Griffon's, Troll's and droknar run
SoiL
is it me or does it all seam 2 be ALOT harder now?
i use 2 be able 2 do the droknar run fine and now just be4 the 1st portal i die where theres more people then be4 and they do more dmg...
the griffons just seam 2 be able 2 kill me easy now... (im taking on the whole area at 1 time) Bonetti's defence doesnt seam 2 work as good any more...
same goes for the trolls...
anyone else finding them hard?
i use 2 be able 2 do the droknar run fine and now just be4 the 1st portal i die where theres more people then be4 and they do more dmg...
the griffons just seam 2 be able 2 kill me easy now... (im taking on the whole area at 1 time) Bonetti's defence doesnt seam 2 work as good any more...
same goes for the trolls...
anyone else finding them hard?
Algren Cole
no..I adjusted my build and it works fine. cookie-cutter forum builds don't work as well anymore.
jdwoody
I checked out the trolls outside droknars and the griffons at the west exit of Elonas and didn't notice much of a difference though there were alot more devourers on the griffon run. The griffons had better drops than I'm used to, got at least 5 gold max items, though none were sellable and 2 keys. The trolls had lame drops, (only got 2 tusks from the initial huge group ) but I did get a key from them too...
I was primarily farming for keys, I think it's insane to spend 600 gold for one of those shiverpeak keys!
I was primarily farming for keys, I think it's insane to spend 600 gold for one of those shiverpeak keys!
SoiL
i spent 4k on the shiverpeak keys yesturday :P
i just edited the build i use and griffons seam 2 be around the same as be4 now, will try trolls again see whats what with them. anyone done the droknar run since the new updates been out?
5 gold max items?!?! in 1 run?
i just edited the build i use and griffons seam 2 be around the same as be4 now, will try trolls again see whats what with them. anyone done the droknar run since the new updates been out?
5 gold max items?!?! in 1 run?
Racthoh
Haven't tried it yet since the change to zealot's fire (damn you Anet). But if you say the drops are better I'll have to give it a look.
SoiL
what did they change 2 zealot's fire? i dont see any difference =/
edi: just gave the trolls 2 goes and there alot harder now, they have more change of making ur skills take ages 2 regen or what ever. guess im not farming them again
edi: just gave the trolls 2 goes and there alot harder now, they have more change of making ur skills take ages 2 regen or what ever. guess im not farming them again
jdwoody
Quote:
5 gold max items?!?! in 1 run? |
I was mainly using healing breeze/prot spirit for fueling zealots, so that might be why I'm not really noticing any difference...
Algren Cole
you play a WaMo don't you.... those trolls are cake on my ranger
Oath Shot ftw =)
Oath Shot ftw =)
SoiL
the droknar u have a 98% chance 2 fail i say, its far 2 hard now! things follow u for long ammount of time u hardly have chance 2 heal and rest, theres more monsters in the path and theres now more then 1 type of thing in a group, at 1 point theres 4 different monsters, then ice things (can hex ur hp), them 1s that throw rocks (can do -54dmg) then the grawls got some that hex the shit out of u, then the hammer 1s that just take ur hp away like a drain -10+ each hit. this is all at 1 point.
so realy ur just f**ked now on the run. so i guess the droknar run is not do able now. thats me p*ssed off... i was making 30k-60k in 1-2hours which isnt 2 bad...
so realy ur just f**ked now on the run. so i guess the droknar run is not do able now. thats me p*ssed off... i was making 30k-60k in 1-2hours which isnt 2 bad...
Algren Cole
Shielding Hands + Melandrus Resiliance ftw
Seissor
Yes the drok run is harder now, but still achievable and why the hell are you using bonetti's defence!? get your skills in order dude.
1: sprint
2: balanced stance
3: charge
4: smite hex
5: purge conditions
6: mending
7: heal sig
8: blessed sig
kill all weapon skills and dump them in healing prayers if you are a Warrior/Monk if you're not a Warrior/Monk expect to be completely unable to run the forge in the fullness of time. Im seeing more and more and more arcanists pop up on the road there.
1: sprint
2: balanced stance
3: charge
4: smite hex
5: purge conditions
6: mending
7: heal sig
8: blessed sig
kill all weapon skills and dump them in healing prayers if you are a Warrior/Monk if you're not a Warrior/Monk expect to be completely unable to run the forge in the fullness of time. Im seeing more and more and more arcanists pop up on the road there.
One and Two
heh. let's help the cookie cutter build people out. not that i mind...its running. which anet approves of. supposedly... but anyway, a drok runner can be useful for my next character, so i dont object. =)
Seissor
i charge 2k pp for drok run, running anywhere else (in desert, to war camp, to yaks etc) is free, tips welcome. i dont think what im doing is detremental, but ppl can abuse my services to get drok armor to use in ascalon 10 and below arena. i cant stop them doin that.
i charge on the drok run as its time consuming and has increasing difficulty
i charge on the drok run as its time consuming and has increasing difficulty
Andy of Glacieria
Soil xD I see ur pleading for help? Well I don't think it's gotten harder at all.
Seissor
Yep I just ran droks, its harder
new things to make it hard.
-ice imps now shatter enchantment
-aviacara now shatter enchantments
-aviacara now use rust
-grawl now use poison
-increased number of arcanists
-increased number of those little ghost looking kitties..the spirit things, whatever.
-enemies now attack out of aggro range (that little bubble on your radar)
-enemies now pursue you when you are out of aggro range
-minor placement variation for all mobs allowing less resting time
With the new changes Ive been unable to run the forge, I can still run everywhere else, but the forge is definately harder. I'll need more practise to find new ways/methods of negotiating it.
new things to make it hard.
-ice imps now shatter enchantment
-aviacara now shatter enchantments
-aviacara now use rust
-grawl now use poison
-increased number of arcanists
-increased number of those little ghost looking kitties..the spirit things, whatever.
-enemies now attack out of aggro range (that little bubble on your radar)
-enemies now pursue you when you are out of aggro range
-minor placement variation for all mobs allowing less resting time
With the new changes Ive been unable to run the forge, I can still run everywhere else, but the forge is definately harder. I'll need more practise to find new ways/methods of negotiating it.
Racthoh
Quote:
Originally Posted by Seissor
-ice imps now shatter enchantment
-aviacara now shatter enchantments -aviacara now use rust -grawl now use poison |
And Soil, the change to Zealot's Fire is that skills that self-target (shouts, etc.) no longer trigger it. But, no I haven't seen any increase in enemy difficult in my farming route.
Seissor
Quote:
Originally Posted by Racthoh
Ice Golems cast Rust, Avicara Guile cast Strip Enchantment, and considering that ice imps are an elementalist enemy I highly doubt they are removing enchantments. I know the jungle trolls use skills from outside their warrior class (troll ungent naturally) but that's about it. Grawls use Chilblains and Plague Signet, hence your being poisoned.
|
I had mending on, ran past the first group of enemies exactly outside beacons perch Ice Imps and those tree dudes...and when i stopped for a rest, mending was off. 0_o something took it off me.
Edit: I just made the run successfully. I think the real thing thats making it harder is ice golems using "deep freeze" slowing me down and if i smite hex, someone else does it, its hindering me running to a safe spot where I can regen. I never recall the ice golems on drok doing this, yes the ones for war camp do it, but i always recall drok golems did rust and ice trident, that was it. I made it, but it's certainlly alot harder now, doable but harder.
Why did they change it? Runners still run low level ppl to droks, and now the average run price has risen from 2-3 k to 3-5k. All this update has done is made it harder and sent prices up.
Diestro
They may have changed it to discourage running to droks specifically. I know in an interview that was done with Anet, they said they had no problems with people being run, but had gotten alot of complaints about low levels in Ascalon and Yaks arenas already having drok's armor, and that they did have a problem with. So maybe instead of punishing the lowbies for breaking the spirit of the game, they're just trying to discourage runners from making that trip. That, of course, will never work until they make it truely impossible to run.
SoiL
i havnt tryed going down the back way of where that 2nd cave it and the 2nd worm yet since the update is that any easyer?
T1Cybernetic
I can kill things and i can practicaly go to almost everyplace in the game safely
with groups or with hench or like even alone, but my god how the hell you guys
& girls run people places like you do is beyond me, .
I tried that droknars run a hundred times if not more and i failed everytime, .
Tried the desert places and get swamped by scarabs or owned by five or more
hydras etc etc, can only say well done to you who can do it, you saved me alot
of time and effore getting to places, but i think i'll stick to the killing, .
with groups or with hench or like even alone, but my god how the hell you guys
& girls run people places like you do is beyond me, .
I tried that droknars run a hundred times if not more and i failed everytime, .
Tried the desert places and get swamped by scarabs or owned by five or more
hydras etc etc, can only say well done to you who can do it, you saved me alot
of time and effore getting to places, but i think i'll stick to the killing, .
Seissor
Quote:
Originally Posted by T1Cybernetic
I can kill things and i can practicaly go to almost everyplace in the game safely
with groups or with hench or like even alone, but my god how the hell you guys & girls run people places like you do is beyond me, . I tried that droknars run a hundred times if not more and i failed everytime, . Tried the desert places and get swamped by scarabs or owned by five or more hydras etc etc, can only say well done to you who can do it, you saved me alot of time and effore getting to places, but i think i'll stick to the killing, . |
You simply edit your build. Im guessing your war is made for fighting. Mine is too, but i can convert him to a runner. Runners deal sweet phuk all damage and have no attack skills. We are about survival and speed.
Earlier in this thread I mentioned the skills I use. Depending on how you run or plan to run you may change these skills. Normally a runner has 0 attrib points dedicated to their weapon (for running have 6 sword attrib so i can only tickle most enemies in a fight if i am tanked)
Your goal as a runner is to avoid everything, if you are tanked or surrounded you will most likely die unless your foe(s) severely suck.
EF2NYD
Pinesouls use Muddy Terrain lol
Drognan
Quote:
Originally Posted by T1Cybernetic
I can kill things and i can practicaly go to almost everyplace in the game safely
with groups or with hench or like even alone, but my god how the hell you guys & girls run people places like you do is beyond me, . I tried that droknars run a hundred times if not more and i failed everytime, . Tried the desert places and get swamped by scarabs or owned by five or more hydras etc etc, can only say well done to you who can do it, you saved me alot of time and effore getting to places, but i think i'll stick to the killing, . |
I can run peeps from Ascalon City all the way to Sanctum Cay with little or no problem. There are 2 runs in the game that I avoid like the plague....The Droknar's run and the Marhan's Grotto run. Props to you Droknar runners. If you ever start a char and wanna get them to the Ascension missions at lvl 3, look me up. But if you are looking for a Droknars/Grotto run, try somewhere else. MY IGN is Synthia Starstriker.
Seissor
WTF is wrong with the drok run? It's seriously the biggest joke in all of GW. My male warr/mo could run it easy now when i run its a 1/3 chance I make it due to always getting plague sig, and bleeding (from rangers now prolly hunters shot unless they changed it so they use melandru's arrows).
YET when a warr/mes run it they never got hit by plague sig, bleeding or anything. Whenever i run it, there seems to be more arcanists and gollems.
I also watched another runner "Bender Fry" run and fail 4 times due to absolute tonnes of arcanists and tundra giants where's there's normally nothing.
Then I observed "Princess Cain" run the forge and it felt lifeless, there were virtually no enemies for the bulk of the run 0_o seriously WTF is Anet doin with the forge, it's being abused and molested so much now it needs child services to help it out.
If the warr/mes had run my spawn get up for the forge run they'd have gotten 1/3 of the way and collapsed dead due to the sheer overwhelming use of plague sigs, and the like. I ran forge solo daily, 4/5 chance of getting there without a single death, now my success ratio has dropepd considerably, but when i spectate other forge runs they're not dealing with nearly as much as what I do when I forge run. absolutely positively WTF!!??
maybe its cuz my username for my runner is E A Games and Anet is punishing me.
YET when a warr/mes run it they never got hit by plague sig, bleeding or anything. Whenever i run it, there seems to be more arcanists and gollems.
I also watched another runner "Bender Fry" run and fail 4 times due to absolute tonnes of arcanists and tundra giants where's there's normally nothing.
Then I observed "Princess Cain" run the forge and it felt lifeless, there were virtually no enemies for the bulk of the run 0_o seriously WTF is Anet doin with the forge, it's being abused and molested so much now it needs child services to help it out.
If the warr/mes had run my spawn get up for the forge run they'd have gotten 1/3 of the way and collapsed dead due to the sheer overwhelming use of plague sigs, and the like. I ran forge solo daily, 4/5 chance of getting there without a single death, now my success ratio has dropepd considerably, but when i spectate other forge runs they're not dealing with nearly as much as what I do when I forge run. absolutely positively WTF!!??
maybe its cuz my username for my runner is E A Games and Anet is punishing me.
Leddy
Marhan's Grotto is such a short walk from Thunderhead Keep that you don't need to run. Just fight, it'll only take about 5 minutes longer.
Gomezie
Never tried it .. gonna now
Mr Jazzy
i think its just a bad run if you are not infused