[MERGED] Get all your skills now!
2 pages • Page 1
A
D
T
Quote:
|
Originally Posted by Tuna
Yay, now PvPers will be required to grind for gold AND skill points!
|
I'm with Soul Shaker, though, even without farming in months, I have plenty of gold that I don't get much practical use out of because I don't care for any of Guild Wars' money sinks, nor do I bother with "godly" prestige weapons that people who charge absurd amounts of Gold for.
X
Honestly, I never really had a hard time gaining skills or skill points. Not that hard if you do UW or FoW runs or even help out with some late-game skillcap groups. I honestly can't wait to see how they plan on making these 'skill gaining' abilities more accessible in this update because for the life of me, I don't see what they are going to do. Making the cost of skills more expensive doesn't really equate (in my eyes, anyways) to making skills more obtainable.
What people need in PvE is an easier time unlocking runes. I've been through the game almost 4 times now (PvE quest) and I've only unlocked HALF of the runes in this game. And most of those unlocks came from me taking a solo smiter monk up to the Ettin Giants and running back and forth farming for them. IMO unlocking runes is a pain in the butt in PvE. It's actually to the point of being pathetically ridiculous. Why must all runes you get from drops have to be attached to armor? That limits the amount of creatures that drop runes for players to unlock in PvE.
There are creatures of ALL professions running around the world. Surely ANet can't just make some of these random monsters drop simple unID'ed runes?? (Minor, Major, Superior drops based on creature level or something). It's perfectly feasible to think some of these monsters could be carrying unID'ed runes for their monster buddies. If a stupid bull can drop a bow and arrow why can't they drop a damn unID'ed rune once in a while?!
Make no mistake though. Greatly looking forward to the update.
What people need in PvE is an easier time unlocking runes. I've been through the game almost 4 times now (PvE quest) and I've only unlocked HALF of the runes in this game. And most of those unlocks came from me taking a solo smiter monk up to the Ettin Giants and running back and forth farming for them. IMO unlocking runes is a pain in the butt in PvE. It's actually to the point of being pathetically ridiculous. Why must all runes you get from drops have to be attached to armor? That limits the amount of creatures that drop runes for players to unlock in PvE.
There are creatures of ALL professions running around the world. Surely ANet can't just make some of these random monsters drop simple unID'ed runes?? (Minor, Major, Superior drops based on creature level or something). It's perfectly feasible to think some of these monsters could be carrying unID'ed runes for their monster buddies. If a stupid bull can drop a bow and arrow why can't they drop a damn unID'ed rune once in a while?!
Make no mistake though. Greatly looking forward to the update.

c
quote from update "skills and skill points will be easier to acquire"
I take that as meaning more skill quests and the new areas will give more exp ^^
you guys should be more optimistic about the game
I will try to go around and grab those last 2 secondaries for my monk and those (maybe sucky) skills only available from trainers before the update. I got 50+ odd skill points and I have this odd and possibly impossible desire to unlock every skill on my monk/x. I think SoC cost me 250~ and skills from trainers 500~. I hope the increase isn't more than 50%. Imagine if I unlocked more and 4 expansions later there are thousands of skills.. it is gonna cost like 4 plat for one skill -.-
I take that as meaning more skill quests and the new areas will give more exp ^^
you guys should be more optimistic about the game
I will try to go around and grab those last 2 secondaries for my monk and those (maybe sucky) skills only available from trainers before the update. I got 50+ odd skill points and I have this odd and possibly impossible desire to unlock every skill on my monk/x. I think SoC cost me 250~ and skills from trainers 500~. I hope the increase isn't more than 50%. Imagine if I unlocked more and 4 expansions later there are thousands of skills.. it is gonna cost like 4 plat for one skill -.-
A
