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Originally Posted by zehly
Do you find it more enjoyable to participate in the various PvP matches?
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Yes, since the skill balance changes have been made, my W/N, with a purposed build, has become a real asset in PvP.
Quote:
Originally Posted by zehly
How have the new changes affected your strategy?
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Subtle, but important build changes. What's turned out to work best for me now includes Feast of Corruption and Rend Enchantments.
Quote:
Originally Posted by zehly
Do you think these changes will have a positive or a negative impact on the PvP community in general?
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Positive, no doubt. There will be a vocal minority of people who can't stand it that their build got nerfed, but it had to happen, and there are tons of other very effective combinations to use.
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Originally Posted by zehly
In your opinion, were these changes sufficient to satisfy most of your concerns?
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Most of them, yes. There are still some uber-builds out there that need to be identified and tamed a bit, but the field has been leveled quite a bit.
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Originally Posted by zehly
Were there concerns not addressed, that you feel should have been?
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One thing that simply eludes me is why faction can't be spent on buffing your PvE characters for PvP. I mean, you can use your hard-fought PvE characters, skills, weapons, armor, items in PvP, but you can't spend faction on that PvE character.
Quote:
Originally Posted by zehly
What would you have done differently, if you were in charge of skill development at A.Net?
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Hard to say. You need some low-level skills in the early part of the game, thinks you wouldn't otherwise use. I think some of the Elites in all of the classes are weak, and hardly worth using. I'm not so sure I wouldn't have allowed two elites to be used at any given time, one for your primary profession and one for your secondary. Only playtesting like a madman would flesh out whether or not that would work.