I think I wet me self. And yes I know there are a billion threads on the update, but I would like to share what i love and hate. Some of these are also bugs
Love:
-the 100gold per invite for the guild. This is perfect! One of the issues with Guildwars is the amount of guilds. And how hard it is to get decent members because they are all in a inactive guild. This limits the starting guilds to only getting a few people instead of the whole district.
-The chest. I LOVE this idea, it gives any casual player a chance to get an awesome item! I bought a mine key and a shiverpeak key, and it was like opening a present on christmas.
-Green Items. I have yet to see one of these, but I hear of green items dropping off bosses, this proves to be fun and replayable, and I'm always for replayability
-Faction, this is a given.
-New music
-New Items
-Multi environment. I love it when firey pits turn into jungles.
Hate:
-in the quest box, when you close a group, that group just reopens when you open the quest box again, so i fail to see the point of closing them.
-the complexity of sorrows. Please don't get me wrong about this! I love it! but with a game where everyone wants to get rushed everywhere, it doesn't seem like something that requires more thinking than clicking will be all that fun with a PUG. I'm having a blast playing with henchmen, and I keep hearing how some of the quest don't work with henchmen, this should be fixed asap.
-griefer playground. I mean come on, what stops a griefer/ahole from locking your out from behind the gate?
Thats all on my head for now. I need to beat the game so I can defend the forge and such, it is going to be alot of fun.
The yays and nays of the update
Imp