that's why monk makes an excellent secondary. You have to understand that "Divine Favor" is a monk exclusive attribute and it adds to the healing ability of monks. Having a monk primary character gives you this advantage. IF you didn't want to heal then you should make monk your secondary and take a different class as your primary so that you get the benefits of other classes without wasting your attribute |
Monks only healers? No way!!
Pandora's box
In several discussions about the new update I read that primary monks should stick to what they are meant to do: healing.
I have to dissagree! The monks have a wide scale of skills that can make lots of differend builds. Playing the healer is just one of them, and for me, one of the most boring. The smiter build is much more interesting. In combination with other professions a monk certainly can be a good tank, only... He would need another monk to heal him in a party. Whats wrong with that? And before you answer that a warrior always makes a better tank I think I can state with ease that even a crippled UW solo monk can easily defeat a warrior if both were supported by the same healing monk
Quote:
Soul Shaker
Remember the UW solo is using an exploit, the warrior ain't.
Otherwise, yes, monks are under appreciated for being anything other than a healer. I don't play a monk myself, because it just isn't my style, but so many people will say no to anything but a healer. People will never learn, so play with people who appreciate smiting or something other than watching people's health bars.....your best bet is to go somewhere in kryta near the early and late parts, so you can be useful for taking on undead, otherwise i dunno, convince them...
Otherwise, yes, monks are under appreciated for being anything other than a healer. I don't play a monk myself, because it just isn't my style, but so many people will say no to anything but a healer. People will never learn, so play with people who appreciate smiting or something other than watching people's health bars.....your best bet is to go somewhere in kryta near the early and late parts, so you can be useful for taking on undead, otherwise i dunno, convince them...
kg_lildude1
i myself an active pvp monk find that healing monks and vastely underappreciated, where as in example, lets say a group just flawlessed
warrior/ele/ w/e says omgzors my leet skills got us flawless!
while the healing monks say omgzors my leet skills kept you from dying so we could even flawless, needless to say the warrior/ele w/e doesnt care and think hes king of the world, so next time the monks will prolly let him die
if a party loses, everyone is like, omfg monks, wtf where you guys doing, i needed healing!
people have to understand that tanking and healing the entire party while gauging your energy and health for when to use what, is not a easy thing to do, i say tanking and healing, b/c best bet is that you will be #1 target b/c ur a monk, so you now have to take dmg, heal others, and keep yourself alive
all these whiners that complain omfg monks where wuz my healin, need to make a heal monk and see what its like to be on the other end of the stick.
warrior/ele/ w/e says omgzors my leet skills got us flawless!
while the healing monks say omgzors my leet skills kept you from dying so we could even flawless, needless to say the warrior/ele w/e doesnt care and think hes king of the world, so next time the monks will prolly let him die
if a party loses, everyone is like, omfg monks, wtf where you guys doing, i needed healing!
people have to understand that tanking and healing the entire party while gauging your energy and health for when to use what, is not a easy thing to do, i say tanking and healing, b/c best bet is that you will be #1 target b/c ur a monk, so you now have to take dmg, heal others, and keep yourself alive
all these whiners that complain omfg monks where wuz my healin, need to make a heal monk and see what its like to be on the other end of the stick.
Soul Shaker
The other end of the stick hurts. A lot.
Old Dood
I agree that Smitting is allot more fun. Also it comes in very useful too. I have swapable armor so I can Level Up my smitting when I feel the need. I usually carry 12 healing, 11 Smitting, 8 Protection, 12 Divine. Smitting skills/spells can finish off a tough monster that keeps healing it's self. I also like seeing allot of -55's pop up when I Smite Hex a Warrior in a Melee fight.
Sagius Truthbarron
Quote:
Originally Posted by Soul Shaker
Remember the UW solo is using an exploit, the warrior ain't.
Otherwise, yes, monks are under appreciated for being anything other than a healer. I don't play a monk myself, because it just isn't my style, but so many people will say no to anything but a healer. People will never learn, so play with people who appreciate smiting or something other than watching people's health bars.....your best bet is to go somewhere in kryta near the early and late parts, so you can be useful for taking on undead, otherwise i dunno, convince them... |
The spell (Prot Bond) is made so that you only take 5% of your maximum health from damage. If you have less health, naturally, you will be taking less damage. The ammount taken can easily be healed over as soon as it is gained. This is still available to the game, just that you lose more energy on impact.
This is not an exploit; just an extremely powerful PvE build.
Theos
Quote:
Originally Posted by Sagius Truthbarron
The UW solo build was never an exploit in the terms of doing something not intended to be in the game.
The spell (Prot Bond) is made so that you only take 5% of your maximum health from damage. If you have less health, naturally, you will be taking less damage. The ammount taken can easily be healed over as soon as it is gained. This is still available to the game, just that you lose more energy on impact. This is not an exploit; just an extremely powerful PvE build. |
PS: The exploit could be said to be the fact that you ar eusing a balancing mechanic to gain even more power. That in reality is an exploit as you are changing the way something in the game works to your favor.
UltimaXtreme
all monk smiters replaced by e/mo smiters now
Sagius Truthbarron
Quote:
Originally Posted by Theos
PS: The exploit could be said to be the fact that you ar eusing a balancing mechanic to gain even more power. That in reality is an exploit as you are changing the way something in the game works to your favor. |
According to Encarta, "exploit" can be defined as
Quote:
Originally Posted by Encarta
2. use something for benefit: to use or develop something in order to gain a benefit
[Ex:] fully exploit natural gas reserves |
Remember that the Necromancers in the game "manipulate" and "exploit corpse[s]".
Commodore_Mcawesome
Well I had a lot of fun with my monk, but now I guess it's time to make a decision. Sell everything she owns and use her character slot for something semi-useful, or go and get yelled at by W/Mo's while trying to heal in Team Arenas. Goodbye replayability.
[/monk]
[/monk]
Sekkira
Of course the people referring to the solo monk as an exploit in its first definition are just hatiing.
Jessy
This discussion amuses me ... my monk is a farming hamster now that farms like there is no tomorrow ... I should break 8 million XP later today. Now go f... eel ... em, I meant ... heal yourself.
Theos
Quote:
Originally Posted by Sagius Truthbarron
By secondary definition
According to Encarta, "exploit" can be defined as On MMORPGs you will find that "exploit" is generally refering to cheating, hacking or manipulating the game to something out of it's enviroment and completely unintended for the game. (ex: Augury Rock 50k exp farming) Remember that the Necromancers in the game "manipulate" and "exploit corpse[s]". |
PS: I am not hating :P I am stating that in all technicallity this is as much an exploit as anyother misdoing. ts not cheating persay but you get far more exp/skillpoints that someone who can't/won't. I personally prefer to farm in a manner that takes skill, not mindless button mashing
kanethegreat
the fact that monks are not treated fairly is true. but what can you do. it will be that way for ever. poeple expect us to heal every one and our self. it reminds me of a time a couple of tanks tould me they didnt need me after i saved their asses, so i told them i was don healing if there were so good. and they died. right before there left the game for me not healing them, they said that all monks are assholes that think there the best players in the game. i have one thing to say to that, its not that we think were the best, its that we enjoy helping others then get yelled at when some one dies. that just pisses us off so we get back and prove our worth.
kanethegreat
P.S. sorry about my crappy spelling