First off, I've been reading the great damage FAQ from Ensign (http://www.guildwarsguru.com/content...nics-id674.php), but I've gotten stuck on a few questions.
First on this article:
http://www.guildwarsguru.com/content...ess-id1103.php
Let's start with the sword. 15-22. That's 18.5 for an average hit. That's 25.53 running a customized sword with +15% damage on it (18.5*1.2*1.15). By the damage calculator (http://www.guildwarsguru.com/calculators/guru_armor.php) that's 25.53 damage vs an AL 60 target and 18.05 vs an AL 80 target. Given that a sword attacks at 1.33333 secs/swing (I think) that's 19.14 dps and 13.54 dps respectively. Where does the 18.92 number come from? I've tried it without customization and other iterations, but I can't make that number come out.
Second, on this thread:
http://www.guildwarsguru.com/forum/s...&postcount=114
Ensign mentions that using eviscerate or executioner's strike, you'll hit for 81 damage with 10 str and 16 axe.
Let's say I've got a +15% customized axe, hence:
6-28 (17 ave, 23.46 ave customized and +15%)
[Actualized Damage] = [Base Damage] × 2(( [Strike Level] - [Armor Level] ) / 40) Where, for weapons: [Strike Level] = 5 × [Attribute Level] |
Now, when I add in the damage from eviscerate, do I add that to the base damage?
(23.46+45[evi])*2^((80-48)/40) = 119.2?!! That's far higher than the claim and much more damage than I've ever seen it do.
Do you apply them as separate attacks?
23.46*2^(.5) = 33.18
45*2^((80-48)/40) = 78.35
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111.53 ?!!?! Still too high
Can someone tell me where I've gone wrong with the formula?
Thanks for your time.
-Diomedes