Has anyone else noticed that foes in grenth's footprint seem to heal themselves without using skills? Keep a foe targetted and you will see him get a nice influx of health without any enemy monks nearby and without a skill being displayed under his health bar.
I first noticed this with when there was just one enemy axe wielder left from a group. I though that there must have been an emeny monk nearby - but no. I thought that a ranger may have put down a healing spring just before he died but he kept getting bursts of HP for a considerable time. I knew it wasnt from healing signet because I could see him use this. Its not just limited to the axe wielders either.
Am I overlooking something? Have you seen the same? Any help resolving this would be greatly appreciated.
Mysterious healing
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Quote:
Originally Posted by Almighty Zi
Am I overlooking something? Have you seen the same? Any help resolving this would be greatly appreciated.
The solution - spike them hard and stay one them. Even they're hexed with Conjure Phantasm with a sliver of health don't turn your back until they're dead.
It is that god-damn priest. I just did a run with henchies and it didnt happen without Alkar. I then added him to my party and I saw him healing the enemies!
I pulled a group with the warrior boss and left the boss until last. I had alkar and the boss on my screen at the same time and I could see the boss gain HP whenever alkar used his healing animation. I kept switching between the two and I could see Alkar using orison and heal other but no-one in the party was gaining the benefit. He was definately healing the boss.
I'm not sure whether this is intentional but I'm glad at least I now know how the enemies are getting healed.
I pulled a group with the warrior boss and left the boss until last. I had alkar and the boss on my screen at the same time and I could see the boss gain HP whenever alkar used his healing animation. I kept switching between the two and I could see Alkar using orison and heal other but no-one in the party was gaining the benefit. He was definately healing the boss.
I'm not sure whether this is intentional but I'm glad at least I now know how the enemies are getting healed.
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High Priest Alkar and all of the other 'friendly' mobs will heal both allies and enemies that are nearby. You'll see collectors and quest givers in the Furnace doing the same thing. It's mighty annoying when you're trying to kill a Monk boss, and a nearby collector runs up and starts slapping buffs on him.
Peace,
-CxE
Peace,
-CxE
Ahhhhhhh this drove me crazy. I took a hench party, and in a certain battle (a battle where we had to run), only me (a monk), Little Thom and Devona survived, and there was one Stone Summit Carver. Slowly I realised that he wasn't dying. I thought that was weird, because usually the two hench warriors do decent damage, and he had no form of healing. Then I saw that his health kept jumping up despite no healing signet being used.
So I looked around for another enemy (a healer perhaps), but there was none, only him. Then I saw naughty High Priest Alkar, casting Orison of Healing on the Stone Summit again and again! And he didn't bother to heal me or the henches! Grrr, I'm not taking him to Sorrow's Furnace if he heals the enemies lol.
So I looked around for another enemy (a healer perhaps), but there was none, only him. Then I saw naughty High Priest Alkar, casting Orison of Healing on the Stone Summit again and again! And he didn't bother to heal me or the henches! Grrr, I'm not taking him to Sorrow's Furnace if he heals the enemies lol.

They all do it. Ever single frigging NPC in there. Theres 1 that gives you the quest to kill a few bosses (been a long time since i did anything in SF to remember) that just stands there healing and casting Mark of Protection on things that are nearly dead!
The only place NPCs are actually helpful is in FoW where 1 of the Eternals at Kromrils area randomly casts Heal Other on you n stuff (before the Skeletons decide they hate him and go for him...).
The only place NPCs are actually helpful is in FoW where 1 of the Eternals at Kromrils area randomly casts Heal Other on you n stuff (before the Skeletons decide they hate him and go for him...).
s

, I've got your answer. They either use Defy Pain [E] or Endure Pain... becuase I generally see atleast 1 health spike. They might be using both of them. Btw, those are warrior skills that increase health max by give or take 100-300 for X amount of time