Chapter 2: How about some new Scrolls?

John Bloodstone

Frost Gate Guardian

Join Date: Jul 2005

Requiem Lords

R/Me

I thought it might be a nice idea for Chapter 2 if they introduced some new scrolls into the game to add a little bit of diversity. Currently, the only 3 scrolls in the game give you XP bonuses, but wouldn't it be nice if they had other attributes too?

In order to keep the delicate balance of the game, only 1 scroll would be able to be running at any one time. If a scroll is running, another cannot be activated and it must run it's course before another can be used. Furthermore, none of the scrolls would work in PvP as that would trash it, this is solely to enhance the PvE game only.

Scrolls could be either bought, dropped from enemies, given as a reward for completing a quest, traded etc.

Some possible ideas for scrolls:
  • Scroll of Protection - Offers a reduction in damage to the entire party of -3 damage, this effect lasts for 5 minutes.
  • Scroll of Speed - Offers 10% faster movement to the entire party, this effect lasts for 5 minutes.
  • Scroll of Fire Retardance - Offers limited protection against fire attacks, 20% less damage, effect lasts for 10 minutes.
  • Scroll of Power - Offers energy regeneration of +1 to the entire team for 5 minutes.
  • Scroll of Vampirism - Whenever an enemy dies, the entire team gains 5hp and 2energy.

Opinions? Please read the bold bit before replying, as I don't want flames telling me i'm an idiot because this would ruin PvP

Oh, and feel free to suggest other scrolls, this is just the tip of the iceberg.

Lemmy

Lemmy

Ascalonian Squire

Join Date: Aug 2005

I think these scrolls have very insignificant benefits. Also look at the prices of current scrolls at merchant - they are quite low comparing to cost of production at witmans folly.
If scrolls would be like ie:

Scroll of Aegis: for 5 minutes your party gains 40% chance of blocking incoming attacks
Scroll of Elemental Armor: for 10 minutes your party gain +20 against elemental attacks
Scroll of Energy: for 5 minutes spells cost 10 energy less to cast (min cost 5)

the scroll price and usage would increase.

Howling Wind

Howling Wind

Lion's Arch Merchant

Join Date: May 2005

Down The Road

R/Mo

I can see Scroll of Power being abused by a PvE monk, comboing with other skills...its gonna be so abusive (atleast by me) that I like it...lol

Lemmy

Lemmy

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by Howling Wind
I can see Scroll of Power being abused by a PvE monk, comboing with other skills...its gonna be so abusive (atleast by me) that I like it...lol
it wouldn't be abused if it price will be huge (as it is usefull). Imagine this scroll for 10+p as a lot of people want to "abuse" it. I think it really make sense. Better scrolls would cost a lot. Also it would introduce "scroll economy". People would collect ingrediens to make a scroll and trade them later. Scroll creator could be somewhere far in place like Dreadnought's Drift so it would take a bit to go there.

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

I like the idea of having additional types of scrolls, the current 3 is just not enough.
Quote:
Scroll of Vampirism - Whenever an enemy dies, the entire team gains 5hp and 2energy.
Bleh. Why not life steal instead? Change to:

Scroll of Vampirism - Everyone gains life stealing +5 for 5 minutes.

Here are my suggestions:
Scroll of Fury - Aderlaine gain is increased by 50% for 5 minutes
Scroll of Evasion - Everyone gains 30% to evade attacks for 5 minutes.
Scroll of Blocking - Everyone gains 30% to block attacks for 5 minutes.

Numbers could be tweaked if the figures are too high or too low.

John Bloodstone

Frost Gate Guardian

Join Date: Jul 2005

Requiem Lords

R/Me

Hey, some quite nice suggestions there folks. As Lemmy pointed out, more powerful or abused scrolls would become so expensive that it would negate any point in using them to farm. Unless you find a way to make 10K every 10 minutes

One important thing about these scrolls is that they should in no way infringe on skill sets, but rather compliment them. While a blocking scroll is a nice idea, it would infringe on some of the protection spells available, and when combined with them may become too powerful. For a powerful blocking scroll, the time should be a couple of minutes tops imo, just enough to get you through a tough mob.

More scrolls:
  • Scroll of Elitism - All party member's elite skills charges 50% faster and costs 50% less, this effect lasts for 5 minutes.
  • Scroll of Enduring - All party members gain 100hp and recover 50% faster from conditions, this effect lasts for 10 minutes.
  • Scroll of Sacrifice - All party members lose 25% max health, but regenerate health at 3 times the normal rate (does not affect healing spells or enchantments)
  • Scroll of Unholy Resurrection - All slain enemies (except bosses) return to life for 30 seconds to aid the party. This effect lasts for 5 minutes.
  • Scroll of Blood Rage - Party loses the ability to call targets and use the mini map, but moves 25% faster, gains energy and adrenaline twice as fast and attacks 50% faster. This effect ends after 2 minutes.

John Bloodstone

Frost Gate Guardian

Join Date: Jul 2005

Requiem Lords

R/Me

Nobody else got any opinions on this? I honestly thought this was quite a nice idea, even if I do say so myself

Flame

Flame

Lion's Arch Merchant

Join Date: Mar 2005

Scroll of Pwn the Noobs: Whenever a person calls another a noob, that person is banned. This effect lasts for thirty seconds. This can be used in towns. :P

How about something like..
Scroll of Blizzard: All physical attacks by your party members deal Cold damage. This effect lasts for seven minutes.

Xploit

Academy Page

Join Date: Jul 2005

Wake Forest, NC

Dingos Are Really Nifty

E/Me

Only thing about all those scrolls is how do you know some of your party members will -want- those effects on them. Obviously you can ask but the good thing about the current exp scrolls is no one objects to a exp+ scroll, some of the scrolls you guys have listed have negative effects too, which might mess someone else up.

John Bloodstone

Frost Gate Guardian

Join Date: Jul 2005

Requiem Lords

R/Me

Xploit, that is precisely why they need to be carefully balanced. As a starting point 10 or so well balanced scrolls could be very beneficial and fun to use.

Requirements for scrolls would be:

1)They should not adversely affect any classes
2)They should not significantly benefit one class over another
3)They should help the entire party, not just the person who uses them
4)They should not infringe or replace any skills

Starsky-sama

Starsky-sama

Forge Runner

Join Date: Apr 2005

Land of the Z Chest \o/

[NOT]-Nomads of Turmoil.

W/

how about scrolls of HP or Energy boosts. (ops hp has been mentioned)
*scrolls for Pets.lol

wouldnt those be useful.

*(id like to see some graphical effects displayed on the whole party or to that effect when a scroll is used...unless that's been implemented, i rarely use much of the current scrolls)

Umbra

Ascalonian Squire

Join Date: May 2005

A couple thoughts:
A speed scroll should defeinitly be added even if the others are not because increased speed doesn't directly effect balance (other than makeing sure speed skills arent made useless) and it fits with the idea of helping someone to play through the game, err you know what I mean.

A couple of the scrolls suggested like the rage scroll that makes it impossible to use minimap or call targets might tick off party members, but I guess people will always find something to complain about .

A couple Id like (the names are awful, so feel free to suggest better ones):
Scroll of Party Wipe- You can activate it after all of your party has been killed and avoid haveing to start the mission all over.

Scroll of Teleport Friend- Teleports a teamate to your position all city of heros style.

Scroll of Alchemy- Allows you to transmute items into cash basicly is the same as selling to a vendor but allows you to do it if you run out of inventory space in the field.

Scroll of Craftsmanship- Makes raw materials and rare materials more likely to drop.

Scroll of Fashion- Makes dies more likely to drop.

Treasure Map- Makes treasure chests, barrels, stuff appear on the map.

balinor limad

balinor limad

Ascalonian Squire

Join Date: May 2005

Onyx guild

W/Mo

i think u should be able to buy scrolls to use elete spells one time it might be helpfull to bring 5 elete skills against glint though it would be very expensive