I don't know how you guys do it--Frustrated

Chewy

Pre-Searing Cadet

Join Date: Sep 2005

Hi all,

This is my first character on guild wars, and i've been playing about a week now.
I read on here how great and powerful the R/Me build is.. But I just don't get it.
I'm a lvl 17 at Temple of Ages doing the Galrath quest. I can't even do it with henchies, we always get near and just get clobbered with the shear amount of enemies...I try to pull groups of them at a time...but at some point, you are going to face 7+ minotaurs or something like that..and your group just gets decimated...

My attributes are :

12 Exp (including major rune)
6 Wilderness (including minor rune)
11 Marks (including minor rune)

I'm using the Druid armor set and have a Major vigor rune in boots.

I'm using a Sundering Composite Bow of Fortitude
14-27
Damage +17
armor pen +10
Health +27

Skills in bar are..

Penetrating attack (i mostly just use this as much as possible)
Dual Shot (sometimes, depends on the damage I'm seeing)
Distracting Shot (try to interrupt annoying spells like healing sig or life siphon)
Ignite Arrows (always prepare this....i use apply poison if i'm not fighting undead)
Lightning Reflexes (I use this and whilring defense when I get in a bind with too many melee's on me)
Whirling Defense
Troll Unjuent (when my healer doesn't heal me fast enough)
Res Sig (to res my healer)

I'm frustrated cause I can't solo for the life of me...and I have no idea what mesmer spells to use, since they all cost ++ energy and i always run out.

Any tips on what skills i should use or how how to make use of my mesmer line would be great! Also should i use throw dirt?

Thanks~!

Sinterklaas

Ascalonian Squire

Join Date: Jun 2005

KoB

Mo/W

throw dirt is very nice against all kind of meeles

Esrever

Esrever

Frost Gate Guardian

Join Date: Jun 2005

Looking For Guild

Put 12 in to Marksmanship, aim for 13 expertise if you run a lot of 5 energy ranger skills, 14 expertise if your running a lot of 10 energy ranger skills, and possibly replace Lightning Reflexes with Tiger's Fury. I would suggest buying a longbow, as that is better for pulling than composite bows. Other than that, it looks pretty solid for PvE.

Chewy

Pre-Searing Cadet

Join Date: Sep 2005

no more attribute points to give out...heh...can't raise it higher unless I take a hit on HP and get a whole bunch of superiors... and that would be at least -150 hp for two....ouch

Ilya Khan

Ilya Khan

Krytan Explorer

Join Date: Apr 2005

Los Angeles, CA

-FdM-

Me/Mo

Use Conjure Phantasm+apply poison+hunters shot for an amazing HP drain on the enemy. Then you can follow it up with your penetrating shot or whatever. I find that a build like this is superb at reducing monster's HP's effectively and as quickly as possible. Also, if your going for the spike damage on a monster, take along Kindle Arrows, as it costs less and is more effective at such. Ignite may bring you some unwanted company. I would suggest a high Marksmanship and high wilderness with the rest dumped into Expertise. With the rune, it should nearly make up for it
I hope I helped you!

PS - I ran a Judges Insight + Penetrating attack ranger for a while before I switched to beastmastery. Also, when doing Galrath, take along Physical resistence (if you can) to help deal with all those minotaurs.

Arathorn5000

Arathorn5000

Lion's Arch Merchant

Join Date: Aug 2005

Xen of Onslaught Ladder [XoO]

Uh, I could barely do the quest as a lvl 20 ranger...the trick is to just take out enemies, resurrect, and go back and take out some more. Don't give up, death penalty ain't so bad :P

Arturo02

Arturo02

Wilds Pathfinder

Join Date: Jul 2005

See that third planet from the sun?

Sacred Forge Knights

R/Me

and don't forget about the high ground, a must for a ranger to deal the most damage. I always see rangers shooting UP at their target. Bad bad bad.

Chewy

Pre-Searing Cadet

Join Date: Sep 2005

poison sucks against undead...haha...

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

The Galrath quest is a difficult quest, hence the 4000 exp reward. It can be difficult in PUGs because this is really the first time that Warriors discover they can lose! Seriously, many Warriors over aggro during this mission because they haven't been challenged before now.

You need real people, and you need to work as a TEAM. That is the real purpose of this quest.

Chewy

Pre-Searing Cadet

Join Date: Sep 2005

ummm, i also can't do the Defend Beetletun from the skeleton horde quest...ugh

magicplayer.exe

Pre-Searing Cadet

Join Date: Jul 2005

The Pacs Gods

Mo/R

what part do you get stuck on? middle, or the dragon?

if it's the dragon, single out the casters by calling them, you do this by holding down ctrl, then attack, you hencies will try to kill the called target, then when the target dies, do it again, but if you die, just keep doing it

hopes this helps

krammit

krammit

Wilds Pathfinder

Join Date: Aug 2005

Do the Mike Tyson Maneuver [Bite]

I agree with Carinae. Obviously you have an exceptional weapon (Depending on the 10/X on your bow), your runes are fairly solid, and your skill set is intuitively good, under the circumstances - but you need to get a real group going (plenty leave from TOA do Galrath) that way you can get more than 1 healer, and at any rate, you find players will [almost] always be more effective than henchmen.

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

i know a secret way to doing this quest... =)

hint: it involves a lot of running, barely any fighting. in fact, no fighting at all, as i recall.

edit: and the undead hordes quest...teamwork. call targets. whatever. or find a solo monk and ask to tag along. i would consider doing it for you, but im not allowed to play for a while...asian parents....sigh...

Priest_Ezekiel

Ascalonian Squire

Join Date: Jul 2005

State of Iowa

Looking for a guild

Mo/E

everytime i get swamped by the Undead Horde quest. I do it by myself with henchmen and we get slaughtered after more and more hordes come in. I always succeed though because all you have to do is respawn and if they are ganging up at you at the spawn is call 1 target and get rid of them 1 by 1..thats how i end up doing it.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

for only 500 xp the quest is not worth it

neoflame

neoflame

Krytan Explorer

Join Date: Feb 2005

Quote:
Originally Posted by Chewy
12 Exp (including major rune)
6 Wilderness (including minor rune)
11 Marks (including minor rune)

I'm using the Druid armor set and have a Major vigor rune in boots.
Fairly solid attribute distribution for R/Me17.
Quote: I'm using a Sundering Composite Bow of Fortitude
14-27
Damage +17
armor pen +10
Health +27 Sundering is weak. Fortitude is overrated. Composite Bows are really only good for interrupting. What do you mean by "Damage +17"?
Quote: Skills in bar are..

Penetrating attack (i mostly just use this as much as possible)
Dual Shot (sometimes, depends on the damage I'm seeing)
Distracting Shot (try to interrupt annoying spells like healing sig or life siphon)
Ignite Arrows (always prepare this....i use apply poison if i'm not fighting undead)
Lightning Reflexes (I use this and whilring defense when I get in a bind with too many melee's on me)
Whirling Defense
Troll Unjuent (when my healer doesn't heal me fast enough)
Res Sig (to res my healer) Drop Lightning Reflexes for a real IAS skill. I would personally drop Whirling Defense at this point too, possibly replacing it with Throw Dirt (ability to keep warriors off your entire team briefly > ability to keep warriors off you briefly), but meh.
Quote:
I'm frustrated cause I can't solo for the life of me Don't.
Quote:
...and I have no idea what mesmer spells to use, since they all cost ++ energy and i always run out. None at all.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Rangers can shoot UP at their targets and deal massive damage just fine...

[I use a pet ]

Drognan

Drognan

Ascalonian Squire

Join Date: Jun 2005

Jackson, TN

The Hellplague

W/Mo

Quote:
Originally Posted by magicplayer.exe
what part do you get stuck on? middle, or the dragon?

if it's the dragon, single out the casters by calling them, you do this by holding down ctrl, then attack, you hencies will try to kill the called target, then when the target dies, do it again, but if you die, just keep doing it

hopes this helps
I agree and will add something too it. Minions have a life time limit. Keep that in mind.

Death by Ooga Booga

Death by Ooga Booga

Frost Gate Guardian

Join Date: Jul 2005

TBMF

I think a big prob. is that +17 dmg. It's prob. 17% BELOW 50. If so you will never really get that +17 dmg. Also that +10 sundering. What % of a chance is it? If it's like anywhere below 8% then its just about useless. My advice, find another bow and Rangers don't do very well at soloing sorry. Good Luck!

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

rangers can solo, but only at high level (20), using a full beastmaster build.
even then, the farming spots are limited...