Zealot Fire Fixed. =[
Nexx
Quote:
Fixed Divine Boon, Guilt, Mark of Subversion, Peace and Harmony, Shame, and Zealot's Fire so that when they say "when casting a skill/spell that targets an ally/enemy," they only trigger on targeted skills or spells, not on untargeted ones.
The Furnace Update fixed Zealot's Fire so that using tactic skills won't trigger the fire anymore. *sniff* 
Guess no more warrior tactic zealot fire spamming now. Back to boring old hammer and axe.
EDIT:
Anyways, here's my ex-uber fun PvP zealot fire swordy. Decent damage, durable and enjoyable to play.
100 Blades
Rush
Fear Me
Watch Yourself
[Utility] ~ Rez,Bullstrike,Protector's Strike,Smite Hex
Mend Ailment
Strength of Honor
Zealot's Fire
Naz Warhammer
OMG!...just when i recently spent a little fortune to convert my W/mo into farming mode, they had to do this! Not that W/mos were exceptionally good farmers anyway..

I Farm Sigils
This was a better way to fix it. Ether Renewal was fine. If you look at Zealot's fire, it's easy to see that no spell should be that powerful.
Magistrix
They could have at least made Peace and Harmony's trigger be "offensive" spells rather than spells that "don't target an ally" - I can't cast Divine Boon or Aegis any more with P&H on =(