do SOMETHING about Alesia
Aera Lure
Worthless as we all know, but really, if you are not a Monk, you only have the Res Signet and it is used on Alesia once your other henchman have used theirs. She dies EVERY battle. Means if you are playing with henchman, you must finish the mission without her. Gads Anet.. do something about her. Not even worth bringing her anyomore.
</rant>
But really, why do they make her so worthless? Starting over yet another mission becaue of her.
</rant>
But really, why do they make her so worthless? Starting over yet another mission becaue of her.
Arcanis Imperium
Huh, she rarely dies for me.... Hell, Mhenlo dies more...
Aracos79
The only problem I have with Alesia is that the mob AI tries to gank her at every opportunity. She's certainly just as good as half the PC monks out there, and BETTER than a significant number of them. If she's dying too much, perhaps you need to alter your strategy somewhat.
Aera Lure
As a warrior, she dies all the time. Not so on my casters. She hardly ever dies when playing them. Sort of hard to change your strategy as a warrior, since she follows the lead player, or you if you are alone, and hence ends up tanking. If you arent a W/Mo, she dies. No two ways about it.
salja Wachi
Quote:
Originally Posted by Aracos79
The only problem I have with Alesia is that the mob AI tries to gank her at every opportunity. She's certainly just as good as half the PC monks out there, and BETTER than a significant number of them. If she's dying too much, perhaps you need to alter your strategy somewhat.
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you will be fine
Arcanis Imperium
Program her to stay back behind eveyrone, not just the casters
No more problem with her tanking =)
No more problem with her tanking =)
Phades
Its when alesia tries to use healing touch on other people that gets her into trouble. She also has a sadistic glee of holding hands with the other henchies and not moving causing all of them to get hit by aoe attacks. Then there is also her tendancy to stay in melee combat instead of trying to leave it once stuck in. As far as what to do with her i suggest the following.
Explode alesia ftw!
Explode alesia ftw!
Aera Lure
Quote:
Originally Posted by salja Wachi
I agree, I doubt aliesha is the problem. change yout strategy and/or the henchmen you bring with you.
you will be fine |
Aracos79
It helps to watch how much heat Alesia is taking. As I mentioned, the AI loves to try and gank her. If she's getting beat on, try to refocus your henchies on her attackers by selecting one of the mobs hitting her. This will reduce the number of attackers hitting her, and hopefully even divert their attention to another one of your henchies.
Mithie
Hahah <3 Alesia. Seriously though, it's not so bad once you hit the desert and pick up her sister, Lina.
UnOrthOdOx
I had much more trouble with Alesia as my warrior than as more distanced characters. She wants to stay 5 feet from you.
You either need to get ahead of your team far enough to grab all agro yourself, or pack some party defense/healing boosts to help alesia out. Melee ward does wonders, watch yourself makes henchmen live considerably longer, etc...
Yes, Alesia needs help. It might hurt your build a bit, but chances are you have ways of providing it.
You either need to get ahead of your team far enough to grab all agro yourself, or pack some party defense/healing boosts to help alesia out. Melee ward does wonders, watch yourself makes henchmen live considerably longer, etc...
Yes, Alesia needs help. It might hurt your build a bit, but chances are you have ways of providing it.
timmo567
Henchmen are only as good as their commander
zehly
Alesia is nothing without Lina. Lina FTW!
asdar
It's a trick of henchmen that they follow your movement. If you're a warrior it's the hardest but you have to stay way back and move around after you call the target. Avoid the temptation to charge in as a warrior should do and send stefan or Thom in first.
When you send them in circle about 9 ft/3 meters behind the fight. Instead of targeting the monk first target the first monster that passes your warrior going in.
I know if you play againt people that's stupid but trust me on this. I've done every mission in the game with henchmen.
When you send them in circle about 9 ft/3 meters behind the fight. Instead of targeting the monk first target the first monster that passes your warrior going in.
I know if you play againt people that's stupid but trust me on this. I've done every mission in the game with henchmen.
Morganas
The worst of it is that alesia always tries to keep a certain distance from you, so mid battle when my r/nec wants to blood ritual her, she usually runs away. Odly enough she'll often prioritize fleeing from my ranger above healing.
trelloskilos
Alesia is a competent healer. If you're taking damage, she'll heal. Fair enough.
Alesia is a useless monk. If your party's hit hard, your eles, mesmers and necros are dead, your rangers and warriors are just hanging on by a thread, and the only hope of survival is to get your party members back into the game, does alesia res? No. Does she heal you? Barely. Does she fire ineffective shots from her smite staff doing very little damage, until the party is dead? Aha!!!
Alesia is a useless monk. If your party's hit hard, your eles, mesmers and necros are dead, your rangers and warriors are just hanging on by a thread, and the only hope of survival is to get your party members back into the game, does alesia res? No. Does she heal you? Barely. Does she fire ineffective shots from her smite staff doing very little damage, until the party is dead? Aha!!!
Red Sonya
I too find if you use a ranged weapon as a melee main player Alesia does rather well. Just intially start out range attacking and then switch to your melee weapon and charge in and she stays back and heals like she should. I have no problems with Alesia at all playing this way or any of the other casting classes.
Howling Wind
I found Alesia quite usefull and probably my most favourite henchman (along with Lina) but yeah I agree sometimes she can die quite often for dumb reasons like standing between 5 mobs and not moving but thats where you start applying a bit of strategy to keep her away from mobs.
She don't run much from mobs does she?
She don't run much from mobs does she?
UnOrthOdOx
Quote:
Alesia is a useless monk. If your party's hit hard, your eles, mesmers and necros are dead, your rangers and warriors are just hanging on by a thread, and the only hope of survival is to get your party members back into the game, does alesia res? No. Does she heal you? Barely. Does she fire ineffective shots from her smite staff doing very little damage, until the party is dead? Aha!!! |
On the resing, you admit you and the warriors are hanging by a thread, yet you want her to stop healing to res? When you are able, you should bring Claude, he helps Alesia in the mana department. I do wish he wouldn't bother slapping blood ritual on my warrior though...
Phades
There is no way she is continually out of energy for 30+ seconds. I loathe her while playing a physical attack orientated character, because i am dealing damage over time instead of up front and i am forced to rely upon her tipping the damage dealt versus recieved back in my favor.
But its not just that, but the occasional bug combined with the AI that really pushes my buttons at times. Alot of the time its just better to abandon the henchmen and solo parts of the larger npc groups and come back to res later. I hate it when i have to do that, because i feel that im merely exploiting the npc reaction ranges and not really defeating the encounter.
But its not just that, but the occasional bug combined with the AI that really pushes my buttons at times. Alot of the time its just better to abandon the henchmen and solo parts of the larger npc groups and come back to res later. I hate it when i have to do that, because i feel that im merely exploiting the npc reaction ranges and not really defeating the encounter.
Numa Pompilius
Quote:
Originally Posted by Aera Lure
As a warrior, she dies all the time. Not so on my casters. She hardly ever dies when playing them.
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And die.
Basically you *can't* tank well enough to protect Alesia, because she refuses to be protected. Your best bet, if you're a W/Mo, is to bring Protective Bond or Mending, and put it on HER. Healing Seed or Healing Breeze also helps sometimes, for a few seconds, if you see her taking damage.
This problem doesn't arise if you're a caster or ranger, as you wont be in the thick of things unless things are going wrong, so it's not a problem that Alesia is standing next to you.
The solution would be to take Healing Hands away from her, OR change the script so that she runs away after using it. But ANet's not done so yet, and probably wont.
Late in the game you'll get access to a protector monk, and after that you wont need to worry about Alesia any more.
Silmor
The problem with Alesia is she uses Healing Touch (I'm sure that's what Numa meant, since Healing Hands is a ranged skill and wouldn't cause any trouble - Word of Healing is Alesia's choice for elite lateron) too eagerly. It's a fine skill that she should reserve for herself and the support, but she should not use it on the frontline people since it puts her adjacent to monsters and forces her to waste time running towards the frontline (and back again incase she survives and the support line gets attacked). The choice between a hard warrior and a squishy monk is simple enough even for brainless AI, but she usually tries to flee after taking a few hits. What happens however is that she considers the support line to be about ward distance behind you, and if you happen to be facing the rest of the support (through switching targets or whatever), she'll actually run even further instead of rejoining the rest of the support, which can cause her to aggro more monsters.
Claude and Orion suffer from the same problem, for the same reason - Claude will run in to use Blood Ritual (also a touch-range skill) on anyone low on energy, even if it's a warrior who has little need for energy in the first place. Orion will run in to Lava Font, then loafs around until he gets smacked silly.
And yet, they remain a hundred times more useful than Dunham, who besides using Imaginary Burden on stationary targets makes sure he always keeps his energy low by spamming Distortion.
Claude and Orion suffer from the same problem, for the same reason - Claude will run in to use Blood Ritual (also a touch-range skill) on anyone low on energy, even if it's a warrior who has little need for energy in the first place. Orion will run in to Lava Font, then loafs around until he gets smacked silly.
And yet, they remain a hundred times more useful than Dunham, who besides using Imaginary Burden on stationary targets makes sure he always keeps his energy low by spamming Distortion.
Sir Skullcrasher
Alesia is good at healing but most of the time, she like to arggo anything that get near you. She would usually run in circle around different enemies and start attacking them. Currently, (i guess her AI is fixed) she started to heal and res more and die lot less.
Numa Pompilius
Quote:
Originally Posted by Silmor
The problem with Alesia is she uses Healing Touch (I'm sure that's what Numa meant)
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trelloskilos
Quote:
Originally Posted by UnOrthOdOx
That's because she's out of mana.
On the resing, you admit you and the warriors are hanging by a thread, yet you want her to stop healing to res? When you are able, you should bring Claude, he helps Alesia in the mana department. I do wish he wouldn't bother slapping blood ritual on my warrior though... |
I think the problem has more to do with an ill-conceived AI that just needs a bit of tweaking. A human monk would probably take the first opportunity go get some energy buildup and cast Rebirth or Res while the warrior is buying time. Even a W/Mo locked in combat can heal more frequently than Alesia, and that's with a low reserve of energy.
sledgeunderhill
Quote:
Originally Posted by Numa Pompilius
Your best bet, if you're a W/Mo, is to bring Protective Bond or Mending, and put it on HER. Healing Seed or Healing Breeze also helps sometimes, for a few seconds, if you see her taking damage.
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Any enchantment should do, retribution works well at the low levels, mending is nice later.
If I could take Alesia instead of Mhenlo in the later missions, I would, as she will cast breeze.
Toral Xi
The only thing I wish is that she carried a rez signet. I try to take as few henchmen as possible and if i sometimes (ahem) die and she is out energy she will fire away with her wand/staff and never rez once (or so it seems).
Red Sonya
Something I also do since I play a W/Mo is keep an eye on Alesia and I also will throw vigorous spirit, and balthazar's aura on her, heh, they wanna beat on her fine and a healing breeze on her once in awhile keeps here alive nicely. I've made it all the way from Thunderhead Keep to Mineral Springs with henchies including Alesia and that's no easy trek by far, especially between the Citidel and Mineral Springs. Did fine, we died a couple of times, but, still made it to Mineral Springs and ended up with +10 morale before I had capped my skills I was after.
Maybe the intelligence is in the "human" player and not so much Alesia's fault. Maybe yah just need to try to figure out different strategies and tactics that will work for the character you are playing.
Maybe the intelligence is in the "human" player and not so much Alesia's fault. Maybe yah just need to try to figure out different strategies and tactics that will work for the character you are playing.
Age
There is not much wrong with Alesia since an update sometime ago when they bought Lina to the desert.I find I have more problems with othe henchie castors than her.The worst is Dunham the Enchanter and Cluade is a close secound and Orion who dies more often than Alesia.The skills she has are really good for healing and she doesn't use healing hands unless on FireIsland but not in rest of the game.
The skills that she come with before update was orisons,heal other and restorelife now after the update she now has breeze,Orisons,heal other or healing touch and restorelife.She has some better skills then real player just coming down from Yaks she had better skills than I did at on time and i still don't have healing touch.If you want to complain about a henchie complian about Dunham and fix Claude I never use those two and look out for her if she is being attacked defend her like real player after reading this real Monk players might not want to play with you.Stefan and Thom could use some shouts possibly.
The skills that she come with before update was orisons,heal other and restorelife now after the update she now has breeze,Orisons,heal other or healing touch and restorelife.She has some better skills then real player just coming down from Yaks she had better skills than I did at on time and i still don't have healing touch.If you want to complain about a henchie complian about Dunham and fix Claude I never use those two and look out for her if she is being attacked defend her like real player after reading this real Monk players might not want to play with you.Stefan and Thom could use some shouts possibly.
InvaderGIR
If you ask me, I think there are problems with all the henchmen, not just Alesia. It's just that Alesia's more noticeable since she's the most important henchman until you get Lina. However, the only problem I have with her is that she tends to run off in a different direction when she gets hit, which tends to stray her towards other enemy mobs.
And I figured I should share this comic since a good laugh's good for relieving some tension.
And I figured I should share this comic since a good laugh's good for relieving some tension.
Phades
Reyna spends all of her time chain using preperations instead of shooting.
trelloskilos
InvaderGIR; Funniest. Post. Ever!
Especially Orion.
Especially Orion.
Bad_Monkey6186
Yea, alesia always dies when I play warrior, but usually I manage to kill everything off just fine without her, but its still annoying that she won't run away from them. I've even forced stefan and thom into aggro range so that they would be attacked first, and htey just ignored them and went straight past me or whoever else to attack alesia.
However, I f I play my necro/monk, she never heals me :/
ran around for 15 seconds once with a quarter life praying for a heal and never got one. I think she might have been trying to use healing touch on me then, but its happened to often to count. I think its because she's jealous of my necro...
My ranger, on the other hand, never has problems. Its always Orion who gets the crap knocked out of him then while Alesia and I just get ignored. Wierdness.
However, I f I play my necro/monk, she never heals me :/
ran around for 15 seconds once with a quarter life praying for a heal and never got one. I think she might have been trying to use healing touch on me then, but its happened to often to count. I think its because she's jealous of my necro...
My ranger, on the other hand, never has problems. Its always Orion who gets the crap knocked out of him then while Alesia and I just get ignored. Wierdness.
calamitykell
I've never felt comfortable with Alesia. She's helpful sometimes, but she tends to be a liability more often than not. Once you get to use Lina though, she's not entirely worthless (mainly because Lina is there to help you save her ass.)
Lina > Alesia
Lina > Alesia
Mhydrian
Alesia is pretty worthless. Especially playing a melee character. She has no survival skills whatsoever and half the time doesnt heal a critical moments.
Makkert
Quote:
Originally Posted by trelloskilos
It's posible she may be out of mana, but every single fricking time?
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Robos Stavanis
I think it would be a great idea if we could select the skill bar for the henchies we carry. Sure they would have the default set of skills for that area and level, but it sure would add an extra demension to the game, and allow for some interesting combonations of skills, for the monks this would be particularly true by taking the touch skills away at times.
Howling Wind
You know selecting the skills on the skill bar sounds like a decent idea, I can see good benefits but the AI will need some tweaking to use skills more efficiently or rather intelligently. If its possible.
Serpreme
understand how the game works and life bond her.
calamitykell
Quote:
Originally Posted by Serpreme
understand how the game works and life bond her.
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