W/Mo Drok Runner Build

Shaw Shank

Shaw Shank

Banned

Join Date: Sep 2005

Barons of Bikini Bottoms

Mo/W

Ok i've got as high as i can get on strength and tactics with 0 healing and 0 protection with platemail drok armour.<===does have a superior rune in it.

Healing Signet
Purge Conditions
Shields Up
Charge <=======are these good to have? or whats better?
Sprint
Deflect Arrows
Balanced Stance

Im going to buy new armour and add a vigor to it. Should i buy the platemail or another kind? should i add a absorbion rune or not?

Thanks for any help

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

bleh ill just tell you a standard build for it:

mending
healing breeze
healing signt
charge
sprint
balanced stance
defy pain
purge conditions

sup absorb + vigor, minor eveyrthing else.

respec to like 10 healing/strength/tactics

try not to aggro everything insight. and remember to take as many breaks as you can while running.

enjoy

oh god i just remmeber they messed with uw... blah i need to do runs for money now LOL

aahahah i remember the good old elona days

The milk shake

The milk shake

Krytan Explorer

Join Date: Jul 2005

Pre-Searing Ascalon

R/

Quote:
Originally Posted by smurfhunter
bleh ill just tell you a standard build for it:

mending
healing breeze
healing signt
charge
sprint
balanced stance
defy pain
purge conditions

sup absorb + vigor, minor eveyrthing else.

respec to like 10 healing/strength/tactics

try not to aggro everything insight. and remember to take as many breaks as you can while running.

enjoy

oh god i just remmeber they messed with uw... blah i need to do runs for money now LOL

aahahah i remember the good old elona days wont work 2 elites.... try replacing defy pain with endure pain

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by The milk shake
wont work 2 elites.... try replacing defy pain with endure pain er yea lol thats what i meant >.>

sry

Phrozen_

Lion's Arch Merchant

Join Date: Jul 2005

Hi Tech Nednecks [HTR]

This is what i use if i run

12 tac(minor rune)
12 str(minor rune + hat)
9 heal

[i use the str hat cause it looks cooler =)]

Skills:
1. Sprint (12s )
2. Balanced Stance (18s)
3. Charge (10s)
4. Healing Signet (130hp i think)
5. Purge Signet (Get from fishermans haven - 3s cast time/remove all hexes and conditions, you lose 10 energy for each one lost)
6. Endure Pain/Smite Hex (usually endure pain, but sometimes smite hex is better, e.g. if you have rust on you, its a real pain cause your purge signet will take too long to cast)
7. Balthazars Spirit ( i only use this in lornars, that is, to cover up mending - the aviacara guiles use strip enchant, they usually strip this when you get to the tunnel/first worm - i havnt tested using this for the whole run, it could work since you get hit allot)
8. Mending (+3 regen)

hope this helps

agent of ascalon

agent of ascalon

Frost Gate Guardian

Join Date: Aug 2005

San Antonio, Texas

[Holy]

W/

sounds good.....

Medico Monk

Ascalonian Squire

Join Date: Aug 2005

I like W/R personally and this is what i use

Knights armor

11 Tactics +3 super rune = 14
10 Strength, helmet + minor rune = 12
4 wilderness survival

Charge
Sprint
Balanced stance
Endure Pain
Healing signet
Deflect Arrows
Dodge
Storm Chaser

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

oi.

have you ever actually run forge with that? (@Medico Monk)

RyanJC

Pre-Searing Cadet

Join Date: Sep 2005

Here is my Droks build:


Sprint
Balanced Stance
Rush (can replace with another skill)
Mending
Heal Signet
Healing Hands(e)
Purge Conditions
Endure Pain

I find healing hands works better than charge. It has a quick casting time so its ideal when your running low on health.

spunkysk8er

spunkysk8er

Pre-Searing Cadet

Join Date: Nov 2005

Colorado biotch

Celestrial Order

W/

i dont think w/r can run anymore if so OMG

Legendary Lubbie

Legendary Lubbie

Academy Page

Join Date: Jul 2005

Duth Royal Assassins

W/Mo

wrong there.. i have been run to drognar by a w\r once...

he just made it...

don't know what skills he used sadly..

JR

JR

Re:tired

Join Date: Nov 2005

W/

To be a half decent runner these days you really need Holy Veil and Smite Hex. With the buff to Mind Freeze, those Ice Imps can be absolutely killer. Charge and balanced stance are a must, sprint is also pretty essential. To compliment this I would probobly go for Mend Ailment, Endure Pain and Healing Signet. With Endure being replacable with Shields Up, for preference.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Purge Conditions is more likely for the lower cast time and greater effect, you don't face a continuous stream of conditions on forge runs. In fact, I think the only place is the final stretch of Lonar's Pass, before you get to the next zone.

I use both Shields Up! and Endure Pain, but that's just me.


On the topic of hex removal, once you learn how to use Holy Veil, (I finally did! ), you don't really need another hex removal skill.

AncientPC

AncientPC

Forge Runner

Join Date: Sep 2005

Ascalon 1

W/R

I run Droks post-patch with W/R. You can easily outtank the damage when slowed down by hexes if prepared correctly.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

And how exactly do you do that? Or let me guess, it's a trade secret?

AncientPC

AncientPC

Forge Runner

Join Date: Sep 2005

Ascalon 1

W/R

Not very difficult, I'm not really into secrets.

You have 3 running skills (Sprint, Storm Chaser, Charge). Sprint and Storm Chaser alone will keep you running at 25% faster all the time.

Use Charge + Balanced only when running from wurms and through a mob at the same time. Wurms themselves do little to no damage which you can easily out heal with +10 pip Troll Ungent or Heal Sig as long as you time it correctly. Precast Troll Ungent before running through some big mobs and you'll outtank the damage just fine. Endure Pain is there as well as a backup healing.

Sergio Leone

Sergio Leone

Krytan Explorer

Join Date: Jul 2005

Dallas, TX

The International Terrorists [USA]

W/Mo

Explain how to use Holy Veil I don't get it. It seems like an awesome skill, but I can't use it effectively. I still always get Deep Freeze cast upon me

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

When you're about to go into a mob with imps/golems, cast it. Othewise, it stays off. Before you go and charge in, wait for it to recharge. Then go ahead. Stop maintaining it when you get hit with deep freeze/mind freeze/ice spikes, whatever. Since it's recharged, you can cast and un-maintain it as soon as the second hex hits.

:: DON'T :: use Holy Veil when there are no enemies to hex you around, for example, trolls, giants, grawl, etc.

BTW I'm not taking credit for this in any way, the people here on these forums were kind enough to provide me with the input to make my forge runs more successful.
Sorry I can't remember your name, whoever it was who told me about this strategy. Many thanks.

repiv

repiv

Ascalonian Squire

Join Date: Oct 2005

I was just going to make a W/Mo Runner doing droks and I was wondering what would be best armor?

coldslammer

coldslammer

Frost Gate Guardian

Join Date: Jun 2005

::::

::::::::

W/Mo

u need the following

Luietentants Helmet (crafted @ henge of denvari)
Gladiator Chest, Leggings & Gloves.
Ascalon/Knight Boots.

You have 26 energy, -2 global dmg reduction, 50% less duration of hexes casted on you

tire monkey

Ascalonian Squire

Join Date: Dec 2005

Order of the Rose Witch Claw

W/E

i use this build when i am w/r for droks runs:

sprint
dodge
charge
balanced stance
endure pain
defensive stance
troll unguent
heal sig

glads armor with ascalonian helm

major absorption
major vig
minor strength
minor tactics

strength: 9
tactics: 12
rest to wilderness survival

i've made a lot of successful runs with this builds, so w/r can do it!

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

from what i have seen and my personal opinion this is a good run strat

holy veil
smite hex
healing sig
balanced stance
charge
sprint
shields up
endure pain

Sk8tborderx

Sk8tborderx

Jungle Guide

Join Date: Nov 2005

PA

Us Are Not [leet]

W/

Why use shields up? For droks runs it is a wasted spot. You are also missing condition removal.

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

what conditions are gonne be effecting you more then the huge giants throwing rocks that knock you down?

Me NoFat

Me NoFat

Krytan Explorer

Join Date: Sep 2005

USA

Crimson Explorers Worldwide {CrEw}; Lifetime graduate of [LBS]

W/

Quote:
Originally Posted by BBoy_Manchild
what conditions are gonne be effecting you more then the huge giants throwing rocks that knock you down? bleeding and crippled....do you actually do this run?

You will never need shields up. If you have decent armor and balanced stance they will never put out enough damage to kill you. heh...sticks and stones....

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Btw, make sure u check the forge runner thread Me NoFat has uploaded the pictures now (go advertising ) really they should sticky it now :P

Sk8tborderx

Sk8tborderx

Jungle Guide

Join Date: Nov 2005

PA

Us Are Not [leet]

W/

Quote:
Originally Posted by BBoy_Manchild
what conditions are gonne be effecting you more then the huge giants throwing rocks that knock you down? You can get get bleeding, crippled, and poisoned. If you have to tank the giants then just get out of aggro range so giant stomp doesnt kd you and strafe until balanced and charge are ready.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

I can't solo run Drok's anymore, even with perfect equipment and a generic build, the deep freeze is too much.

Sk8tborderx

Sk8tborderx

Jungle Guide

Join Date: Nov 2005

PA

Us Are Not [leet]

W/

Nevin check out the forge runner thread. There is a lot of useful information there.

germy

Ascalonian Squire

Join Date: Feb 2006

ok, what skills I use is
sprint
charge
endure pain
balanced stance
healing signet
smite hex
purge conditions
mending
12 in tactics
8 in healing
rest in strength
I use a superior vigor, malinon's shield, & a +30 sword pommel, so I have 615 hp to run with =)

SoraHawk

Pre-Searing Cadet

Join Date: Nov 2005

sorry what what is a drok build and what does it specialize in? O.o

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

It's a series of skills and stats that greatly increase your chances of running solo (or with groups that stay behind) from Beacons Perch to Droknars Forge. People often pay "runners" to get them to Droknars Forge, because you can craft the highest-stat armor for each class.

Free elly

Ascalonian Squire

Join Date: Feb 2006

battling brothers

Mo/W

Quote:
Originally Posted by AncientPC
Not very difficult, I'm not really into secrets.

You have 3 running skills (Sprint, Storm Chaser, Charge). Sprint and Storm Chaser alone will keep you running at 25% faster all the time.

Use Charge + Balanced only when running from wurms and through a mob at the same time. Wurms themselves do little to no damage which you can easily out heal with +10 pip Troll Ungent or Heal Sig as long as you time it correctly. Precast Troll Ungent before running through some big mobs and you'll outtank the damage just fine. Endure Pain is there as well as a backup healing. What Is Your Attributes and your 8th skill? then after that i will just have to try it.... and keep trying till i get it...!

B-spike

Ascalonian Squire

Join Date: May 2006

The Survival of The Fittest

W/Mo

Sprint
Charge
Balanced
Endure
Holy Veil
Purge Con
Healing Breeze
Healing Signet

12 Str, 13 Tac, 8 Healing
Sup Vigor, Sup Abs, Minor
+30 Health wepon, +30Always Shield = 590 Life

Useing Fow armor (4 parts=Glad, 1 Part=Ascalon)

That is my Drok Running build

Deaths Sythe

Pre-Searing Cadet

Join Date: Jun 2006

[LoSt]

W/Me

holy viel
charge
sprint
mending
balanced stance
sprint
healing signet
endure pain
[both 15 attribute quest]
glads armor, one peice of either ascalon or knights
major tactics
9 healing
11 strength
14 tactics
ive ran this 30+ times. for guildies and friends. it works perfectly

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I posted a W/R running build about 2 weeks ago. It's on the 3rd page now I think. You should have a look.

AscalonWarrior

AscalonWarrior

Wilds Pathfinder

Join Date: Apr 2006

Kokkola, Finland

Mo/

Tactics 12 (10 +1 +1)
Strenght 12 (11 +1)
Healing 10

1.Sprint
2."Charge!"
3.Endure Pain
4.Balanced Stance
5.Healing signet
6.Healing Breeze
7.Purge Conditions
8.Holy Veil

Done it with that build.

Zaz Xax

Ascalonian Squire

Join Date: May 2006

W/Mo

This is the way i do it:

1: Healing Breeze
2: Healing Signet
3: Endure Pain
4: Sprint
5: Charge
6: Balanced Stance
7: Purge Conditions
8: Holy Veil

My attibute upset:
Healing: 8
Strength: 11
Tactic: 14

I have done this run more than 200 times, so im pretty sure i know what i am talking about

By the way, i use gladiator armor all over except my headgear wich is an Ascalon Helm.

Runes:
Sup vigor
Sup absorbation
Minor tactic
Minor strength

I run with the crimson carapace shield (+45 hp while in stance, -2 damage while in stance) + a victos axe for the health boost

MeanMartin

MeanMartin

Frost Gate Guardian

Join Date: Apr 2006

Sweden

Martyrs to the ether [ZeaL]

W/

Quote:
Originally Posted by AscalonWarrior
Tactics 12 (10 +1 +1)
Strenght 12 (11 +1)
Healing 10

1.Sprint
2."Charge!"
3.Endure Pain
4.Balanced Stance
5.Healing signet
6.Healing Breeze
7.Purge Conditions
8.Holy Veil

Done it with that build. ive seen that build before