Smite Mesmer

TGgold

TGgold

Wilds Pathfinder

Join Date: Jul 2005

Flying Gophers

Rt/P

Ok, this was just me playign around with my Me/Mo, because I thought it would be fun to be smiting with a mesmer. Effective? No, not really. I can't *quite* solo griffons yet, but I also don't have prot-spirit, or any other "decent" skills. In a party though, this was pretty effective.

Enchants:
Mantra Of Recall
Essence Bond
Zealots

Healing:
Orison (to trigger the zealots: this will probably be removed for something more effective)
Any Res Spell (I used Retribution when I was solo-ing. It worked pretty well)

Smiting:
Bath's Aura
Symbol

No Attribute:
Arcane Echo (can be switched for Physical Res. When useful. Also, i've used chanelling to help with mana (which normally isn't a big problem))


Ok, the timing of this is a little wierd. You have to prep before battle by about ten seconds or so. Use Essence Bond when you start. Then use Zealots. Wait a little. Arcane Echo, Mantra of Recall. Mantra of recall right before battle again (echo'd version) Go into battle. Get Balth's Aura off, then channeling. If you have 4+ people around, channeling helps you keep your mana up when you cast orison (it becomes basically free with 5 people around you). Mantra should kick in, now either: Balth's if you have it OR echo:symbol:echo'd symbol (still 25 energy, but more dmg than balth's). Pretty soon the second recall kicks in, and you can use balth's.

It was interesting, but without some help helaing, I have trouble staying alive. When workign with other players, it works fairly well.

I honestly forget my attributes with this. they're spread pretty far. I used about 5 fast casting (+1 rune) to help with echo and symbol's speed. I also used Inspiration, Healing and Smiting. Smiting was my highest I believe. I know Retribution did 15dmg when I used it :P

Anywho, this provides some challenging fun O.o