Does Deep Wound from Phantom Pain benefit from equipped Cruel mod?

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

If you have a Cruel modded axe which lengthens deep wound duration - will that affect ones you inflict using Phantom Pain? One would think not, but you never know.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

I'd wondered myself whether those item mods affect spell-based conditions myself.

I'd also come up with a simple test for it I have yet to try.

Virulence at 9 death = 10 seconds of Disease, Poison, and Weakness.
The mods extend duration by 33%, if GWonline.net is accurate.

That provides 2 checks in one.

Let's say you tried the Heavy mod.

If it works, you're looking for 10 seconds disease, 10 seconds poison, and 13 seconds weakness. Not only can you time the effect manually, you can also stare at the enemy's life bar. Assuming you have nobody else inflicting conditions on your target, you'd see the condition arrow still on the target, but the life bar would return to being red from greenish (Poison and Disease visual effect).

Same goes for Poisoner's. You'd see the weakness visual effect vanish, the white circular smoke around them, but their health bar would still be tinged green, and the degeneration rate would slow down to half speed. (Disease would end.)

And if it does not happen, then the answer becomes clear.

βlitzkrieg

βlitzkrieg

Lion's Arch Merchant

Join Date: Mar 2005

New Zealand

The Obsidian Kings

Me/N

No, the length is only lengthened when the axe causes the deepwound, not a hex.