Do % mods stack?

Daegul Mistweaver

Krytan Explorer

Join Date: Aug 2005

The Incredible Edible Bookah [YUM]

W/N

With all the new green items upping the availablity of perfect mods; has anyone done research into how these stack, if at all?

For example, there's a necro wand with +10% casting speed, and also an off-hand necro 10% casting speed, plus there's the blood boots. These all stack or is it just highest mod takes precidence?

Thanks in advance.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

I don't think they stack exactly. Lets say each item gives you a 10% chance of increased recharge speed.

1-10 you recharge faster, 11-100 you get normal speed

roll 1-100, get 77, normal speed
roll 1-100, get 8, faster speed
roll 1-100 get 45, current modified speed remains, does not increase.

I don't think they add them all together and then check the chance, I htink they check it once for each occurance.

Mark of Rodgort

Krytan Explorer

Join Date: Aug 2005

E/Me

I always believed they stacked because most people say they do.

If they dont, I think this is how they would calculate it:

10% Faster Cast Speed on Weapon
10% Faster Cast speed on Offhand


roll 1-100 [for weapon]: 90 times out of 100, you wont fast cast.

if you dont fast cast then:

roll 1-90 [for offhand]: 1-81 times out of 90, you wont fast cast.


So basically, you have 19 % fast cast, not 20% (10+10%).



now lets say you have 20% recharge on fire with wand and 20% recharge on fire with artifact.


roll 1-100 [for wand] - 1-80 times you wont recharge faster

if you dont recharge faster, then

roll 1-80 [for artifact] - 1-64 times you wont recharge faster.


so basically, you have 36% chance to recharge faster, not 40% (20% + 20%)



am i making sense?


so basically, foryour example its 10% of 10% chance. not 10% chance + 10% chance.

.10(.10 x 100) not (.10x100) + (.10x100)

and for my example its 20% of the 20% chance, not 20% + 20% chance.
.20(.20 x 100) not (.20 x 100) + (.20 x 100)



.... i dont think im making sense.

Daegul Mistweaver

Krytan Explorer

Join Date: Aug 2005

The Incredible Edible Bookah [YUM]

W/N

With the abundance of Mogriff's items, any testing been done on this?

Funki

Funki

Frost Gate Guardian

Join Date: Sep 2005

Amsterdam, Netherlands

i'd love to know this too........ currently have a green offhand and wand on my trapping ranger, to increase recharge...... but if it doesnt matter i'd better switch to some more useful bonus

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

the searchbutton is your friend. i must have answered this question a few times now...

they stack accordingly: (taking two 20% fast recharge items as example)
first item:
80% normal
20% fast recharge

then second item is applied:
80% *20% = 16% fast recharge
80% * 80% = 64% normal
20% *20% = 4% cumulative recharge (superfast. and yes, it exists)
20% * 80% = 16% fast recharge

so in the end you have:
32% fast recharge
4% super recharge
64% normal recharge


kind regards,
Makkert

Daegul Mistweaver

Krytan Explorer

Join Date: Aug 2005

The Incredible Edible Bookah [YUM]

W/N

Yes, the search button is friendly, but not completely literate. I actually did use search a few times before posting the original.

Good info though; test this yourself or is there an outside source?