussion.
I will end with one observation:
I am amazed and re-amazed at just how many unpleasant people play GW.
Any pyscho-analysts want to hazard a guess as to why that might be?
Sanji
Quote:
Originally Posted by The Pink Monk
It was my first post, and sadly it will be my last as its clear to me that many posters here are just argumentative and have no desire or capacity for discussion.
|
Quote:
Originally Posted by The Pink Monk
I am amazed and re-amazed at just how many unpleasant people play GW.
Any pyscho-analysts want to hazard a guess as to why that might be? |
Robos Stavanis
Personally, I would cut him some slack. He stated it was his first post. May not be familair with search function, may have picked what he felt was the correct forum. In either case, I felt that his listings were well thought out as well as possible solutions. Not saying I agree with all of them, but at least it showed the OP was both posting what he saw as an issue with solutions which is more than I can say for many post on here. So what do we do.............can't say we gave him much of a warm welcome..........but thats just my 2 cents.
Sekkira
Greetings! I Am Kerik Of The Planet Earth!
Algren Cole
Quote:
Originally Posted by The Pink Monk
What happened to 5...good point.... seems it was cut short after I posted it? maximum post length or something?
Nice to know that readers are more interested in being pedantic than anything else...... |
Damon Windwalker
Quote:
Originally Posted by The Pink Monk
INTELLLGENT SOLUTION 1 Show each team members blue energy bar just under their health. It will have to be thin to fit, but thats ok. |
Bad Idea.
Quote:
Originally Posted by The Pink Monk
INTELLLGENT SOLUTION 2 When you click on a persons name, it shows not only level but their experience point and fame levels. Of course, this is not an absolutely reliable measure but it is better than current measure i.e. none. |
Quote:
Originally Posted by The Pink Monk
INTELLLGENT SOLUTION 3
Randomise some monster placements. This also makes it more interesting for repeat players. |
Quote:
Originally Posted by The Pink Monk
INTELLLGENT SOLUTION 4 Remove the trade channel enirely (yes the trade channel). Any sentence submitted to local Chat channel that contains 'wts' or 'selling' or possibly even numerical characters is re-routed to nowhere, and player receives a message "to sell use trade house" If players really need to use numerics in local chat( can't see why...) they can type ' three', 'six' or whatever.Of course, no such restrictions need exist on whisper channels. |
Oh - where is #5?
Lexar
If you add too much new info to the screen, it might get annoying and not very intuitive to play. I don't want windows to pop up everytime I scroll over people, or even if I click on them. And I certainly don't want more stats bars in my screen. I like it just the way it is: basic, nothing too much. If you make them like with pup up windows, such as the battle stats under 'O' it would be better. But then again, people would constantly leave it on for the energy.
Maybe a pop up window with stats of other players, but nothing more. GW is a pretty fast game in intense pvp, you don't want to have too much info cluttering your screen, that would make the game feel cloumsy.
Maybe a pop up window with stats of other players, but nothing more. GW is a pretty fast game in intense pvp, you don't want to have too much info cluttering your screen, that would make the game feel cloumsy.
ifuwerepbandj
Sorry your first post was recieved badly. Your ideas are good ones if you just came from the game without reading the forum, but that is what makes my fellows here angry. From your suggestions it appears that you haven't read much of the forums and most people on here are sick of seeing the same thing over and over again, and a few are a bit overzealous in "teaching" people to read before posting (by teaching I mean berating until the person either leaves or learns to search).
Back to your original topic. I agree wholeheartedly with suggestion #1 and #3. A tiny blue bar in the party window would be a welcome alternative to me constantly asking what my friends' energy is. I would much rather talk about more important things than their energy. If someone doesn't want that blue bar because of clutter then they could just toggle it off.
#3 would indeed make the repeat missions more interesting and make the newbies not be at such a disadvantage to the warrior who rushes through the mission and flames people when they go the wrong way. It made me feel stupid my first time through when some Uber 1337 retard thought he was so smart because he had failed the mission so many times he had memorized the placement of every single monster.
Back to your original topic. I agree wholeheartedly with suggestion #1 and #3. A tiny blue bar in the party window would be a welcome alternative to me constantly asking what my friends' energy is. I would much rather talk about more important things than their energy. If someone doesn't want that blue bar because of clutter then they could just toggle it off.
#3 would indeed make the repeat missions more interesting and make the newbies not be at such a disadvantage to the warrior who rushes through the mission and flames people when they go the wrong way. It made me feel stupid my first time through when some Uber 1337 retard thought he was so smart because he had failed the mission so many times he had memorized the placement of every single monster.
Fate
The problem with trading in chat is simply that, trading in chat. The easiest way to fix that is to remove the incentive and to create new alternative methods to trading. A "trade house" zone or a "in game ebay style interface" would both solve the problem. Having a trading house pushes all the traders into a zone where they know they will find buyers/sellers. Ebay style trading is also preferable because auctions tend to drive up prices.
ifuwerepbandj
There is a huge thread about an auction house system. It is a very good read and one of the few threads with very little flaming http://www.guildwarsguru.com/forum/s...ad.php?t=20264
Red Sonya
Problem #6 Too many whiners and complainers about problems with the game which leads to more whining and complaining about whiners and complainers whining and compling. lol
Solution: It's just a game quit trying to make it your life.
Solution: It's just a game quit trying to make it your life.
Damon Windwalker
Quote:
Originally Posted by Red Sonya
Problem #6 Too many whiners and complainers about problems with the game which leads to more whining and complaining about whiners and complainers whining and compling. lol
|
KelvinC
showing fame and rank should be optional. Not everyone want to show their fame
GhostPoet
Quote:
Originally Posted by The Pink Monk
GW PROBLEM 1
Ever played a monk or an Ele, where the warriors are forever charging off because THEY have enough energy? Then they die and complain about lack of support. Also it would be super-helpful to knowe your teams energy levels. INTELLLGENT SOLUTION 1 Show each team members blue energy bar just under their health. It will have to be thin to fit, but thats ok. __________________________________________________ __ GW PROBLEM 2 Difficult to find good players for a team or mission. You just don't know what you are getting. And asking them about their experience or fame can be answered as they want... INTELLLGENT SOLUTION 2 When you click on a persons name, it shows not only level but their experience point and fame levels. Of course, this is not an absolutely reliable measure but it is better than current measure i.e. none. __________________________________________________ __ GW PROBLEM 3 Lots of people learn the layout of monster postions through over-play. Is this a measure of skill? No. Does this reduce the challenge? Of course INTELLLGENT SOLUTION 3 Randomise some monster placements. This also makes it more interesting for repeat players. __________________________________________________ __ GW PROBLEM 4 Chat channels swamped with people selling items and not using correct channels. This is a huge hinderance to new players who cannot even talk on Local channel because of people trying to sell gold dye(yawn), etc. INTELLLGENT SOLUTION 4 Remove the trade channel enirely (yes the trade channel). Any sentence submitted to local Chat channel that contains 'wts' or 'selling' or possibly even numerical characters is re-routed to nowhere, and player receives a message "to sell use trade house" If players really need to use numerics in local chat( can't see why...) they can type ' three', 'six' or whatever.Of course, no such restrictions need exist on whisper channels. Players can put up to x number of items in a For Sale Box, much like storage, along with an asking price. There is no fuss, no haggling, no scamming(emphasis on this) . Buyers can search by simple item type, price range.Thats it. __________________________________________________ __ |
Fate
IF you read their last fan site friday they said they were looking for a way to make it so that people can put a little icon over their head that basically means "LFG"