New guild guest invitation feature

Knight

Knight

Ascalonian Squire

Join Date: Aug 2005

Minnesota

Mo/Me

I kinda wish it wasn't there because I don't want it to encourage GW players to remain uncommitted to a guild. If people can play with any guild for only 100g, there's the potential for there to be a lot of uncommitted players, IMO. I would hate to start seeing good players sell themselves to other guilds to help increase the rank of bad guilds, essentially allowing low-rank guilds to "purchase" a higher rank. There could also potentially be a lot more people shuffling their guild memberships more frequently. I have a feeling it's gonna change (complicate?) our approach to initiating new members into our guilds. I dunno, I guess we'll see how it works out. I just don't want it to promote a lack of committment to only one guild.

Ollj

Ollj

Jungle Guide

Join Date: May 2005

<- Rank 400 guild member interested in playing in other guilds, ill take money or give away free tems, give some basic tips or bitch around a lot... dunno, maybe just enjoy ithers guild halls!

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

You should be encouraged that a member is willing to sort of give your guild a test drive. You should want a thoughtful person like that.

Those guilds willing to pay for a player to increase their rank, and those players willing to be paid, were probably around before this update.

Not sure about the implications entirely - but does that mean my non-guildie friends can play with us in GvG? Even people in other guilds? That would ROCK.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Quote:
Originally Posted by Sofonisba
You should be encouraged that a member is willing to sort of give your guild a test drive. You should want a thoughtful person like that.

Those guilds willing to pay for a player to increase their rank, and those players willing to be paid, were probably around before this update.

Not sure about the implications entirely - but does that mean my non-guildie friends can play with us in GvG? Even people in other guilds? That would ROCK.
Yes. Press G. (Invitations: Guest. Member)

draco inferno

draco inferno

Academy Page

Join Date: Sep 2005

van down by the river

The Seraphim Knights [TSK]

i agree with the OP... we are gonna see a lot more mercenaries running around, selling themselves out to other guilds. and it will screw up the guild ladder pretty bad, but i guess it puts more pressure on the top-ranks. still, guild loyalty will decrease by quite a bit, and IMO, the guild is one of the greatest and most sacred features of guild wars.

Knight

Knight

Ascalonian Squire

Join Date: Aug 2005

Minnesota

Mo/Me

Quote:
Originally Posted by draco inferno
i agree with the OP... we are gonna see a lot more mercenaries running around, selling themselves out to other guilds. and it will screw up the guild ladder pretty bad, but i guess it puts more pressure on the top-ranks. still, guild loyalty will decrease by quite a bit, and IMO, the guild is one of the greatest and most sacred features of guild wars.
Exactly. Maybe other people don't care for the guild community too much, but personally I feel that our guild is pretty committed to each other and I would hate to see something possibly change that. Guess we'll at least find out who the truly committed guildies are anyway.

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Quote:
Originally Posted by Sagius Truthbarron
Yes. Press G. (Invitations: Guest. Member)
Thank you for that - I knew about pressing G and seeing 100gp and Invitations and Guest and Member.

What I was unsure of, what people were only speculating on, was to what extent guild privileges cover guests. Invite a guest – does that mean no cape, but can visit the guild hall? Does it mean sharing a cape and also fighting in GvG?

When you "invite" a player, if they are in a guild already, you cannot even extend the invitation until they have left the other guild. So I was wondering whether you can invite a guest of another guild?

I still don't believe that making an invitation cost 100gp, will cause chaos in guild loyalty any more than in the past. Almost the opposite.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Quote:
Originally Posted by Sofonisba
Thank you for that - I knew about pressing G and seeing 100gp and Invitations and Guest and Member.

What I was unsure of, what people were only speculating on, was to what extent guild privileges cover guests. Invite a guest – does that mean no cape, but can visit the guild hall? Does it mean sharing a cape and also fighting in GvG?

When you "invite" a player, if they are in a guild already, you cannot even extend the invitation until they have left the other guild. So I was wondering whether you can invite a guest of another guild?

I still don't believe that making an invitation cost 100gp, will cause chaos in guild loyalty any more than in the past. Almost the opposite.
Yes, you can GvG with the guest and, obviously they would have to enter your guild hall to do so(?). I haven't tryed this yet, but they say that the person will have full acsess in your guild for 8 hours.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

this feature is awesome. it allows all the less-than-uber Guilds to have a fighting chance for once

ie: my own Guild has players that are rank 3 or less. there was no possible way that we could ever compete vs. a Guild team with rank 6 players fighting against us

that is, until now. now my Guild can hire rank 6 merc players to help us out, hence giving us a fair chance to compete on a more even playing field vs. high-ranked enemy Guild members

this guest feature is the best Guild idea since sliced bread

of course there will be those who say: "recruit your own rank 6 players". simple fact is, if you do not have a rank 6 Guild already, then they are not gonna join you. they want to be in a Guild with other people who are the same rank as them.

the guest feature is a great workaround to that problem

Odd Sock

Elite Guru

Join Date: Feb 2005

Ottawa, the super awesome capital of Canada

iQ

Quote:
Originally Posted by draco inferno
i agree with the OP... we are gonna see a lot more mercenaries running around, selling themselves out to other guilds. and it will screw up the guild ladder pretty bad, but i guess it puts more pressure on the top-ranks. still, guild loyalty will decrease by quite a bit, and IMO, the guild is one of the greatest and most sacred features of guild wars.
I'm pretty sure the good players of the GW wouldn't even think of doing something as ridiculous as that. Player skill is important in high end PvP but so is the build you're running. Given Michelangelo would have had some preschool brushes I don't think he could have accomplished what he did. So they'd basically have to bring in a good build and give it to a scrub guild. Not many players would do this for some in-game gold. Especially considering gold for the high-end PvP players got trivial after the frist month (Sigil monopoly). Basically what I'm saying is, why would one waste time when he could just keep on GvGing with good people ?

If you're talking about some real-life money, then hells-yea !!

Knight

Knight

Ascalonian Squire

Join Date: Aug 2005

Minnesota

Mo/Me

Quote:
Originally Posted by Navaros
now my Guild can hire rank 6 merc players to help us out
Exactly the problem, IMO. Now your guild rank or whatever isn't something your guild earned together, but something you've paid to increase.

It almost makes it unfair and difficult for guilds out there who wanna build from the ground up. How can they ever have a chance to complete without feeling like they have to hire someone to help them win?

I dunno... the more I think about it the more I don't like it.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by Knight
Exactly the problem, IMO. Now your guild rank or whatever isn't something your guild earned together, but something you've paid to increase.

It almost makes it unfair and difficult for guilds out there who wanna build from the ground up. How can they ever have a chance to complete without feeling like they have to hire someone to help them win?

I dunno... the more I think about it the more I don't like it.
i see your point. it's a very good point.

however, the counterside to that is that non-rich Guilds who do not have a ton of good r6+ players in them already were going to be pre-destined to lose forever, prior to this guest feature. to not have put in the guest feature would have caused this problem continue to forever.

so basically the devs have traded one problem for another

i personally am glad for the trade. i'd much rather have the "having to buy your Guild rank problem" rather than the "never having any hope whatsoever of winning a Guild battle vs. uber Guilds problem"

Jhyphi

Academy Page

Join Date: Aug 2005

R/Me

But the thing is, you're not facing the "uber guilds" in GVG unless your guild is that high ranked or you're playing in the middle of the night or something and you're the only 2 guilds on. However, in those cases, they still don't pair you up. That's why you had top guilds complaining about waiting an hour to get in a GvG b/c the system was waiting for it to find someone within their range to fight. In general, you play people ranked around you so the "no hope against uber guilds" argument holds no ground.

It's a great system previously, beat people around your level, face harder enemies. Not quite ready for them, face easier enemies.

This mercenary to help boost your guild rank is a horrible, horrible idea and needs to be changed back if it becomes rampant. The new way is where you will have "uber guilds" who are paid crushing new ones, not the old way where they wouldn't face each other.

You're encouraging farming and getting gold to actually increase your PvP rank. I don't see how this is an upgrade at all.

Gerbill

Lion's Arch Merchant

Join Date: Apr 2005

The Frozen plains.

The Llanowar Legion [LL]

Me/N

I get the point here..

maybe you should only be allowed to invite people from guilds with a ranking lower or around the same as your own.. with a buffer of let's say 100 points or something.
meaning if your guild ranking is 1500 you can invite someone from a guild with a ranking of 0-1600 (although the 0 would be a pretty bad player =P)

the way I look at the guest thing are..
- if you've got good friends to play with but they're in other guilds.
- if you're a big famous guild who've got subguilds, you might want to play with several people from several subguilds.
- to invite friends into your guildhall..
- to discuss an alliance of some sort.. (if that would be implemented)

what would be nice.. is like a trial option or something..
which costs less.. err let's say..
trial invite member X..
you have him in your guild for let's say 3 days, within those days you're allowed to have him play in GvG 3 times and you can of course juz play regular quests with that person. After the 3 days (or if you choose earlier) you'll have to decide to keep or release that person from the guild, if you keep that person it would cost the second amount of 50 gold.

I don't know how many other guilds actually.. trial their members.. but I'd appreciate that although 100 gold isn't a lot and im not complaining about it.. it'd give like a basic trial for guilds.. which I'd prefer, might make more people to consider doing so..