Green items = economy based?

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

When I first got into Grenth's Footprint, the first thing I did was join a group that was capping the local bosses. Every boss we came across dropped a green item in some way (although we did not find many bosses at the time.) Someone actually failed to pick up a Stinger, which I waited around and grabbed after telling him about it. In my second run I got the green mesmer staff.

Conversely, I've now gone to farming the area, in a way, by bringing along two monks and a warrior, using my N/E to spam-kill enemies while using fast-casting corpse skills to eliminate minions from the Gnashers. (4/8 still isn't really farming perse, although the area is easy enough that just having the two henches is enough to guarantee you won't die, unless you're not careful.) Sometimes I will bring one or two other people, sometimes all henches. But, in all of the subsequent attempts after my first three or four, I have yet to see another green weapon.

I was considering that, possibly, green items are dwindling from certain bosses as their numbers in the game increases. I don't put much credit to this idea but it does warrant my curiosity. I'd hate to believe that the henchmen are consuming all of these drops, even when there's only one or two of them. I could understand if rare drops are limited in the game by the number of them in circulation, capping at a minimum percentage (which would manually make them rare after a certain amount of time.)

NekoZ

Krytan Explorer

Join Date: Aug 2005

Long Island

So Goth We Crap [Bats]

What's a "Stinger"?

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

The green bow. It uses the ivory bow graphic.

NekoZ

Krytan Explorer

Join Date: Aug 2005

Long Island

So Goth We Crap [Bats]

Ah alright. Wasn't sure if it was a new item of some sort or, like it is, the name of a boss weapon.

Weazzol

Weazzol

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Plague
I could understand if rare drops are limited in the game by the number of them in circulation, capping at a minimum percentage (which would manually make them rare after a certain amount of time.) I sure hope that is NOT true...Because then it doesn't fix the problem of power gamers taking away things that belong to the casual gamers. It would take away what they are trying to do and give everyone a chance to have some cool stuff.