R/Mo Farming!
chris_nin00
Quote:
Originally Posted by meow
yea Chris but trapping sucks, its slow and boring
I agree,
But it's the only ranger build that can farm as of now
Of course I've been testing out some other farming builds possible with rangers . *Cough*
But it's the only ranger build that can farm as of now
Of course I've been testing out some other farming builds possible with rangers . *Cough*
dansamy
The ranger build in the vidoe I posted was modified to be R/N with Mark of Pain (I think) and still works.
Salia Mare
I don't see how MoP can replace SoW since it's AoE too.
SS could do but then you'll loose OS and die quick ^^.
I tried it sometimes, seems i'm too unexperience since i'd never be able to aggro enough grawls so that the range's one die due to EoE.
SS could do but then you'll loose OS and die quick ^^.
I tried it sometimes, seems i'm too unexperience since i'd never be able to aggro enough grawls so that the range's one die due to EoE.
LAMS3K
This is R/Mo farming so I guess this belongs here.
I have only tried this on Ettin in North Kryta Province. I intend to try on Hydras sometime soon. I apologize if this has been posted elsewhere, if it has I have not seen it.
Penetrating Attack
Savage Shot
Dual Shot
Troll Unguent
Storm Chaser (depends on what you are farming)
Judges Insight (optional with either more damage or more protection)
Ignite Arrows (they run away)
Greater Conflagration
Put down GC and use Ignite Arrows. Lure by shooting an Ettin and then start using Pen. Attack and Dual Shot for damage. Use Savage Shot to interupt healing signet. The more fire resistance the better, although you don't get hit obsessively, thanks to the AoE of ignite arrows, they run away. To take them down fast hit an attack with DA or PA right when one uses it's healing sig. Then immediatly use Savage Shot, to interupt the signet. My record is five seconds for one Ettin, it usually take about a minute to down three.
I have only tried this on Ettin in North Kryta Province. I intend to try on Hydras sometime soon. I apologize if this has been posted elsewhere, if it has I have not seen it.
Penetrating Attack
Savage Shot
Dual Shot
Troll Unguent
Storm Chaser (depends on what you are farming)
Judges Insight (optional with either more damage or more protection)
Ignite Arrows (they run away)
Greater Conflagration
Put down GC and use Ignite Arrows. Lure by shooting an Ettin and then start using Pen. Attack and Dual Shot for damage. Use Savage Shot to interupt healing signet. The more fire resistance the better, although you don't get hit obsessively, thanks to the AoE of ignite arrows, they run away. To take them down fast hit an attack with DA or PA right when one uses it's healing sig. Then immediatly use Savage Shot, to interupt the signet. My record is five seconds for one Ettin, it usually take about a minute to down three.
Sab
Here's my R/Mo build. It's enchantment-heavy so it won't work against pesky enchantment-shattering foes. This works best against melee units - the more the better (only tried Drakes and Ettins so far).
Barrage [E] (hit multiple targets simultaneously)
Distracting Shot (interrupts actions)
Throw Dirt (blinds monsters, they miss 90% of the time)
Lightning Reflexes (shoot 33% faster, dodge 75% of attacks)
Vigorous Spirit (heals for 10hp per shot)
Live Vicariously (same as above, but this is the permanent version)
Balthazar's Spirit (gain 1 energy when you take damage)
Mending (gain a constant 3 pip hp regen)
Healing Prayers - 10
Expertise - 10 + 1
Marksmanship - 11 + 4
Let's take Ettin farming for example. Cast Balthazar's Spirit, Live Vicariously and Mending after exiting town. As you approach the Ettins, cast Vigorous Spirit. Aggro them, wait until the group (2 or 3) has gathered around you. Spam Barrage - this will keep you constantly healed. Remember to Distract the Ettins' Healing Signets and to renew Vigorous Spirit before it ends. If you're running low on health, hit Throw Dirt or Lightning Reflexes to dodge the attacks (keep an eye on your energy though, as Balthazar's Spirit won't be able to regen).
This build works even better if you have a Vampiric Bow (5/-1 preferably). If you do, attacking one monster will give you:
10 (Vigorous Spirit) + 10 (Live Vicariously) + 5 (Vampiric String)
= 25hp per hit
Using Barrage against three monsters will give you 75hp per hit (which is every 2 or so seconds). Mending will give you three pips, which equates to 6hp per second. Do the maths (or just go out there and try it) and you'll find that that Ettins are easy meat for R/Mos.
Barrage [E] (hit multiple targets simultaneously)
Distracting Shot (interrupts actions)
Throw Dirt (blinds monsters, they miss 90% of the time)
Lightning Reflexes (shoot 33% faster, dodge 75% of attacks)
Vigorous Spirit (heals for 10hp per shot)
Live Vicariously (same as above, but this is the permanent version)
Balthazar's Spirit (gain 1 energy when you take damage)
Mending (gain a constant 3 pip hp regen)
Healing Prayers - 10
Expertise - 10 + 1
Marksmanship - 11 + 4
Let's take Ettin farming for example. Cast Balthazar's Spirit, Live Vicariously and Mending after exiting town. As you approach the Ettins, cast Vigorous Spirit. Aggro them, wait until the group (2 or 3) has gathered around you. Spam Barrage - this will keep you constantly healed. Remember to Distract the Ettins' Healing Signets and to renew Vigorous Spirit before it ends. If you're running low on health, hit Throw Dirt or Lightning Reflexes to dodge the attacks (keep an eye on your energy though, as Balthazar's Spirit won't be able to regen).
This build works even better if you have a Vampiric Bow (5/-1 preferably). If you do, attacking one monster will give you:
10 (Vigorous Spirit) + 10 (Live Vicariously) + 5 (Vampiric String)
= 25hp per hit
Using Barrage against three monsters will give you 75hp per hit (which is every 2 or so seconds). Mending will give you three pips, which equates to 6hp per second. Do the maths (or just go out there and try it) and you'll find that that Ettins are easy meat for R/Mos.
ghostlyranger
Quote:
Originally Posted by meow
yea Chris but trapping sucks, its slow and boring
slow and boring? its fast if u pull alot of monster into the trap u set earlier.
i m not talking about uw trapping, i m saying solo trapping.
i m not talking about uw trapping, i m saying solo trapping.
meow
Quote:
Originally Posted by LuxA
Here's my R/Mo build. It's enchantment-heavy so it won't work against pesky enchantment-shattering foes. This works best against melee units - the more the better (only tried Drakes and Ettins so far).
Barrage [E] (hit multiple targets simultaneously)
Distracting Shot (interrupts actions)
Throw Dirt (blinds monsters, they miss 90% of the time)
Lightning Reflexes (shoot 33% faster, dodge 75% of attacks)
Vigorous Spirit (heals for 10hp per shot)
Live Vicariously (same as above, but this is the permanent version)
Balthazar's Spirit (gain 1 energy when you take damage)
Mending (gain a constant 3 pip hp regen)
Healing Prayers - 10
Expertise - 10 + 1
Marksmanship - 11 + 4
Let's take Ettin farming for example. Cast Balthazar's Spirit, Live Vicariously and Mending after exiting town. As you approach the Ettins, cast Vigorous Spirit. Aggro them, wait until the group (2 or 3) has gathered around you. Spam Barrage - this will keep you constantly healed. Remember to Distract the Ettins' Healing Signets and to renew Vigorous Spirit before it ends. If you're running low on health, hit Throw Dirt or Lightning Reflexes to dodge the attacks (keep an eye on your energy though, as Balthazar's Spirit won't be able to regen).
This build works even better if you have a Vampiric Bow (5/-1 preferably). If you do, attacking one monster will give you:
10 (Vigorous Spirit) + 10 (Live Vicariously) + 5 (Vampiric String)
= 25hp per hit
Using Barrage against three monsters will give you 75hp per hit (which is every 2 or so seconds). Mending will give you three pips, which equates to 6hp per second. Do the maths (or just go out there and try it) and you'll find that that Ettins are easy meat for R/Mos.
Lol, and how are you supposed to reach Ettin's zone without Dodge? can you explain that too? rofl
Barrage [E] (hit multiple targets simultaneously)
Distracting Shot (interrupts actions)
Throw Dirt (blinds monsters, they miss 90% of the time)
Lightning Reflexes (shoot 33% faster, dodge 75% of attacks)
Vigorous Spirit (heals for 10hp per shot)
Live Vicariously (same as above, but this is the permanent version)
Balthazar's Spirit (gain 1 energy when you take damage)
Mending (gain a constant 3 pip hp regen)
Healing Prayers - 10
Expertise - 10 + 1
Marksmanship - 11 + 4
Let's take Ettin farming for example. Cast Balthazar's Spirit, Live Vicariously and Mending after exiting town. As you approach the Ettins, cast Vigorous Spirit. Aggro them, wait until the group (2 or 3) has gathered around you. Spam Barrage - this will keep you constantly healed. Remember to Distract the Ettins' Healing Signets and to renew Vigorous Spirit before it ends. If you're running low on health, hit Throw Dirt or Lightning Reflexes to dodge the attacks (keep an eye on your energy though, as Balthazar's Spirit won't be able to regen).
This build works even better if you have a Vampiric Bow (5/-1 preferably). If you do, attacking one monster will give you:
10 (Vigorous Spirit) + 10 (Live Vicariously) + 5 (Vampiric String)
= 25hp per hit
Using Barrage against three monsters will give you 75hp per hit (which is every 2 or so seconds). Mending will give you three pips, which equates to 6hp per second. Do the maths (or just go out there and try it) and you'll find that that Ettins are easy meat for R/Mos.
Lol, and how are you supposed to reach Ettin's zone without Dodge? can you explain that too? rofl
Sab
Quote:
Originally Posted by meow
Lol, and how are you supposed to reach Ettin's zone without Dodge? can you explain that too? rofl
Sure, kill the Tengu on your way there - there are only 4 of them.
[edit]
Oh, forgot the Mergoyles - they're easy meat too. A few shots with Barrage and they're dead.
If, however, you insist on using Dodge, I'm sure you can slot that in somewhere in there. It doesn't detract from the fact that the build allows you to farm Ettins.
[/edit]
[edit]
Oh, forgot the Mergoyles - they're easy meat too. A few shots with Barrage and they're dead.
If, however, you insist on using Dodge, I'm sure you can slot that in somewhere in there. It doesn't detract from the fact that the build allows you to farm Ettins.
[/edit]
meow
Quote:
Originally Posted by LuxA
Sure, kill the Tengu on your way there - there are only 4 of them.
[edit]
Oh, forgot the Mergoyles - they're easy meat too. A few shots with Barrage and they're dead.
If, however, you insist on using Dodge, I'm sure you can slot that in somewhere in there. It doesn't detract from the fact that the build allows you to farm Ettins.
[/edit] Oh well, I'll try this build later and tell you how it goes... although I don't have vampiric bow now. It would work ?
[edit]
Oh, forgot the Mergoyles - they're easy meat too. A few shots with Barrage and they're dead.
If, however, you insist on using Dodge, I'm sure you can slot that in somewhere in there. It doesn't detract from the fact that the build allows you to farm Ettins.
[/edit] Oh well, I'll try this build later and tell you how it goes... although I don't have vampiric bow now. It would work ?
meow
LuxA, sorry to say this but... your build doesnt work. You say "spam Barrage", but you forgot that you can't regen energy with these 3 skills.
I have 36 energy and I still can't do more than 2 barrage before my energy goes to 0 , then I die.
Your build doesnt work
I have 36 energy and I still can't do more than 2 barrage before my energy goes to 0 , then I die.
Your build doesnt work
Josh
Quote:
Originally Posted by dansamy
The ranger build in the vidoe I posted was modified to be R/N with Mark of Pain (I think) and still works.
Doesn't MoP act as an Aoe? ^o)
Sab
Quote:
Originally Posted by meow
LuxA, sorry to say this but... your build doesnt work. You say "spam Barrage", but you forgot that you can't regen energy with these 3 skills.
I have 36 energy and I still can't do more than 2 barrage before my energy goes to 0 , then I die.
Your build doesnt work Balthazar's Spirit gives you energy when you take damage, so if you have multiple units attacking you simultaneously, you can regain the energy you use up. Also, you regen the HP lost from being attacked with Mending, Live Vicariously and Vigorous Spirit.
I know that using Lightning Reflexes and Throw Dirt makes you hard to hit, and therefore decreases the amount of energy you regain, I forgot to mention that it can be handy to use these skills when there's one enemy left - there's no need to use energy anymore since Barrage isn't worth it.
I have 36 energy and I still can't do more than 2 barrage before my energy goes to 0 , then I die.
Your build doesnt work Balthazar's Spirit gives you energy when you take damage, so if you have multiple units attacking you simultaneously, you can regain the energy you use up. Also, you regen the HP lost from being attacked with Mending, Live Vicariously and Vigorous Spirit.
I know that using Lightning Reflexes and Throw Dirt makes you hard to hit, and therefore decreases the amount of energy you regain, I forgot to mention that it can be handy to use these skills when there's one enemy left - there's no need to use energy anymore since Barrage isn't worth it.
meow
I dotn know... i just know i tried and sometimes work but sometimes not. But most of times doesnt work and you end up dying
And it is because the lack of energy while using these 3 monk skills
And it is because the lack of energy while using these 3 monk skills
dansamy
Meow, you seem to be determined to dismiss all the builds presented as "not working". Maybe, the issue is not the build, but it is the operator. I am almost certain that my friend used MoP in lieu of SoW. MoP has a "controllable" rate (your firing/swing speed of your weapon). And as such, good timing will prevent the "flee" response.
meow
Quote:
Originally Posted by dansamy
Meow, you seem to be determined to dismiss all the builds presented as "not working". Maybe, the issue is not the build, but it is the operator. I am almost certain that my friend used MoP in lieu of SoW. MoP has a "controllable" rate (your firing/swing speed of your weapon). And as such, good timing will prevent the "flee" response.
Huh? Did I said somethin about your friend and MoP use? no.-..
hawn eeves
OK u kno how u first start off in that town head to the bonus pig click him and theres a gate with a hosue right there right
go up the side of the house throught that area and ull c a hellhound jsut sitting there aggro him and have the pig atatck him then back up some and let him kill it (or u can help) after u beat him about 10-30 guys spawn well theres a glitch there so the invicible pig stops them from attacking u so u jsut keep shooting till u kill em all.
skill: ull need barrage and edge of extinct and troll unguent jsut in case
barrage kills all of um eoe deals mroe dmg and troll heals u if u need any help whisper me on shawn reeves and ill show u
go up the side of the house throught that area and ull c a hellhound jsut sitting there aggro him and have the pig atatck him then back up some and let him kill it (or u can help) after u beat him about 10-30 guys spawn well theres a glitch there so the invicible pig stops them from attacking u so u jsut keep shooting till u kill em all.
skill: ull need barrage and edge of extinct and troll unguent jsut in case
barrage kills all of um eoe deals mroe dmg and troll heals u if u need any help whisper me on shawn reeves and ill show u
hawn eeves
oh and about ur argument about trapping and that theres otehr way u can farm and traps only take a lil time if u have the rigiht skills and type of traps
hawn eeves
btw my psot thats up 2 im a r/w
ChoKILLate[FDG]
Quote:
Originally Posted by talon
All that makes any farming build is the Monk bit. When someone comes up with a non monk farming build - i'll pay more attention.
Congrats on this build though, sounds promising. Which drakes by the way? Paying attention?
Congrats on this build though, sounds promising. Which drakes by the way? Paying attention?