Hammer Warrior Backbreaker (elite) question...

Shmash Witdaclub

Frost Gate Guardian

Join Date: May 2005

W/E

I have been playing as a hammer warrior since beta and I feel a lil nerfed lately.... Does it seem like to anyone else out there that our knockdowns are not lasting as long?

Hammer bash = 1 sec knockdown
Hammer bash (or any other reg knockdown) + stonefist gaunts are supposed to = a 2 sec knockdown, right?

So what about this:

Backbreaker + stonefist gaunts should = a 5 sec knockdown, right?

I am not seeing any of my foes staying down for 5 seconds - which is my problem. Hence why I am feeling nerfed.

Anyone else wanna confirm or tell me I am crazy? This has just been bugging me a bit since I always pack backbreaker instead of earthshaker, I just dont think I am getting the full benefit.

On a side note, do most of you lvl 20 hammer wars still use stonefist gaunts? just curious.

Shmash!

UnOrthOdOx

UnOrthOdOx

Academy Page

Join Date: Jun 2005

W/E

Stonefists won't work on any "knockdown for X second skills". They do add to all plain 'knockdown' skills though.

AFAIK it's always been this way.

Karnaj

Karnaj

Ascalonian Squire

Join Date: May 2005

USA

Nex Tactus

W/E

I believe four seconds is currently the maximum duration for any knockdown, therefore Stonefist Gauntlets won't help for extending Backbreaker. It should, however, work for all other knockdown attacks by adding 1 second to the knockdown time. This is the main reason why many hammer users tend to use the gauntlets, so that their KD skills such as Devastating Hammer, Counter Blow, Heavy Blow, etc. are each extended to a total of two seconds. Which is pretty useful for keeping down those casters if you know what i mean.

I agree that warriors could use a bigger buff than the ones presented to us in PVPX, but one can always try experimenting to achieve a great build. Warriors are definitely not useless if you know how to maximize your effectiveness in battle--whether it's crippling, interrupting, high DPS, knockdowns, etc.

Shmash Witdaclub

Frost Gate Guardian

Join Date: May 2005

W/E

Are there weapons in the game that make you recover from knockdown faster similar to those that make you recover from poison or disease faster? After pvping this past weekend it just didnt feel like I was getting the full potential from my knockdowns.

thanks for clearing up that one ? for me unorthodox.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

Quote:
Originally Posted by Shmash Witdaclub
Are there weapons in the game that make you recover from knockdown faster similar to those that make you recover from poison or disease faster? After pvping this past weekend it just didnt feel like I was getting the full potential from my knockdowns.

thanks for clearing up that one ? for me unorthodox.
for as far as i know those only come in form of conditions seeing as knockdown isnt a condition therefor no quick req from knockdown

Diomedes

Lion's Arch Merchant

Join Date: Jun 2005

Blue Island (think Chicago)

Me/N

As a random side note, you probably know this already, but the animation for knockdown/stand up is terrible. I recall when I first started trying KD/AS, I knocked a person over and then I'd hit AS. Sometimes it looked as though the person had already stood up, but in reality they still took extra AS damage so they must have technically still been knocked down.

-Diomedes

ayb

Frost Gate Guardian

Join Date: Aug 2005

WTS SOUL PST

Order of the Fly

Mo/R

my warrior girlie has gladiator shirt and leggings, knights boots for the absorption, and stonefist gauntlets.

and backbreaker sucks. 10 adrenaline just to cast? hammer bash and then crushing blow or belly smash. dwarven battlestance is a far better warrior elite.

audioaxes

Jungle Guide

Join Date: May 2005

uh no decent warrior will use hammer bash

ayb

Frost Gate Guardian

Join Date: Aug 2005

WTS SOUL PST

Order of the Fly

Mo/R

thanks for your opinion. it's worked just fine getting me to ring of fire and will continue to do so for the remaining missions.

Shmash Witdaclub

Frost Gate Guardian

Join Date: May 2005

W/E

Quote:
Originally Posted by Diomedes
As a random side note, you probably know this already, but the animation for knockdown/stand up is terrible.
-Diomedes
yeah, if i remember correctly i thought the animation in beta was better.

i too have been able to pull off (most of the time) backbreaker + as + bellysmash when i knock people down (the people are about half way up by the time i would get bellsmash off). but i dunno, maybe (hopefully) i am just going crazy about the knockdown time being shorter.

thanks all for your opinions.

Eonwe

Jungle Guide

Join Date: May 2005

New Jersey

Idiot Savants

Quote:
Originally Posted by audioaxes
uh no decent warrior will use hammer bash
Heh, in any type of competitive environment I'm going to bring bash over heavy blow every time for my knockdown chains, sorry.

Also, to answer the original questions. Backbreaker is not affected by stonefist gauntlets, so the knockdown duration remains at 4. And yes, every hammer warrior should be wearing stonefists gaunts. Also, in my honest opinion, devastating hammer is better than backbreaker by a long shot, and it's the only hammer elite that any decent hammer warrior should be running.