11+3+1 energy storage
11 smite
1 healing
Mend Ailment
Aura of Restoration
Balthazar's Aura
Zealot's Fire
Orison of Healing
Ether Renewal {e}
Vigorous Spirit
Res/Judge's Insight/Smite Hex
I'm obviously a smiter, and do my best to try and support the group. I spam mend ailment/orison on whoever is getting hit on the most, and throw balthazar's around as soon as it recharges.
Aura of Restoration, Zealot's, and Vigorous, sometimes JI, give me enough enchantments to power Ether Renewal quite easily. JI if I use it goes on the most damaging team member that I chose, or if I use Smite Hex, obviously that goes on whenever I can get rid of one.
My main concern is the two skills that I use to activate Zealot's Fire. I chose them for the two second recharge times, and figured that I could alternate them and get a ZF every second. Am I actually accomplishing this? What skills could I use to make it activate faster, if any?
I was also wondering about when I get the two attribute quests done what I should invest those in. Energy and smite again? Or maybe spread them out into protection or healing? This isn't a solo build, it's for group support, as I already stated. Oh yeah, PvE. lol
If you see any improvements I could make to my build, I'd be glad to see them posted.

Thank you for your time.
-Jesh