
Warrior / Mesmer
Assumed items:
+1 to Strength
+2 to Swordsmanship
Attributes: (cost)
Strength: 10+1 (61)
Swordsmanship: 10+2 (61)
Illusion Magic: 11 (77)
Total attribute points used: 199/200
Skills:
1) Sever Artery (availability) - (4a,0,0) If this attack hits, the opponent will begin bleeding for 21 seconds, losing health over time.
2) Gash (availability) - (7a,0,0) If this attack hits a bleeding foe, you strike for 8 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds.
3) Hamstring (availability) - (10,0,15) If this attack hits, your target is crippled for 13 seconds, slowing his movement.
4) Final Thrust (availability) - (10a,0,0) Lose all adrenaline. If Final Thrust hits, you deal 32 more damage. This damage is doubled if your target was below 50% health.
5) "Victory Is Mine!" (availability) (elite) - (5,0,15) You gain 10 health and 5 energy for each condition suffered by adjacent foes. This is an elite skill.
6) Fragility (availability) - (15,1,15) For 16 seconds, target foe takes 26 damage each time that foe suffers or recovers from a new condition.
7) Epidemic (availability) - (15,2,15) All negative conditions target foe suffers from are spread from target foe to nearby foes.
8) Frenzy (availability) - (5,0,4) For 8 seconds, you attack 35% faster but take double damage.
Would Skull Crack be a better fit instead of Final Thrust? I kind of like the idea of spreading Daze around

What about Berserker Stance instead of Frenzy?
And what do you think about Desperation Blow?
