Collision Detection

Vyrticl

Pre-Searing Cadet

Join Date: Apr 2005

This is my first post and wasn't quite sure where to post this so I posted it in the suggetions forum. I did a search as well and didn't bring up much on this issue so here it is.

I don't have a whole lot of major gripes about the game, it's killer. The only major problem I have with it is the collision detection. I can understand them putting in invisible walls to stop you from getting to places you're not supposed to, but when you have to walk 5 feet away from a tree, bush, npc, whatever just to get around it, that's dumb. They need to make some of the collision boxes smaller so to fit the object, not to fit the object and the surronding area around it as well. Am I the only one who fills this way?