Pvp Is Saved!
ExplosiveBadger
I stayed up for the update and it's currently 2 am. I've been playing Guild wars for about 6 hours straight and when the update came it was a balst to play. Lot's of faction. I'm new to faction and within 1 hour I jumped from 800 to 1200. It was amazing. So much fun to play. No more spirit spammers in the Tombs now, PVP is actuallys so fun to play now. Sucks the PVPX is a temporary fix.
Kool Pajamas
Yes I also noticed not a single spirit team in about 2 hours after the update in the tombs.
Ultimate_Gaara
Ya, i think thats what Anet was looking to stop, and it seems to have worked
Divine Elemental
dang i wish i could play and see it
/CRY!
/CRY!
Racthoh
Wish my warrior could actually enjoy some organized pvp. Oh well, not why I bought the game.
Regardless, as long as the community is happy, I'm happy.
Regardless, as long as the community is happy, I'm happy.
Axle_Fieshe
i did team arena for like 10 mins and got 300 faction, so cool :P
aron searle
im at work
DAMIT
DAMIT
Shinsei
Wish I could try the balance changes, eventhough I don't find them too impressive besides the much needed spirit change. In the middle of moving out.
Dyeeo
Its really cool BUT. Before the patch there were three main builds: air spike, spirit, and smite. Air spike and spirit were nerfed. Smite, however was not. All the teams I see now are smite. Its probably the new in. Oh well :P
neoteo
heheh , im at work , but in one hour ill get in and will stay till sunday night , lol
varyag
The rate is about the same as inside PvE right now. I would call this event "PvPN" or "PvP Normal".
Its a step in the right direction, but according to my calculations at least x10 is needed to balance things out.
Its a step in the right direction, but according to my calculations at least x10 is needed to balance things out.
Aetherfukz
I am at work too, but after midday when I get home I will launch GW ASAP to get some of the PvP action.
Desthe
I really hope they don't think that they will be able to revert everyone back to the their old faction numbers after this event... a lot of people have tasted this awesomness and will not part with it quietly.
DrSLUGFly
What do you mean a temporary fix??? o.0 I thought it was just the faction increase that was temporary?
Are all the nerfs temporary too??? Are spirit teams going to be allowed 2 fertile seasons at once again??? Will they continue walling us out of important areas???
Oh god!! why do you piss in my cornflakes thus???
Are all the nerfs temporary too??? Are spirit teams going to be allowed 2 fertile seasons at once again??? Will they continue walling us out of important areas???
Oh god!! why do you piss in my cornflakes thus???
Bast
The skill changes are permanent (until more changes are needed anyway). The faction is for the weekend only. The NR nerf just opens up some other abusive builds, but for now, it seems better.
Kaldor Meshekal
My power supply burnt itself out earlier.
>.<
Just in time for the PvPX Weekend
>.< x2
>.<
Just in time for the PvPX Weekend
>.< x2
Phades
I hate it when that happens, until i had a self cooling one i burnt one out every 9 months to the day.
Esprit
If ANET sees that many more people are playing PVP with better faction rewards, I hope they might consider implementing the weekend only faction rewards on a more permanent basis.
Aniewiel
They've said in a couple interviews that they will be watching the data to see how the faction increase affects balance. I'm sure the "numbers crunchers" will be working away on Monday analyzing the weekend's data. Hopefully, they'll see that it was good and didn't negatively affect things and implement it permanently.
Koroh
Think you stumbled on a good fix there. Hold a PvP X weekend every weekend, or even once a month. That way the hardcore PvP'ers will still play all the time, but the rest of us semi-PvP will all be on together at the same time to gain maximum benefit.
Koroh
Koroh
Nefser
I wouldn't be surprised to see them implement a change of something like x2-2.5 and just say they were concerned about increasing it too much too soon.
The main problem with analyzing this weekend data is that:
a) it is a unique event and thus will generate more than the usual game activity
b) it is on a weekend (during the summer) and doesn't take into account more limited game time during the week
I'd consider at least x5, if not closer to x10 and just let people collect what they want and just enjoy the game.
Reason? The game is NOT about how long it takes to get things unlocked, its about what you get to do AFTER you get things unlocked. Unlocking is only the prerequisite, not the goal.
The main problem with analyzing this weekend data is that:
a) it is a unique event and thus will generate more than the usual game activity
b) it is on a weekend (during the summer) and doesn't take into account more limited game time during the week
I'd consider at least x5, if not closer to x10 and just let people collect what they want and just enjoy the game.
Reason? The game is NOT about how long it takes to get things unlocked, its about what you get to do AFTER you get things unlocked. Unlocking is only the prerequisite, not the goal.
DrSLUGFly
I think that both of your points are reasons why they're analyzing this way. They can analyze at any time, but I think that they want a massive amount of players so they can analyze a number of builds and examine them...
then again the nature of many builds has changed/will change due to the new update.
then again the nature of many builds has changed/will change due to the new update.
Red Sonya
If the unlocking becomes too easy though, then the playing of PVP will just have one less thing to make it interesting. There must always be some other form of "reward" besides merely winning the battle. So, I don't want to see massive faction point gains all in a bunch. I will prefer them balanced and to take a good amount of time and perhaps increase the cost of some of the more uber runes and weapon upgrades to 3000 or 4000 faction points. Also being able to trade your faction points in for gold for those of us who play PVE about as much as we play PVP would be nice also.
DrSLUGFly
Quote:
Originally Posted by Dyeeo
IAir spike and spirit were nerfed. Smite, however was not.
|
Mumblyfish
Quote:
Originally Posted by DrSLUGFly
[...]and now we don't have to fear the spammers either.
|
Muaha. Muahaha. Muahahahahahaaa! God, I love balance changes.
DrSLUGFly
Quote:
Originally Posted by Mumblyfish
Oh, you do. You still do.
Muaha. Muahaha. Muahahahahahaaa! God, I love balance changes. |
I hope I meet you in the tombs! I'm Doctor Slugfly and usually the team leader... and if I do meet you and you win, you'll get a "well done, gg" or something similar, no F*** YOU! or any of the other retardedisms that most people throw out when they're outclassed.
corax5
This is a great update, and i'm not even a PvPer, my Pyromancer uses Fireball and Mark of Rodgort so he's stronger now. Its good that they are making pets a little better aswell.
Eternal Equinox
They didn't touch EoE which is good because i love laughing at entire teams that die from it.
But yeah. Skill fixes for the win.
But yeah. Skill fixes for the win.
ExplosiveBadger
When I said temporary fix I was talking about PVP X weekend.
IlikeGW
If they stick with the faction it's looking good.
Faction still requires a lot of skill (you have to win duh) but for the skilled this weekend is finally moving into reasonable territory, which would keep them around to teach others to play
Faction still requires a lot of skill (you have to win duh) but for the skilled this weekend is finally moving into reasonable territory, which would keep them around to teach others to play
Lord Bentam
6k Faction 21 Fame in 1 night of tombing with my guild
We got 2 Hall and got pummeled by korea xD
We got 2 Hall and got pummeled by korea xD
OneArmedScissor
My fellow ODT guildies and I couldn't cap the alter in the final HoH battle because of some stupid ass glitch where our priest was like 100ft. up in the air and couldn't come down. We would have been the first guild to win HoH in the new update.
6K faction in one night crazy.
6K faction in one night crazy.
Lord Bentam
Yeah it was like 3-4 hours .. But man was it fun! We were trying out some new builds with the new changes and they worked like clockwork.
Jhyphi
The faction rewards are a bit ridiculous now. Just for the weekend is ok.
I think in the long haul, something around 2-3 times the original amount would be good. Not too fast so that everything is unlocked at once, but not too slow either.
Anyone that says PvP unlocking is now on par with PvE is crazy. There's too much faction going out. I get about 2k an hour.
Maybe for skills, it's about right, though still on the high side since you can get whatever elite or skill you want in an hour. Capping a skill takes 30-1 hour if you're at that point, otherwise you have to do all this other stuff to get there which is more time.
For runes, it's completely absurd, I can get the specific superior rune I want in 1 hour. There's no way that's close at all to PvE.
I think in the long haul, something around 2-3 times the original amount would be good. Not too fast so that everything is unlocked at once, but not too slow either.
Anyone that says PvP unlocking is now on par with PvE is crazy. There's too much faction going out. I get about 2k an hour.
Maybe for skills, it's about right, though still on the high side since you can get whatever elite or skill you want in an hour. Capping a skill takes 30-1 hour if you're at that point, otherwise you have to do all this other stuff to get there which is more time.
For runes, it's completely absurd, I can get the specific superior rune I want in 1 hour. There's no way that's close at all to PvE.
Kool Pajamas
Quote:
Originally Posted by DrSLUGFly
I'm a spiker, and reading the update I can't really say that spike teams were nerfed... certainly things won't come as easy now but that just means we'll have to work against other teams besides the spammers and smiters... and now we don't have to fear the spammers either which means the only ones to fear are the smiters... new tactics can make spiking remain as a viable option for a fighting style.
|
If some rangers use Fertile, then we can take it out since there will only be one of them.
ExplosiveBadger
Every weekend would be much better....
Cerra.nova
I must say, I'm very impressed with the amount of faction I can get, makes unlocking things much much easier... I really hope Anet keep it this way (Makes me want to actually do PvP now)
Artemis Bladewing
The best thing that teams in the HoH gets switched and not one spirit spammer guild holds the HoH for 6 hours. I already got 8 new elite skills from faction
Grigori Sokolov
I love the fact that its mostly 1v1's
NO MORE GANKING! REAL BATTLES! YAAY!!!
Also, the skill changes were good (for the most part...)
NO MORE GANKING! REAL BATTLES! YAAY!!!
Also, the skill changes were good (for the most part...)