Fire Dmg. 15-28 req. 10 marksmanship
damage +12% (while hexed)
armor +4
(2) Cane (purple)
Chaos Dmg. 11-22 req. 8 domination magic
Energy +2 (while hexed)
(3) Ebon War Hammer (purple)
Earth Dmg. 18-35 req 12 hammer mastery
Dmg +12 (while in a stance)
(4) Eternal Bow Of Fortitude (blue)
Piercing Dmg. 14-26 req. 9 marksmanship
+20 Health
(5) Grim Cesta (purple)
Energy +12 req. 11 curses
Armor +4
Health -20
(6) Insightful Shadow Staff (purple)
Energy +10
Lightning Dmg. 11-22 req. 12 air magic
Energy +2
(7) Hale Raven Staff Of Shelter (blue)
Energy +10
Dark Dmg. 10-20 req. 12 curses
Health +11
Armor +4 (vs. physical attacks)
(8) Hand Axe Of Enchanting (gold)
Slashing Dmg. 6-28 (req. 13 axe mastery)
Damage +14% (while enchanted)
Enchantments last 15% longer
(9) Sundering Battlepick Of Warding (purple)
Piercing Dmg. 5-24 (req. 10 axe mastery)
Dmg. +13% (while hexed)
Armor +4 (vs. elemental attacks)
(10) Sundering War Hammer Of Fortitude (purple)
Blunt Dmg. 19-35 (req. 11 hammer mastery)
Dmg. +11% (while in a stance)
Health +24
(11) Zealous Hammer Haft
Energy Gain On Hit: 1
Energy Regeneration: -1
(12) Hammer Grip Of Fortitude
Health +20
(13) Vampiric Bow String
Life Stealing: 1
Health Regeneration: -1
(14) Sundering Hammer Haft
Armor Penetration +10% (Chance 6%)
(15) Bow Grip Of Fortitude
Health +20
(16) Ebon War Hammer Of Skeletonslaying (purple)
Earth Dmg. 19-35 (req. 9 hammer mastery)
Dmg. +11% (while enchanted)
Dmg. +11% (vs skeletons)
(17) Fiery Sword Hilt
Fire Damage
Hope you like these!!!
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