I have said all along that I wish for A.Net/NCSoft to exercise restraint and employ imagination when they do make a change. Make sure the change is absolutely necessary and make sure that once the change is made, it does not render other aspects of the game obsolete. (I won't reitirate this obsolescence as I have already explained elsewhere.)
Why do I see the nerfing of the monk build unnecessary? Because it is public domain. If a person chooses not to use something that is public domain to the individual's advantage, that is a choice they have made! A.Net/NCSoft should not step in to make this choice for everyone. If anything, the Droknar run has more "detrimental" effect to the game than this "invincimonk" build (or microscopically, Protective Bond).
Quote:
|
I've always loved to see what "roles" gamers invent that were not intended by the developers upon the release of the game. One of the more popular of these roles is the game's growing population of runners that allow low level players to "hitch a ride" to the higher level zones in the game. The most popular run is obviously the Lornar's Pass run that allows a player to reach Droknor's Forge through Beacon's Pearch with the aid of a competent runner. Running has turned into a fun mini-game for a portion of the game's population but it also gives the ability for low level players to reach content they should not be permitted to access. It would be a shame to make Lornar's Pass un-runnable but "twinking" low level characters is often something that the developers address with an iron fist. Are precautions being taken to put level requirements on some of the higher level zone portals or perhaps even the armor purchased at the higher stages of the game without completely crippling the runner's ability to be unique?
|
--Gaile of A.Net/NCSoft
If this is the case, has A.Net/NCSoft gone flippant mad? I did not use an "exploit" or introduced an external program into the process to achieve my goal. I stayed within the confines of the game. If this is the nature of the future to come with this game then, sadly there is no reason to play it because if I become innovative, I'll just get trumped by the flippant behaviors of A.Net/NCSoft.
I request that A.Net/NCSoft take every complaint with a grain of salt and thoroughly evaluate the situation before formulating a conclussion.
To me, the solutions provided to Protective Bond (or the "invincimonk") were rushed and totally lack provocative thought.