Skills - Inspired Hex

Guild Wars Guru

Wilds Pathfinder

Join Date: May 2005

You can view this database entry at: http://www.guildwarsguru.com/skill/363-inspired-hex\\.
You may add your comments in this thread.

Brother Andicus

Lion's Arch Merchant

Join Date: May 2005

Scotland

The Illuminati

What skill trainer carries this skill?

Vampiric Greenhorn

Ascalonian Squire

Join Date: Aug 2005

the clan of shadows

N/Mo

does anyone know if the hex is at the level the foe had it or the level you have in that atribute?

Zhou Feng

Krytan Explorer

Join Date: Aug 2005

CATS

Mo/Me

Quote:
Originally Posted by Vampiric Greenhorn
does anyone know if the hex is at the level the foe had it or the level you have in that atribute? Level you have in that attribute I believe.

Silver Touch

Ascalonian Squire

Join Date: Sep 2005

Can this spell absorb an Elite hex? in that case, a person may have FOUR(4) Elite skills at the same time
1. You bring 1 Elite.
2. You capture 1 elite with a Signet.
3. You use inspired enchantment, and you may get an elite enchantment.
4. You use Inspired hex, and you may get an elite hex.

Keure

Frost Gate Guardian

Join Date: May 2005

It can absorb an Elite hex.

White Designs

Krytan Explorer

Join Date: Jul 2005

Illinois

None

Quote:
Originally Posted by Silver Touch
Can this spell absorb an Elite hex? in that case, a person may have FOUR(4) Elite skills at the same time
1. You bring 1 Elite.
2. You capture 1 elite with a Signet.
3. You use inspired enchantment, and you may get an elite enchantment.
4. You use Inspired hex, and you may get an elite hex. Just bring 8 Signets of Capture.

Arcane Barra

Arcane Barra

Ascalonian Squire

Join Date: Jan 2006

Thunder of Ascalon

E/Me

Quote:
Originally Posted by Silver Touch
Can this spell absorb an Elite hex? in that case, a person may have FOUR(4) Elite skills at the same time
1. You bring 1 Elite.
2. You capture 1 elite with a Signet.
3. You use inspired enchantment, and you may get an elite enchantment.
4. You use Inspired hex, and you may get an elite hex. Heres my way:

Do steps 3 then 4, use 1 and do arcane echo, and bring echo- get 4 elites without bringing one.


Anyway, this is a VERY powerful skill when your inspiration magic is at 4-6ish minimum (so the energy gained back = more than 5). Basically you gain energy, get a hex off an ally, and get that hex all at once. This is excellent when fighting those monsters who sometimes use mind burn- lol, put yourself out then turn the burn against em. Speaking of mind burn, many skills like that do initial damage but have an "aftershock" which makes it considered a hex. This includes lots of water magic that slow down your movement speed, the three ele "Mind" attacks, and much more. I use this skill all the time

djengo

Pre-Searing Cadet

Join Date: Apr 2006

Warriors of Aria

E/R

just as i was about to post this (fine like a few hours b4 i could fit it inot my busy scedule {lawl}) they changed it so you could not steal spectral agony from the mursaat anymore... and the mursat do not count as being infused and it costs no energy, casts in 1/4 second and recharges instantly... no more pwning mursaat for me...

i'm sad...

Murder In China

Murder In China

Banned

Join Date: Sep 2005

/B/Chan

Looking for one

W/

That's interesting, I thought Spectal Agony was considered a Monster skill not a hex?

Rajamic

Wilds Pathfinder

Join Date: May 2005

IA

Chronicles of Heroes [CoH]

R/Me

One of the best hex removers in the game, since it doubles as a backup energy engine.