Quote:
Originally Posted by The undead Mesmer
everybody is saying that you need to get through lornars pass to get to that those new areas but who says that thats true it might be a big chunk closer dunno where but maybe at errrrm outside camp rankor a short walking away from it because they said "getting there is easy but when you enter''
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The only problem is that they've already said the new map was "on the eastern slopes of Lornar's Pass," and there is nowhere in Lornar's that's a short distance from Camp Rankor. You have to go through all of Snake Dance as well as Dreadnought's Drift (sp?) to get to Lornar's from Rankor. I've made the trip several times for amusement's sake, since it's more fun than a PUG in UW or Fissure to me, but let me tell you something, it's no short journey! The last thing I'll want to do is have to hike for 2 hours just to get to the new area because I wanted to use henchies instead of a PUG.
In fact, if there isn't some way to get/use a party of 8 with better henchmen than Beacon's except hiking up from Rankor, I probably won't even touch the new EAs, despite that if I don't play them, I'll mostly likely abandon Guild Wars and never look back. I'd venture to say that there are a lot of PvEers who will agree with me on this.
There's a reason PvP is so important to this game. It's PvE content thus far as been incredibly lacking. I sincerely hope Sorrows Furnace eases that problem, and I'm remaining optimistic for the time being.