How do you play an effective warrior?

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

I'm just about to quit on it.. I got to lvl 18, and am one mission away from sanctum cay (yay, I forgot the name of it).. and find myself... screwed.

My secondary prof. is Necro (which seems to require way too much energy to make it useful).

Somehow, I'm not doing the type of damage I thought I would though. I'm not swapping away from swords, I know axes do more damage, but I'm female and I like the looks of swords

So yeah, I know I'm not being very informative here, but.. how do you play a warrior?

My other two chars are monk (healer) and mesmer respectivly, and my mesmer is more useful than my warrior!

Hippie Crack

Academy Page

Join Date: Jul 2005

tjot

R/W

Sword warriors in PvP are suppose to tank, plain and simple. Skills like Reposte and Deadly Reposte coupled with evading stances and necro condition transfering skills is what you should be aiming for. If you want a more offensive character goto axe or hammer.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

Quote:
Originally Posted by Hippie Crack
Sword warriors in PvP are suppose to tank, plain and simple. Skills like Reposte and Deadly Reposte coupled with evading stances and necro condition transfering skills is what you should be aiming for. If you want a more offensive character goto axe or hammer. no warriors in PvP are ever supposed to tank. EVER. if your playing PvE then tank, but if your PvP go for pure damage: final thrust, sever, gash

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Ok, I'm more interested in PvE... so tanking is probably a better option.

Should I just accept that I can't do any decent amount of damage and get over it?

NightOwl

Lion's Arch Merchant

Join Date: Aug 2005

Do you have a decent sword? Is your swordsmanship up nice and high?

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

swordsmanship is sitting at 12.. and I have a collection of 3 swords which are all max damage.

Fr3sH

Academy Page

Join Date: Jul 2005

Doers of Evil

Mo/Me

Sword warriors should be doing about 10-20 damage per hit, final thrust should be 50+

UberRusty

Banned

Join Date: Jun 2005

amsterdam, where male prostitution is legal

[GGG] Gay Guild Gals

W/R

Are you looking to solo, or play in a party?

Iraqalypse Now

Lion's Arch Merchant

Join Date: Jun 2005

Seattle, Wa

Nuclear Babies

E/Mo

warriors don't get the good tanking/solo skills until desert/droknars, after that you can run the gladiator's defense/bonnetti's defense/zealot's fire/symbol of wrath/balthazar's aura build and cream meelee mobs.

With war/nec, bring curses and mark of subversion for AoE damage is one idea... then bring along with it tank stances and shadow of fear to nerf meelee mobs

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

I liked using blood magic when I went through the game for the first time. Gladiators armor and an idol offhand gave me around 40 energy to use, which was more than enough to deal with one mob at a time. Vampiric Gaze/Touch worked nicely to keep my health high, in addition to Healing Signet. Watch Yourself made up for the lack of shield.