Attributes
Blood Magic: 10
Healing Prayers: 11+3+1
Divine Favor: 10+3
Protection Prayers: 1+1
Smiting Prayers: 0+1
Skills
Dwayna's Kiss
Orison of Healing
Healing Touch
Smite Hex
Mend Ailment (random arenas) or Healing Seed (Tombs)
Divine Boon
Offering of Blood
Ressurection Signet
Equipment
Servan't Scalp Design of Superior Vigor
Ascetic's Chest Design
Ascetic's Arm Design
Ascetic's Leg Design
Ascetic's Foot Design
Long Sword of Fortitude*
Healing Ankh**
* This Long Sword can only be obtained with a PvE character in Henge of Denravi at Caprice [Weapons]. It gives you +5 Energy and is great because together with the 12 Energy on your off-hand it gives you 2 Energy more then a staff with 10 Energy and an Insightful Staff Head. The Fortitude is not a must, but it helps. Taking another one with a Sword Pommel of Enchanting in it is nice while casting Healing Seed when you bring it.
If you can't afford this sword (since it costs 2000 gold, 4 Steel Ingots and 20 Iron Ingots) and you've made a PvP character you can also take the PvP Holy Rod with 20% Faster Recharge time for Healing Prayers, since that's fine too.
** This should be a Healing Aknh with 12 Energy and 20% Faster Recharge time and 20% Faster Casting for Healing Prayers. It really helps you spam faster, and that's really needed. You can choose is as a PvP Character, and it's obtained from a collector in the Crystal Dessert with a PvE Character.
About
At the beginning cast Divine Boon, this increases your healings greatly. When it's removed, recast it, unless you're in/against a Natures Renewal team or you're low on Energy or there's an ally low on Health. Your main healing skills are Orison of Healing (heals for 176 points) and Dwayna's Kiss (heals for 166 points +21 for every Enchantment or Hex on that ally), try not to overheal. These are quite spamable but when they're still recharging use Mend Ailment/Smite Hex to heal them (only when they get really low on life since it is a waste of Energy if you don't). Healing Touch (heals for 208 points) is mainly for self healing, unless the ally you want to heal is really close. Healing Touch heals more then half of your life, so don't use it too soon, since you'll overheal, and that's a waste. Healing Touch has 5 seconds recharge time, so use Orison of Healing on yourself when it's still recharging and you get low on life.
Offering of Blood is a skill that is quite hard to handle, especially at the beginning. It needs good timing and knowledge about when to cast it. Try to cast it when you get about 30 Energy or lower, and as soon as it's recharged again. Look out when you're attacked though, since the 10% Health you offer can be everything you've left. You will have 1 Health left, but that's too risky, since your enemies will probably hit you before you can heal yourself, so don't try this unless you're really safe.
That's about it

Maxiemonster.