Hamstring or Sprint?

1 pages Page 1
N
Nexx
Frost Gate Guardian
#1
If you're using a sword (obviously for PvP), of the two skills, hamstring and sprint, which would you use for your ensnare slot ?

Hamstring
Pro:
Cripples opponent.
Con:
High energy cost.
Hamstring attack has to hit.

10 energy is just too much for a sword user since most of your good skills already require mana (savage slash, pure strike, 2nd class skills). There has been multiple times where I was about to kill my opponent only to have him take off because I didn't have enough energy to hamstring him again. The normal end result is him running around the map (recharging life and energy) and me chasing after him. =[

Sprint
Pro:
Inexpensive.
Move faster.
Don't need to hit your opponent.
Con:
You don't really "ensnare" your opponent.

The low cost and speed increase helps but the skill doesn't really slow down the opponent. I always find myself about to land the last few blows only to have sprint run out at the last moment. =[

Thoughts and recommendations?
JYX
JYX
Krytan Explorer
#2
What is your secondary class? What is your strength?...

Are you taking sever artery/gash?...because Hamstring on its own will get removed so hard 'n so fast...for 5 energy...by someone who regens energy twice as fast as you...
Jetdoc
Jetdoc
Hell's Protector
#3
Sprint, by far. Hamstring is only useful if you want multiple allies to attack that opponent...otherwise sprint has the same effect.
Nash
Nash
Wilds Pathfinder
#4
Sprint, because it's versatile, and nice for cancelling Frenzy. Other people can bring snares.
K
Keure
Frost Gate Guardian
#5
Sprint, because the condition removers are spammable and hosing your energy on a sword warrior is bad for your offense. Oh, and what Nash said.
N
Nexx
Frost Gate Guardian
#6
Quote: Originally Posted by Everous
What is your secondary class? What is your strength?...

Are you taking sever artery/gash?...because Hamstring on its own will get removed so hard 'n so fast...for 5 energy...by someone who regens energy twice as fast as you... I dedicate only about 9~10 points into strength (most go into sword) and I've never been a fan of the godly sever artery/gash combo. Definitely over-rated. And, in regards to the basic sword attacks (artery/gash/galrath/final thrust), they're not really that good. Put it this way, can most sword players solo a monk?

I've been using sprint lately because of versatility and low cost. =]
mr_boo
mr_boo
Lion's Arch Merchant
#7
Sprint, because sometimes I like to run away.
BBoy_Manchild
BBoy_Manchild
Banned
#8
yeah sprint can be offensive and defensive, and hamsting can only suck, 10 energy CMON
E
Eonwe
Jungle Guide
#9
Sprint gets my vote.
LifeInfusion
LifeInfusion
Grotto Attendant
#10
Sprint. Hamstring is 10 energy.
Tellani Artini
Tellani Artini
Krytan Explorer
#11
Conditions are dust in the wind, for PvP. Use sprint.
V
Vermilion Okeanos
Forge Runner
#12
sprint... by using sprint, you can also switch off frenzy if you are using it.

Although... I would probably use axe... or hammer... it is only possible for me to use sword in pve because monster don't run away (so i dont get the running critical). Then again... I don't have a warrior primary for rp.
QuixotesGhost
QuixotesGhost
Krytan Explorer
#13
Hamstring is superior in 4v4 teams due to the fact that your entire offense is normally concentrated on a single target, and the fact that you normally have to only shut down one guy to gimp a teams ability to remove conditions. Sprint is superior in Tombs due to the fact that your offense is spread across several different targets and that your often looking at 3-2 monks who can more reliably
stay effective and be pulling conditions off people.

That's what I find after running both in both enviroments.
I
Iraqalypse Now
Lion's Arch Merchant
#14
neither....


iron mist + lightning mod weapons
U
UberRusty
Banned
#15
Hamstring if you aren't a Warrior, otherwise Sprint.
JYX
JYX
Krytan Explorer
#16
Quote: Originally Posted by Nexx
I dedicate only about 9~10 points into strength (most go into sword) and I've never been a fan of the godly sever artery/gash combo. Definitely over-rated. And, in regards to the basic sword attacks (artery/gash/galrath/final thrust), they're not really that good. Put it this way, can most sword players solo a monk?

I've been using sprint lately because of versatility and low cost. =] No...use sprint then...

To put it that way...I can solo most monks with a sword build of my own choosing. Most sword players can't solo a monk...but then again...most sword players are the paladin >.> They're not bad for what they give...but you know...we got better
secretsmg
secretsmg
Academy Page
#17
sprint. It's not removable, cost less and is more versatile.
M
Mithie
Wilds Pathfinder
#18
Sprint: can't be removed, useful for other stuff like coordinated adren spikes
U
UberRusty
Banned
#19
Quote: Sprint: can't be removed, useful for other stuff like coordinated adren spikes Not even with Wild Blow?

Cripple "stops" Sprint though.
r
rii
Desert Nomad
#20
yes, and condition removal *stops* spprint after about 1s. and with restore condition down to 5e itll probably heal them for 120hp as well. skillz.