How do i lay traps?

rugal nuker

Lion's Arch Merchant

Join Date: Sep 2005

E/Mo

Can anyone teach me how to lay traps? do u lay traps in front of u? behind u? or u walk to the energy's location to lay?or do u lay traps at ur location and start firing ur bow? btw,which bow is suitable for a traper? Seriously need help,thx.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

trap anywhere, then try to get some1 to run over it

rugal nuker

Lion's Arch Merchant

Join Date: Sep 2005

E/Mo

anyone can help pls...

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

I just started trapping with my ranger so I am no expert in tactics. But basically you lay a trap where you think the enemy may walk over. Otherwise it is a waste. The best to do is to sneak up where an enemy is waiting, and lay the trap far enough away so that you don't get the enemies attention, but as close as possible to them. After you lay the trap, you lure them (shoot at them and then run back). They will run after you and then over the trap.

Traps are great if you have a narrow passage where you know the enemy has to run over. Like doorways for example.

But I have also a question to anyone else? How long does your trap stay active? And can you have two active traps at the same time?

rugal nuker

Lion's Arch Merchant

Join Date: Sep 2005

E/Mo

Quote:
Originally Posted by coolsti
I just started trapping with my ranger so I am no expert in tactics. But basically you lay a trap where you think the enemy may walk over. Otherwise it is a waste. The best to do is to sneak up where an enemy is waiting, and lay the trap far enough away so that you don't get the enemies attention, but as close as possible to them. After you lay the trap, you lure them (shoot at them and then run back). They will run after you and then over the trap.

Traps are great if you have a narrow passage where you know the enemy has to run over. Like doorways for example.

But I have also a question to anyone else? How long does your trap stay active? And can you have two active traps at the same time?
a trap stay for 90 sec....yes u can have 2 active traps...

Chobby

Ascalonian Squire

Join Date: Jul 2005

R/N

can u stack 2 of the same traps? say 2 barbed traps? cause u regen think in 20 secs? meaning your last one should be stilll active for another 70secs

telarin

Frost Gate Guardian

Join Date: Jun 2005

traps are generally not very useful in pve when you have a balanced party, unless of course you get the cooperation of your party members to fall back and let the mobs step on the trap. often times, there's always a warrior that is standing an inch after your traps tanking the mobs, making your traps goto waste.

it is more useful in some cases like underworld trapper group where you have majority of players play trapper and stack traps on a spot, then lure the mobs into it. to speed up trapping recharge, use quickening zephir & serpent's quickness, reduce mana use energising wind. and yeah you can stack more than 2 traps of the same type. more like 4 or 5 times if you have the spirit and stance up.

another place where trapper is useful is when defending thunderhead keep. having a trapper trapping one entrance while you team is fighting off mobs on the other can be a life saver. the crippled jades will take a longer time to reach the king, give you enough time to kill them.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by telarin
traps are generally not very useful in pve when you have a balanced party, unless of course you get the cooperation of your party members to fall back and let the mobs step on the trap. often times, there's always a warrior that is standing an inch after your traps tanking the mobs, making your traps goto waste..
It is not that the trapping is useless here, it is the fact that the team does not communicate and work together. Happens far too often in this game! If a warrior in the group does not have the teamplay or patience to let a trapping ranger do his thing, then the warrior is the wrong warrior for the group.

Quote:
Originally Posted by telarin
another place where trapper is useful is when defending thunderhead keep. having a trapper trapping one entrance while you team is fighting off mobs on the other can be a life saver. the crippled jades will take a longer time to reach the king, give you enough time to kill them.
I would definitely agree that trapping would be a great help for thunderhead keep mission. But after many attempts and finally doing it successfully with my Elem (4 people, 4 henchies) and Mesmer (henchies only), I am totally convinced that the best way to beat this mission is to stay up near the king, and not to guard the doors. Trapping would still be a great plus here - you have plenty of time to trap the stairways when you notice foes approaching.

dreamcrafter

Ascalonian Squire

Join Date: Jun 2005

I live in Berlin but I'm forced to work and sleep in the most boring place on earth

R/E

A risky way to use traps, but one guaranteed to set them off is to use stance like whirling defense or dodge to get close to the enemy and set the trap directly under their nose. there is still a chance that you'll get interrupted but your defensive skill should give you a fair chance of using the trap before that happens..