With all the new green items upping the availablity of perfect mods; has anyone done research into how these stack, if at all?
For example, there's a necro wand with +10% casting speed, and also an off-hand necro 10% casting speed, plus there's the blood boots. These all stack or is it just highest mod takes precidence?
Thanks in advance.
Do % mods stack?
Daegul Mistweaver
dargon
I don't think they stack exactly. Lets say each item gives you a 10% chance of increased recharge speed.
1-10 you recharge faster, 11-100 you get normal speed
roll 1-100, get 77, normal speed
roll 1-100, get 8, faster speed
roll 1-100 get 45, current modified speed remains, does not increase.
I don't think they add them all together and then check the chance, I htink they check it once for each occurance.
1-10 you recharge faster, 11-100 you get normal speed
roll 1-100, get 77, normal speed
roll 1-100, get 8, faster speed
roll 1-100 get 45, current modified speed remains, does not increase.
I don't think they add them all together and then check the chance, I htink they check it once for each occurance.
Mark of Rodgort
I always believed they stacked because most people say they do.
If they dont, I think this is how they would calculate it:
10% Faster Cast Speed on Weapon
10% Faster Cast speed on Offhand
roll 1-100 [for weapon]: 90 times out of 100, you wont fast cast.
if you dont fast cast then:
roll 1-90 [for offhand]: 1-81 times out of 90, you wont fast cast.
So basically, you have 19 % fast cast, not 20% (10+10%).
now lets say you have 20% recharge on fire with wand and 20% recharge on fire with artifact.
roll 1-100 [for wand] - 1-80 times you wont recharge faster
if you dont recharge faster, then
roll 1-80 [for artifact] - 1-64 times you wont recharge faster.
so basically, you have 36% chance to recharge faster, not 40% (20% + 20%)
am i making sense?
so basically, foryour example its 10% of 10% chance. not 10% chance + 10% chance.
.10(.10 x 100) not (.10x100) + (.10x100)
and for my example its 20% of the 20% chance, not 20% + 20% chance.
.20(.20 x 100) not (.20 x 100) + (.20 x 100)
.... i dont think im making sense.
If they dont, I think this is how they would calculate it:
10% Faster Cast Speed on Weapon
10% Faster Cast speed on Offhand
roll 1-100 [for weapon]: 90 times out of 100, you wont fast cast.
if you dont fast cast then:
roll 1-90 [for offhand]: 1-81 times out of 90, you wont fast cast.
So basically, you have 19 % fast cast, not 20% (10+10%).
now lets say you have 20% recharge on fire with wand and 20% recharge on fire with artifact.
roll 1-100 [for wand] - 1-80 times you wont recharge faster
if you dont recharge faster, then
roll 1-80 [for artifact] - 1-64 times you wont recharge faster.
so basically, you have 36% chance to recharge faster, not 40% (20% + 20%)
am i making sense?
so basically, foryour example its 10% of 10% chance. not 10% chance + 10% chance.
.10(.10 x 100) not (.10x100) + (.10x100)
and for my example its 20% of the 20% chance, not 20% + 20% chance.
.20(.20 x 100) not (.20 x 100) + (.20 x 100)
.... i dont think im making sense.
Daegul Mistweaver
With the abundance of Mogriff's items, any testing been done on this?
Funki
i'd love to know this too........ currently have a green offhand and wand on my trapping ranger, to increase recharge...... but if it doesnt matter i'd better switch to some more useful bonus
Makkert
the searchbutton is your friend. i must have answered this question a few times now...
they stack accordingly: (taking two 20% fast recharge items as example)
first item:
80% normal
20% fast recharge
then second item is applied:
80% *20% = 16% fast recharge
80% * 80% = 64% normal
20% *20% = 4% cumulative recharge (superfast. and yes, it exists)
20% * 80% = 16% fast recharge
so in the end you have:
32% fast recharge
4% super recharge
64% normal recharge
kind regards,
Makkert
they stack accordingly: (taking two 20% fast recharge items as example)
first item:
80% normal
20% fast recharge
then second item is applied:
80% *20% = 16% fast recharge
80% * 80% = 64% normal
20% *20% = 4% cumulative recharge (superfast. and yes, it exists)
20% * 80% = 16% fast recharge
so in the end you have:
32% fast recharge
4% super recharge
64% normal recharge
kind regards,
Makkert
Daegul Mistweaver
Yes, the search button is friendly, but not completely literate. I actually did use search a few times before posting the original.
Good info though; test this yourself or is there an outside source?
Good info though; test this yourself or is there an outside source?