I'm loving tombs.
Red Locust
Well it's about time they fixed up tombs matches. Other than the HoH, there are no longer any gank fests. Simple 1v1's, with scarred earth (or was it burial mounds) being two consecutive 1v1's.
Great improvement. Much better battles, no more ganking and getting lucky. Sweet update.
Great improvement. Much better battles, no more ganking and getting lucky. Sweet update.
Sagius Truthbarron
I'm having a hard time trying to find a group that sticks together, no matter what class I had.
They need a random tombs or something It takes about 1 hour to get a group and then people just leave at the first loss.
They need a random tombs or something It takes about 1 hour to get a group and then people just leave at the first loss.
varyag
Quote:
Originally Posted by Red Locust
Well it's about time they fixed up tombs matches. Other than the HoH, there are no longer any gank fests. Simple 1v1's, with scarred earth (or was it burial mounds) being two consecitive 1v1's.
Great improvement. Much better battles, no more ganking and getting lucky. Sweet update. |
I so envy you. I haven't been able to play since last night. Still can't untill later tonight.
This sounds really awsome. HoH still being a KoTH is a definite problem, but at least you can have fun on the way there.
Free for all and altar maps were more often lame then not, sounds good on paper but ends up slowing things down and promoting griefing.
MCS
:\ ganks.
I don't get it how do people get ganked. Like you're attacking someone near their priest, someone comes up behind you. You run past the team you're fighting into their base and then they're being ganked. Then they die or they run behind the team who originally ganked you so then they're being ganked. Then they run behind you.
Etc etc....
You allow yourself to be ganked or they're simply extremely determined to eliminate you. If they are who cares it's like the first or second round.
I don't get it how do people get ganked. Like you're attacking someone near their priest, someone comes up behind you. You run past the team you're fighting into their base and then they're being ganked. Then they die or they run behind the team who originally ganked you so then they're being ganked. Then they run behind you.
Etc etc....
You allow yourself to be ganked or they're simply extremely determined to eliminate you. If they are who cares it's like the first or second round.
Sagius Truthbarron
Take me with you
Axle_Fieshe
i've been going good. i would never go good in PvP cos of all the spirit spammers etc, and in 2 hours i've been in some fair good groups, a lot more ppl doin tombs
Red Locust
Quote:
Originally Posted by varyag
This sounds really awsome. HoH still being a KoTH is a definite problem, but at least you can have fun on the way there.
Free for all and altar maps were more often lame then not, sounds good on paper but ends up slowing things down and promoting griefing. |
Quote:
:\ ganks. I don't get it how do people get ganked. Like you're attacking someone near their priest, someone comes up behind you. You run past the team you're fighting into their base and then they're being ganked. Then they die or they run behind the team who originally ganked you so then they're being ganked. Then they run behind you. Etc etc.... You allow yourself to be ganked or they're simply extremely determined to eliminate you. If they are who cares it's like the first or second round. |
A certain team might be the best thing that hit Guild Wars, but going 2v1 is gonna make it bloody hard to win no matter what. I applaud the change. At least now there's some ganking going on in the HoH, but getting to the HoH is entirely dependent on your ability in 1v1.
UltimaXtreme
halls is extremely hard to hold now. my guild held record so far >:P 7 wins
this is a good change because it gives more people a chance to hold halls, instead of 1 team holding for 3-4 hours 30+ consecutive wins.
this is a good change because it gives more people a chance to hold halls, instead of 1 team holding for 3-4 hours 30+ consecutive wins.
wolfy3455
Quote:
Originally Posted by UltimaXtreme
halls is extremely hard to hold now. my guild held record so far >:P 7 wins
this is a good change because it gives more people a chance to hold halls, instead of 1 team holding for 3-4 hours 30+ consecutive wins. |
MCS
Yes people leave 30+ consec wins getting 40 fame a win so they can unlock a few elites.
It's all strategy.
Quote:
That's exactly the problem, the constant leap-frogging. What's even worse is that more often than not, people keep an eye on the scorechart, and when you're winning, they purposefully ignore the other team and target you, making it a 2v1. A certain team might be the best thing that hit Guild Wars, but going 2v1 is gonna make it bloody hard to win no matter what. I applaud the change. At least now there's some ganking going on in the HoH, but getting to the HoH is entirely dependent on your ability in 1v1. |
Divine Elemental
are u serious....
Wootage!
gotta tell dukie bout a new build whhemever i get on
Wootage!
gotta tell dukie bout a new build whhemever i get on
knives
Just went flawless 1v1. +200 Faction.
Divine Elemental
ah i envy peopel who play :'''(
dang dat last time i went tombing was with guild we had 5 flawless wins in tombs....gah i could have gottena bunch load of faction i was able to play!
ah i hate my mom
dang dat last time i went tombing was with guild we had 5 flawless wins in tombs....gah i could have gottena bunch load of faction i was able to play!
ah i hate my mom
dansamy
Tombs has been very good to me tonight. My guild put together a decent group of folks who actually will listen and we tombed for nearly 12 hours today. We handily doubled my fame and earned so much faction that whenever we would lose a match, I'd have to log onto my RP character and spend it to avoid the cap. Several guildmates who haven't done very much in ToPK before this update made rank 2. I will probably hit 3 tomorrow if we put that same group together again. I will admit some matches were insanely easy and you could clearly tell the other side had no organization. Some matches were pure gank fest. Some matches were just plain old slugging it out between 2 identical builds with roughly equivalent players. Our shortest flawless was about 2 minutes. Our longest drawn-out match was about 15 minutes. I'm really enjoying not running into a group spamming spirits everywhere. I also saw more of ToPK than I ever have before, including one (pathetically brief) trip to the HoH. WTG Anet for the PvPX event!
Evan montegarde
Only did one Tombs team today, with 5 guildies and 3 PUGs, but got to the HoH and game in second pretty much. Close match there.
Divine Elemental
KnV?
yea pretty weird folks
used to be hard to make a group too huh guys?...
and srry if i bailed twice or 3 times
and gar... i wish i can play
im signet of humility gosh and im not online
yea pretty weird folks
used to be hard to make a group too huh guys?...
and srry if i bailed twice or 3 times
and gar... i wish i can play
im signet of humility gosh and im not online
dansamy
Yes, KnV. We've sure gotten our name out there today, lol! We are some weird mofo's but that's okay. We found 2 more weirdos to join our guild, one of whom is actually {/gasp} a good monk. That now makes 3 good monks and 3-5 "decent" monks in our guild.
Divine Elemental
lol i dont know if alot of peopel know KnV but i just know u cause i was once in ur group :P
before i ditched u for WmS :P srry bout that
but u guys are trully weird as
LF : Person Who Doesnt Have Sex With Relatives.....
ah i wish i can play..
before i ditched u for WmS :P srry bout that
but u guys are trully weird as
LF : Person Who Doesnt Have Sex With Relatives.....
ah i wish i can play..
Red Locust
Quote:
Originally Posted by MCS
It's all strategy.
|
dansamy
Aw, hon...guild hopping is common in this game. And yeah, we're all strange and only the weird people like us stay in the guild past the 1st 48 hours. It's just that we oftentimes can't stand people who are utter morons. Newbs - I like. Morons - I can't stand. If you can't operate a simple program (TS), please don't bother asking if you can join my group. If you can't answer me as to whether or not you even have TS, don't bother. If you don't have it, the least you could do is say so. We do let our hair down though and go bonkers. We ran a monkball group the other night and just camped our priest. We decided to screw that crap about counting Sig of Judgement and just heal and see how long we lasted. Half an hour match with 2 teams beating the hell out of us. One of the other teams whispered to ask me "WTF was that?!?" I told them, "Fun!" If you ever party with us past - oh, about midnite US Central time, be prepared for some serious silliness. We run goofy builds that time of night and in general just have a wild time. We're all tired from our normal day and we don't want "serious PvP" at that time of night.
DaMuffinBoi
Responxe to tiele: I'm loving bombs.
Maagus
I have to say that Burial Mounds were better before in my opinion. It required more strategy than simple 1 vs 1. But overall the patch from Anet was great of course.
Edge Martinez
I guess I'm having fun. Went up in rank, got mad faction, personally did the last bit of damage to record 31 kills (who's counting? ), but as I end up having to PUG it all the time, I'd rather play some other game. Everyone in this game thinks they're so damn elite that they'll wait hours before launching because they want a perfect group, and then they get owned by the unworthy's. Today we took a group of 6 kd/as warriors, a mo/me and a mo/r, and almost got owned by the unworthy's, but then we got 3 wins in a row just running around group killing people. BTW, Winter really seems to lessen the effect of spike groups.
dansamy
We did pretty good last night. We had several runs of winning 3-5x in a row in Tombs. We all earned so much faction we had to keep spending it.
Gwenhywar
Tombs is definitely finally fun. If my team got beaten, it felt like it was because the other team deserved the win due to better strategy or execution, not just because they were more willing to annoy others. I never left a battle dissapointed, since it was good show and good exp no matter if we won or lost.
Currently Tombs feels like fun for everyone, not just the few really good/experienced that could beat any most annoying spiritwall-building "strategy" ... if my today's no-TS/vent group could actually get a very close battle with the korean team that beat us in HoH, despite of us having lost our 3rd monk when his game crashed 3 maps earlier, it seems like PvP in GW is going the right direction. Hopefully it's not just because there is much more people PvPing this weekend so you don't always meet House Redfalls and the likes on your way up to the halls ^^.
Currently Tombs feels like fun for everyone, not just the few really good/experienced that could beat any most annoying spiritwall-building "strategy" ... if my today's no-TS/vent group could actually get a very close battle with the korean team that beat us in HoH, despite of us having lost our 3rd monk when his game crashed 3 maps earlier, it seems like PvP in GW is going the right direction. Hopefully it's not just because there is much more people PvPing this weekend so you don't always meet House Redfalls and the likes on your way up to the halls ^^.
Timoz
It seems to require more in game strategy but a lot less variety in the builds being used...(so far) I gotta mention about the 'PvPX' lagfest which has so far pretty much wrecked the whole thing for me especially getting errors before entering the hoh..
Ended up the winning team had 2 henchman apparently- that was the lowest amount of henchman from all 3 teams, i guess thats a picture of how bad the lag is.
Ended up the winning team had 2 henchman apparently- that was the lowest amount of henchman from all 3 teams, i guess thats a picture of how bad the lag is.
Aniewiel
Quote:
Originally Posted by Timoz
It seems to require more in game strategy but a lot less variety in the builds being used...(so far) I gotta mention about the 'PvPX' lagfest which has so far pretty much wrecked the whole thing for me especially getting errors before entering the hoh..
Ended up the winning team had 2 henchman apparently- that was the lowest amount of henchman from all 3 teams, i guess thats a picture of how bad the lag is. |
MCS
Quote:
Yes you could call it that, but do you want to encourage that kind of thing? 2v1 on the better team? Maybe on the HoH, which is supposed to be a no-holds-barred free-for-all, but on other maps, I don't know. |
Sagius Truthbarron
I am getting great teams now. It's smite teams are so great now and smiting is so easy!
Shusky
Went with some pugs today, got into two 10 minute long 1v1s somewhere during that time. I wish I had more time to actually earn serious faction/fame today.
Divine Elemental
got into a really good group with some really amazing build
got 5 flawless and we got into hoh
it was last night and sadly we gave korea favor.... by ganking america :P
and smites still get droped like flies ez
got 5 flawless and we got into hoh
it was last night and sadly we gave korea favor.... by ganking america :P
and smites still get droped like flies ez