Petition to Unlock Vanities(FoW/15k/dyes) for PvP
-malachi-
THIS IS A PETITION PLEASE DO NOT DISSCUSS ANY IDEAS EXPRESSED HEREIN, EITHER SIGN IT OR LEAVE IT Seriously though, there are several posts talking about this already go discuss/disagree/complain there (whichever catches your fancy)
Now that thats out of the way...
__________________________________________________ __________
-All 1.5k armor available in Droknars Forge should be available in the creation of every pvp character.
-Make 15k/FoW armors unlock once you purchase them on a pve character. Also allow for unlocking of 15k/FoW with faction.
-Make black and silver dyes available for pvp characters through faction purchase (one time purchase). Also allow for some form of dye mixing on pvp characters.
-Allow different looks for axes/swords/etc. to be unlocked with faction. PvP characters should be able to use a fellblade too, I mean at max damage the sword is only for looks anyway.
__________________________________________________ ___________
-To do most of these the faction limit needs to be raised or lifted, 10k faction max just would not work well...unless they allowed for downpayments or something, although that seems to me more work then raising the limit.
Suggested prices in Faction (finals up to Anet if they choose to do this)
-15k faction for 15k armor piece
-30k faction for FoW armor piece
-8k faction for black dye
-1k faction for silver dye
-1k faction for any weapon look
__________________________________________________ ___________
finally, this is only for looks, so I fail to see how it could upset gameplay/balance...15k and FoW armor are still expensive enough that most people will not buy them for a character they are not great at (so you still know they are good, if you are shallow enough to judge by armor...)
Once again, if you wish to discuss this go dig up my earlier post about this that got lost to the "OMG they killed my ranger team hoh Ubar Build" weekend...And great work Anet, love what you've done so far.
Now that thats out of the way...
__________________________________________________ __________
-All 1.5k armor available in Droknars Forge should be available in the creation of every pvp character.
-Make 15k/FoW armors unlock once you purchase them on a pve character. Also allow for unlocking of 15k/FoW with faction.
-Make black and silver dyes available for pvp characters through faction purchase (one time purchase). Also allow for some form of dye mixing on pvp characters.
-Allow different looks for axes/swords/etc. to be unlocked with faction. PvP characters should be able to use a fellblade too, I mean at max damage the sword is only for looks anyway.
__________________________________________________ ___________
-To do most of these the faction limit needs to be raised or lifted, 10k faction max just would not work well...unless they allowed for downpayments or something, although that seems to me more work then raising the limit.
Suggested prices in Faction (finals up to Anet if they choose to do this)
-15k faction for 15k armor piece
-30k faction for FoW armor piece
-8k faction for black dye
-1k faction for silver dye
-1k faction for any weapon look
__________________________________________________ ___________
finally, this is only for looks, so I fail to see how it could upset gameplay/balance...15k and FoW armor are still expensive enough that most people will not buy them for a character they are not great at (so you still know they are good, if you are shallow enough to judge by armor...)
Once again, if you wish to discuss this go dig up my earlier post about this that got lost to the "OMG they killed my ranger team hoh Ubar Build" weekend...And great work Anet, love what you've done so far.
Ex Animo
/no
( i hate the eletists that only play pvp ! )
( i hate the eletists that only play pvp ! )
Lews
/no
I play pvp, but if you want this to happen, write the code yourself.
I play pvp, but if you want this to happen, write the code yourself.
Botox Bandit
These are really great ideas...would give players who have unlocked everything something to work towards until new skills/classes are created. Oh, and the 2 people who posted above me are pretty cleary morons.
panfist
/signed
I thought about this the other day, and thought it would be kind of cool. It's nothing urgent tho. Perhaps one day it will happen, perhaps not, but I have a feeling that this is inevitable.
To Ex Animo, I hate elitists that hate others (I know that's fallacious, but you know what I mean). I play about 80% pvp but just because I choose to play the game that way doesn't make me elitist or not. I don't come over to your house and tell you whether nor not how you play the game is good or bad, so live and let live, man.
To Lews, sure the coding won't be negligible, but I do have lots of programming experience, and I would wager that this task would take a day's work or less for a programmer that's familiar with the source of GW. I imagine there's a list of items that you can unlock, which are somehow sorted into categories the way you see them at the priest. You'd have to add a new category, point it to the lists of vanity armor, and you're halfway done. Then, update 1 screen the pvp char creation interface to include more options for armor. If this task would take more than a day's work, then the source for GW sucks and ANet or NCSoft or whoever has other problems on their hand...but I doubt their source is that bad. You'd have to make the mistakes of a stoned freshman compsci student to make something this small hard to change.
I thought about this the other day, and thought it would be kind of cool. It's nothing urgent tho. Perhaps one day it will happen, perhaps not, but I have a feeling that this is inevitable.
To Ex Animo, I hate elitists that hate others (I know that's fallacious, but you know what I mean). I play about 80% pvp but just because I choose to play the game that way doesn't make me elitist or not. I don't come over to your house and tell you whether nor not how you play the game is good or bad, so live and let live, man.
To Lews, sure the coding won't be negligible, but I do have lots of programming experience, and I would wager that this task would take a day's work or less for a programmer that's familiar with the source of GW. I imagine there's a list of items that you can unlock, which are somehow sorted into categories the way you see them at the priest. You'd have to add a new category, point it to the lists of vanity armor, and you're halfway done. Then, update 1 screen the pvp char creation interface to include more options for armor. If this task would take more than a day's work, then the source for GW sucks and ANet or NCSoft or whoever has other problems on their hand...but I doubt their source is that bad. You'd have to make the mistakes of a stoned freshman compsci student to make something this small hard to change.
Flame
Quote:
Originally Posted by Botox Bandit
These are really great ideas...would give players who have unlocked everything something to work towards until new skills/classes are created. Oh, and the 2 people who posted above me are pretty cleary morons.
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This is not a good idea, in my opinion. Faction is designed to give you what you need, while vanity armor is designed to show your skill in PvE. In addition, instead of "unlocking dyes", you can just buy them in PvE and transfer them over...
aron searle
/signed
Wow, what a constructive post
Troll
What skill, farming skill?
probably using a build you didnt even create, yea that show skill.....
Getting faction takes more skill than that, so i think it makes sense to unlock the vanity armours in this manner.
So why not make it an option for PVP's. What your suggesting is making a PVE charachter JUST so i can mix the colour dye i want, thats a bad idea.
I am 90% a PVE player, but i dont see why most PVE's cant see things from PVP's point of view.
Its not YOUR game, let people play just PVP if they want, they dont LIKE the PVE side so leave them to it.
Quote:
I play pvp, but if you want this to happen, write the code yourself. |
Quote:
( i hate the eletists that only play pvp ! ) |
Quote:
show your skill in PvE |
probably using a build you didnt even create, yea that show skill.....
Getting faction takes more skill than that, so i think it makes sense to unlock the vanity armours in this manner.
Quote:
you can just buy them in PvE and transfer them over... |
I am 90% a PVE player, but i dont see why most PVE's cant see things from PVP's point of view.
Its not YOUR game, let people play just PVP if they want, they dont LIKE the PVE side so leave them to it.
Navaros
/signed
Slade xTekno
/no
ANet has handed almost everything to PvP. Please leave the few things PvE has left for itself alone.
ANet has handed almost everything to PvP. Please leave the few things PvE has left for itself alone.
crimsonfilms
/no
15K and Fissure armor should stay in PvE.
15K and Fissure armor should stay in PvE.
Ryuujinblade
/no
I agree with Slade on this issue. Us PvE'rs need our unique quirks, kind of like something to entice you to play the PvE side. PvP'rs have gotten the permenant weekend super fun happy time or whatever it is (i dont play PvP at all, I find the leveling aspect of the game more addicting, ill leave PvP to counter-strike)
I agree with Slade on this issue. Us PvE'rs need our unique quirks, kind of like something to entice you to play the PvE side. PvP'rs have gotten the permenant weekend super fun happy time or whatever it is (i dont play PvP at all, I find the leveling aspect of the game more addicting, ill leave PvP to counter-strike)
Catalin Dracul
/no
PVP doesnt = farming...
Quote:
Originally Posted by aron searle
What skill, farming skill?
|
-malachi-
hmmm...thought I put something up at the top in bold, not sure though...oh, wait, there it is
THIS IS A PETITION PLEASE DO NOT DISSCUSS ANY IDEAS EXPRESSED HEREIN, EITHER SIGN IT OR LEAVE IT
honestly I didn't think that was to complicated...I don't want your explanations, a simple yes or no works perfect, and besides some of your replies give me little hope for this community.
THIS IS A PETITION PLEASE DO NOT DISSCUSS ANY IDEAS EXPRESSED HEREIN, EITHER SIGN IT OR LEAVE IT
honestly I didn't think that was to complicated...I don't want your explanations, a simple yes or no works perfect, and besides some of your replies give me little hope for this community.
Fantus
/no
People who play much PvP get PvP emotes
People who play much PvE get nice looking armor
Let each group of people keep their own means to "show off"
People who play much PvP get PvP emotes
People who play much PvE get nice looking armor
Let each group of people keep their own means to "show off"
Calnaion Blackhawk
/signed, but not for fissure armour
Slade xTekno
Quote:
Originally Posted by -malachi-
hmmm...thought I put something up at the top in bold, not sure though...oh, wait, there it is
THIS IS A PETITION PLEASE DO NOT DISSCUSS ANY IDEAS EXPRESSED HEREIN, EITHER SIGN IT OR LEAVE IT honestly I didn't think that was to complicated...I don't want your explanations, a simple yes or no works perfect, and besides some of your replies give me little hope for this community. |
And, no thanks. A one-word response could not justify my post, just as the bold in yours couldn't.
Witchblade
/half signed
i d say ... ALL sets available to pvp VS high price except special fow sets
But ectos, rares and stuff available (at high cost) VS BP d be great
/signed for BP for PvE stuff
i d say ... ALL sets available to pvp VS high price except special fow sets
But ectos, rares and stuff available (at high cost) VS BP d be great
/signed for BP for PvE stuff
Botox Bandit
Quote:
Originally Posted by Flame
I link your line of thinking, it's a shame, you know, it makes no sense. I'm glad you supporter your assertation that they were morons with such great facts.
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Sir Santiago
/no
And by the way, topic creator: You cannot post a message less than 5 words. Therefore, you cannot post a simple /yes or /no.
PvE should have some thing remain PvE-only. Having Vanities stay in PvE gives the PvE people something to show off; PvP people can show off with their high rank, fame, etc.
And by the way, topic creator: You cannot post a message less than 5 words. Therefore, you cannot post a simple /yes or /no.
PvE should have some thing remain PvE-only. Having Vanities stay in PvE gives the PvE people something to show off; PvP people can show off with their high rank, fame, etc.
zehly
/no
PvP gets instant max damage weapons and perfect mods on items, whereas we, in PvE are left with... farming them, a time consuming thing akin only to waiting to get into a Tombs group. If you spend that much time customizing your character for PvE, you deserve certain asthetic enhancements.
PvP gets instant max damage weapons and perfect mods on items, whereas we, in PvE are left with... farming them, a time consuming thing akin only to waiting to get into a Tombs group. If you spend that much time customizing your character for PvE, you deserve certain asthetic enhancements.
carnivore
/yes
let the 15ks and fissure be unlocked thru purchase in pvp or thru faction
dyes should be a multi purchase, one dye for each piece you want to dye
the faction req is to low for the fissure tho, it costs alot more than 30k worth of faction. you can get 30k alot faster than it takes to get 1.6million, imo
im for this because i have a ranger with 15ks druids, and i really like to play rangers, but the fact of the matter is leveling a ranger is crap, and then paying for skills and skill caps just makes it less apealing. so builds that i'd like to do but dont have the skills for, i make a pvp ranger and unlock the skills using faction. however i dont get to get my druids set, so i opt for lower energy =P but yea anyway i'd like it to be unlockable thru pve purchase or faction
let the 15ks and fissure be unlocked thru purchase in pvp or thru faction
dyes should be a multi purchase, one dye for each piece you want to dye
the faction req is to low for the fissure tho, it costs alot more than 30k worth of faction. you can get 30k alot faster than it takes to get 1.6million, imo
im for this because i have a ranger with 15ks druids, and i really like to play rangers, but the fact of the matter is leveling a ranger is crap, and then paying for skills and skill caps just makes it less apealing. so builds that i'd like to do but dont have the skills for, i make a pvp ranger and unlock the skills using faction. however i dont get to get my druids set, so i opt for lower energy =P but yea anyway i'd like it to be unlockable thru pve purchase or faction
poofighter
I do wanna see skins being unlockable but not thro faction
I think that let's say you buy a 15k/fow armor piece for let's say, necro, only than you will be able to unlock that piece to pvp BUT to all types of armor for that class(for a nice 2k faction per piece maybe)
example: I buy an elementalist 15k geo chest piece, than I have an option to buy 15k geo,aero,hydro and pyro chest pieces thro paying 2k faction for each one.
for weapons I dunno, but if I do get a crystaline sword drop, I want to be able to play it as a pvp skin-I EARNED IT, but everybody will get a plain fellblade or chaos axe sometimes, and that's not enough in my opinion to earn it as a skin
no objection on dye unlocking thro faction
my take
I think that let's say you buy a 15k/fow armor piece for let's say, necro, only than you will be able to unlock that piece to pvp BUT to all types of armor for that class(for a nice 2k faction per piece maybe)
example: I buy an elementalist 15k geo chest piece, than I have an option to buy 15k geo,aero,hydro and pyro chest pieces thro paying 2k faction for each one.
for weapons I dunno, but if I do get a crystaline sword drop, I want to be able to play it as a pvp skin-I EARNED IT, but everybody will get a plain fellblade or chaos axe sometimes, and that's not enough in my opinion to earn it as a skin
no objection on dye unlocking thro faction
my take
Slade xTekno
I got this idea off poofighter's post:
If we purchase a vanity armor, we unlock it in PvP. However, only the piece[s] you purchase is[are] unlocked, and only for the profession you unlocked it for.
EDIT: Being able to get dye through faction would disturb the economy. Plus, it would break the mold that nothing you can get with faction can translate into gold.
If we purchase a vanity armor, we unlock it in PvP. However, only the piece[s] you purchase is[are] unlocked, and only for the profession you unlocked it for.
EDIT: Being able to get dye through faction would disturb the economy. Plus, it would break the mold that nothing you can get with faction can translate into gold.
mqstout
No.
At least not until we PVE players are no longer dependent on PVP to have 'favor' to do all of our quests.
At least not until we PVE players are no longer dependent on PVP to have 'favor' to do all of our quests.
-malachi-
well since you guys refuse to search here is the link http://www.guildwarsguru.com/forum/s...ad.php?t=51778
but it doesn't much matter now soooo....
to Slade I really don't care that people don't like my idea, different views keep the world going, but what I don't get is that the best way to get rid of this idea is to ignore it if you don't like it, not by bumping it up constantly with no's.
to Sir Santiago, sorry I did not know the 5 word rule, perhaps I should have made a format like the rp district petition.
Once again to Slade's other post...I believe I mentioned unlocking 15k/FoW through pve purchase too...that way there is no regret to delete a character that you payed for the armor..its always available in pvp if you want to go back that way...
On to the topic of ruining the dye economy
1.) it is impossible to ruin, as it is pretty much fixed now.
2.) what I suggested was to make it a one time unlock, you buy it with faction and then it appears on the character customization page alongside the other dyes when making your pvp character.
..and now to the rest of you..I love the way this community gets great joy out of trying to stomp on something that wouldn't really affect them. All you pve only people, what does it matter if pvp characters can have fancy armor too? PvP characters can't even go into anytowns, therefore you never see them, therefore you still stay special as the person with fancy armor in any town/mission/outpost/etc. Lastly the faction prices are high enough that very few would waste time and faction on them, because a true pvp person would just buy skills,runes, and weapon upgrades with faction... this would really only be something for those who have everything unlocked already, and those seem somewhat few and far between. Also please come up with lies if you are going to continue to use such absurd and appalling reasons as
To try to cause an end to something that doesn't even affect you for reasons such as "i hate you eletists[sic]" gives me great concern as to the longevity of this community.
This is a PvP game, don't forget that.
but it doesn't much matter now soooo....
to Slade I really don't care that people don't like my idea, different views keep the world going, but what I don't get is that the best way to get rid of this idea is to ignore it if you don't like it, not by bumping it up constantly with no's.
to Sir Santiago, sorry I did not know the 5 word rule, perhaps I should have made a format like the rp district petition.
Once again to Slade's other post...I believe I mentioned unlocking 15k/FoW through pve purchase too...that way there is no regret to delete a character that you payed for the armor..its always available in pvp if you want to go back that way...
On to the topic of ruining the dye economy
1.) it is impossible to ruin, as it is pretty much fixed now.
2.) what I suggested was to make it a one time unlock, you buy it with faction and then it appears on the character customization page alongside the other dyes when making your pvp character.
..and now to the rest of you..I love the way this community gets great joy out of trying to stomp on something that wouldn't really affect them. All you pve only people, what does it matter if pvp characters can have fancy armor too? PvP characters can't even go into anytowns, therefore you never see them, therefore you still stay special as the person with fancy armor in any town/mission/outpost/etc. Lastly the faction prices are high enough that very few would waste time and faction on them, because a true pvp person would just buy skills,runes, and weapon upgrades with faction... this would really only be something for those who have everything unlocked already, and those seem somewhat few and far between. Also please come up with lies if you are going to continue to use such absurd and appalling reasons as
PHP Code:
( i hate the eletists that only play pvp ! )
This is a PvP game, don't forget that.
Rhunex
/no
Why? Because vanity armor is for the PvE players. If you want vanity armor, you're going to play PvE, and you're going to like it. It requires farming for gold...if you don't like it then too bad so sad. PvE people have worked hard to get whatever 15k armor they've purchased, even more so for the proud owners of FoW armor. And PvP? You could fight for 2 days in the COMPETITION arenas and unlock vanity armors(seeing as faction caps out at 10k) so why is it fair that you hardly put work into something like vanity armor, which is suppose to be hard to get, but PvE players have to spend perhaps weeks getting enough gold and materials to make a suit?
To malachi, yes, this game has PvP in it. But it's not focused around it. There's a full RPG side to it, and as per items go, vanity armor is the only thing of value that PvP people can't get. For a reason. Just like people who play PvE never get to use the /rank command. Vanity armor is for PvE, get over it. The community isn't going to crash because someone said "i hate the eletists that only play pvp!" communities crash because the game sucks, not because of the people in it. Going by your logic, WoW should be hated by all everywhere.
Why? Because vanity armor is for the PvE players. If you want vanity armor, you're going to play PvE, and you're going to like it. It requires farming for gold...if you don't like it then too bad so sad. PvE people have worked hard to get whatever 15k armor they've purchased, even more so for the proud owners of FoW armor. And PvP? You could fight for 2 days in the COMPETITION arenas and unlock vanity armors(seeing as faction caps out at 10k) so why is it fair that you hardly put work into something like vanity armor, which is suppose to be hard to get, but PvE players have to spend perhaps weeks getting enough gold and materials to make a suit?
To malachi, yes, this game has PvP in it. But it's not focused around it. There's a full RPG side to it, and as per items go, vanity armor is the only thing of value that PvP people can't get. For a reason. Just like people who play PvE never get to use the /rank command. Vanity armor is for PvE, get over it. The community isn't going to crash because someone said "i hate the eletists that only play pvp!" communities crash because the game sucks, not because of the people in it. Going by your logic, WoW should be hated by all everywhere.
Divine Elemental
/no...
this destroys the whole PVE concept
this destroys the whole PVE concept
stumpy
/no way
why would a pvp player 'need' vanities to play pvp ... vanities are rewards to those who struggle through the role play environment ... as RANK is a vanity to the pvp environment. I wont open a can of worms ... but I believe it has nothing to do with pvp.
EDIT ... and malachi ... your estimation should more or less boil down to cost ...
15K armor should be about 20K faction per piece ...
FOW armor should be ... ohhh somewhere in the range of 125K-200K faction per piece ... this armor actually cost near 800K, very unreacheable and strictly a luxury
its near impossible for casual pve players to achieve such heights. so why make it sooooo easy for pvp? I personally have farmed since release, been in betas and made hundreds of thousands of dollars and never could attain FoW armor because there are too many money sinks. Just an afterthought when seeing the ridiculously low prices
why would a pvp player 'need' vanities to play pvp ... vanities are rewards to those who struggle through the role play environment ... as RANK is a vanity to the pvp environment. I wont open a can of worms ... but I believe it has nothing to do with pvp.
EDIT ... and malachi ... your estimation should more or less boil down to cost ...
15K armor should be about 20K faction per piece ...
FOW armor should be ... ohhh somewhere in the range of 125K-200K faction per piece ... this armor actually cost near 800K, very unreacheable and strictly a luxury
its near impossible for casual pve players to achieve such heights. so why make it sooooo easy for pvp? I personally have farmed since release, been in betas and made hundreds of thousands of dollars and never could attain FoW armor because there are too many money sinks. Just an afterthought when seeing the ridiculously low prices
emil knight
/no
/no
/no
Is that clear enough for you?
Sorry, When the game launched, the only way to unlock items for PvP was through PvE... then came the Priests and Faction...
Now you want the only items that PvE has for itself?
NO... play PvE and actually EARN a set of Fissure armor... then take that Fissure armor clad PvE guy into the arenas.
/no
/no
Is that clear enough for you?
Sorry, When the game launched, the only way to unlock items for PvP was through PvE... then came the Priests and Faction...
Now you want the only items that PvE has for itself?
NO... play PvE and actually EARN a set of Fissure armor... then take that Fissure armor clad PvE guy into the arenas.