02 Sep 2005 at 20:50 - 8
Ok, here's how the color thing works.
There is a table setup which contains the typical drop for mob of level X
For example
Level 20 mob, will typically drop an axe that does from 6-22 dmg to 6-24 dmg (if it drops an axe) with possible mobs to it which will make it a blue item. However, this range is not set. There is a chance of variance here where the drop can be outside this range (usually better, but not always). If mob X is level 20 and it drops an item that would be typical for a Level 22,23 mob, then it will be purple. If the item dropped would be a typical item for a level 23,24, etc mob then it will be gold. The mods on an item don't affect it's color, the stats compared with what dropped the item are what determine it's color.