Simple question, looking for a simple answer. I've never run a warrior primary in tombs, so I wouldn't know about how well they fare there... with so much smiting going on, you're bound to get hit by AoE most of the time right? Just wanted to get some perspective from an experienced warrior type.
Is frenzy still viable with so much smiting?
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I'll give someone a dollar to delete this thread before it turns into another Frenzy vs TF thread.
Not only is it viable it remains the only choice. If they use smiting as defensive (putting on monks you're attacking) then it's only taking pressure off your monks. If they use it as offensive getting hit with the occasional double damage balth as he runs by isn't going to hurt too much.
Not only is it viable it remains the only choice. If they use smiting as defensive (putting on monks you're attacking) then it's only taking pressure off your monks. If they use it as offensive getting hit with the occasional double damage balth as he runs by isn't going to hurt too much.
Tack on 2 superior runes and make sure you have a constant protective spirit up.
If the group is organized enough, then yeah Frenzy is fine. Just make sure you inform your group that your using it so they know to watch out for it. Also, have a fallback stance that just in case you run into someone smiting you can quickly take it off.
If all else, watch what skills they're using and if you see them using smiting, just hold off on the frenzy.
If the group is organized enough, then yeah Frenzy is fine. Just make sure you inform your group that your using it so they know to watch out for it. Also, have a fallback stance that just in case you run into someone smiting you can quickly take it off.
If all else, watch what skills they're using and if you see them using smiting, just hold off on the frenzy.
Since every warrior should alwasy be using BOTH sprint AND frenzy you will in almost all cases be fine. Sprint is an obvious must to catch up to running monks (the only kind there are as far as I can tell) and frenzy is a must for the increased damage and adrenaline gain. If you find yourself in the middle of a frenzy bout and all of the sudden smiting goes up just use sprint to cancel it.
There are of course certain cases where you do not want to use frenzy.
There are of course certain cases where you do not want to use frenzy.
- Avoid frenzy against smiting groups until the smiters have been identified or neutralized.
- Avoid frenzy against air spike groups where you will have no warning before getting spiked out with frenzy up.
- Avoid frenzy against downright awful groups that attempt to kill you before the monks.
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My Warrior build has used Frenzy and is loving it. It only lasts 8 seconds, so you use it for a big burst of damage/adrenaline, then if you're getting beat on, it will run out quickly and you'll just have to be careful how you use it. Balthazar's Aura/Zealots Fire and all those crazy smiting skills are definatly the bane to the Frenzy build, but when I see those numbers come up, I either just don't use Frenzy, or pick a new target.
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We had two warriors with frenzy yesterday in tombs, and it was ok (we didn't lose to a single smite group), despite of all these smite groups (almost 95% of the teams...
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Our warriors only died one time because they forgot to hit Sprint when a smiter used his skills on the monk. But if you have good reflexes, there's no problem.
).Our warriors only died one time because they forgot to hit Sprint when a smiter used his skills on the monk. But if you have good reflexes, there's no problem.
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Use frenzy if you want to die. I used to bring frenzy and hover my mouse pointer over a defense stance, trying to catch myself before I got creamed. Its just too risky, the only thing a warrior has going for it is its ability to survive, you completely destroy that by using frenzy.
You cant turn off fenzy without another stance, and there are many many times you dont want to be walking around with double damage going. If you play 4 on 4 random, you dont want to use frenzy. War vs War fights are commonplace there, people are more likely to target a war. And in general a very good percentage of teams you face will have warriors.
The only situation I MIGHT use frenzy is with a hammer warrior, and Im trying to take down a non-smiter monk. Just pray someone doesnt try to help the monk while you are vulnerable.
You cant turn off fenzy without another stance, and there are many many times you dont want to be walking around with double damage going. If you play 4 on 4 random, you dont want to use frenzy. War vs War fights are commonplace there, people are more likely to target a war. And in general a very good percentage of teams you face will have warriors.
The only situation I MIGHT use frenzy is with a hammer warrior, and Im trying to take down a non-smiter monk. Just pray someone doesnt try to help the monk while you are vulnerable.
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Mhyd, 4v4 random, 4v4 teams, and ToPK are entirely different games though. I agree fenzy is much more risky in 4v4 (where you are far more likely to get noticed and targeted.)
The edge you have in 8v8 is that it takes an extremely coordinated team to notice and spike a frenzied warrior. It almost never happens unless the warrior does something very stupid.
The edge you have in 8v8 is that it takes an extremely coordinated team to notice and spike a frenzied warrior. It almost never happens unless the warrior does something very stupid.
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Originally Posted by Mhydrian
Use frenzy if you want to die. I used to bring frenzy and hover my mouse pointer over a defense stance, trying to catch myself before I got creamed. Its just too risky, the only thing a warrior has going for it is its ability to survive, you completely destroy that by using frenzy.
You cant turn off fenzy without another stance, and there are many many times you dont want to be walking around with double damage going. If you play 4 on 4 random, you dont want to use frenzy. War vs War fights are commonplace there, people are more likely to target a war. And in general a very good percentage of teams you face will have warriors. The only situation I MIGHT use frenzy is with a hammer warrior, and Im trying to take down a non-smiter monk. Just pray someone doesnt try to help the monk while you are vulnerable. |
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Originally Posted by Tigris Of Gaul
Using Frenzy makes you a slightly weaker caster, for the period you do use it. So should people not bring casters unless "they want to die"?
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In which case, I second Eonwe and hope this thread gets closed before another flame war breaks out.
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