
New Guild Members should pay to join as well
1 pages • Page 1
I guess that doing one's homework before one joins a guild would be a good idea. It is NEVER smart to just join in a half-baked manner anyhow. Play with them for awhile. See what they're all about. Join PvP matches with them as a guest. THEN join up if they measure up to expectations. If not? Meh.
All the info on guilds (what it is, joining, leaving, etc) can be found online at www.guildwars.com so even "Noobs" have a source for all their questions.
So back to the issue, the problem before was people joining and leaving without ever saying a word. The problem still exists it's just now the guild leaders and/or officers have to pay to let them in and bite the bullet if they suddenly leave for whatever reason!
Going with the idea that members leaving should have to pay to leave... there could be a simple notice that pops up stating that you have to pay x-amount to if you ever wish to leave before you "officially" swear yourself into the guild.
Hey, we all get cheated and make mistakes sometimes. Back when the game came out I didn't know that you couldn't re-customize weapons that someone else already customized... fortunantly I only lost about 150g.
So back to the issue, the problem before was people joining and leaving without ever saying a word. The problem still exists it's just now the guild leaders and/or officers have to pay to let them in and bite the bullet if they suddenly leave for whatever reason!
Going with the idea that members leaving should have to pay to leave... there could be a simple notice that pops up stating that you have to pay x-amount to if you ever wish to leave before you "officially" swear yourself into the guild.
Hey, we all get cheated and make mistakes sometimes. Back when the game came out I didn't know that you couldn't re-customize weapons that someone else already customized... fortunantly I only lost about 150g.
K
Fees
it should be 25 to invite some 1 and they have to pay 75 to join.
- 25 for the message service, stationary supplies etc
- the initiate pays 75 for the cape, supplies, guild maintenance,
floors must be swept, retainers paid.
- free ale for new members?
Leaving
should be a bounty list @ the hall with the leavers name on it.
leaving fee: 15
it should be 25 to invite some 1 and they have to pay 75 to join.
- 25 for the message service, stationary supplies etc
- the initiate pays 75 for the cape, supplies, guild maintenance,
floors must be swept, retainers paid.
- free ale for new members?
Leaving
should be a bounty list @ the hall with the leavers name on it.
leaving fee: 15
G
if it's mainly about raping the guild here..
how bout link it to battles lost.
new member gets in..
participates in 10 guild battles which were all lost, 10x500 gold to leave 5000 to leave.
what if he's just bad and you want to kick him ? free ? ^_^ =P
this is more meant as a joke than serious..
how bout link it to battles lost.
new member gets in..
participates in 10 guild battles which were all lost, 10x500 gold to leave 5000 to leave.
what if he's just bad and you want to kick him ? free ? ^_^ =P
this is more meant as a joke than serious..
S
Great solution against leavers: don't invite everyone.
If you spam invites, you will get mostly people you don't really want in your guild.
I don't want to pay for leaving a guild because I'm fed up with the leader or the members or the guild didn't hold what they promised. Why should I pay for that?
You need to start thinking of the other direction. You only see it as a guild leader - but try to see the reasons why someone leaves a guild.
If you spam invites, you will get mostly people you don't really want in your guild.
I don't want to pay for leaving a guild because I'm fed up with the leader or the members or the guild didn't hold what they promised. Why should I pay for that?
You need to start thinking of the other direction. You only see it as a guild leader - but try to see the reasons why someone leaves a guild.
I think the guest function could be great feature if it didn't cost the same amount to invite a guest as it does for a member. Maybe there could be a new member trial period. For example: you still would pay the 100g invite, but if they leave say within 24-48 hours you get your 100g back.
Gerbill: I think the guild battle lost idea is...more geared towards PvP'ers. Our guild for example is kind of into PvP but more geared into PvE.
Schorny: Thinking in the other direction...In my experience of leading a guild, some have joined and left for the following reasons: Didn't have a hall at the time, guild rank wasn't good enough for them, didn't like the redesigned capes, went onto a diffrent game, left to join a friends guild, complained that there wasn't enough members on when they were on. Others simply left without saying a word, so I don't know why they left.
Gerbill: I think the guild battle lost idea is...more geared towards PvP'ers. Our guild for example is kind of into PvP but more geared into PvE.
Schorny: Thinking in the other direction...In my experience of leading a guild, some have joined and left for the following reasons: Didn't have a hall at the time, guild rank wasn't good enough for them, didn't like the redesigned capes, went onto a diffrent game, left to join a friends guild, complained that there wasn't enough members on when they were on. Others simply left without saying a word, so I don't know why they left.
G
Quote:
|
Originally Posted by johnnylange
Gerbill: I think the guild battle lost idea is...more geared towards PvP'ers. Our guild for example is kind of into PvP but more geared into PvE.
|
by just being an ass ? =P

It would certainly stop a few people from coming in, raping the guild supplies and ditching to rinse and repeat.