UW is still being solo`ed

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Doogle, you're just flamebaiting. I'm pretty sure there are rules against that in this forum.

Charcoal Ann

Charcoal Ann

Wilds Pathfinder

Join Date: Jul 2005

In a World of BADGERS!

Eternal Flame Brotherhood

Quote:
Originally Posted by Sekkira
Where in 'Multiplayer' does 'Have to play with others' show up?
Multi= more than one
player=human controlling a character.

COPRG=cooperative online role play game.
cooperative=more than one person aiding each-other in the fulfillment of a task.

hence we can see that GW is meant to be played with other people (in groups).

farm in groups in UW. apparently the chest drops there are really good now.
and besides you can't solo the areas where the REAL drops are.

Orvix Thang

Orvix Thang

Ascalonian Squire

Join Date: Sep 2005

Pennsylvania, USA

W/N

Quote:
Originally Posted by Charcoal Ann
Multi= more than one
player=human controlling a character.

COPRG=cooperative online role play game.
cooperative=more than one person aiding each-other in the fulfillment of a task.

hence we can see that GW is meant to be played with other people (in groups).

farm in groups in UW. apparently the chest drops there are really good now.
and besides you can't solo the areas where the REAL drops are.
It always pleases me when someone more astute than the developers speaks up.

FROM THE FAQ:

What kind of game is Guild Wars?

Guild Wars is a global online roleplaying game. Players can engage in cooperative group combat, in single player adventures, or in large head-to-head guild battles. Guild Wars is a mission-based game set in a stunning 3D fantasy world that offers excellent support for guilds. Because the team that developed Guild Wars had experience creating successful online game series such as Warcraft, StarCraft and Diablo, the members used their familiarity with the complex issues surrounding online games to create a game that is both easy to learn and compelling to play long term, and yet does not require players to spend hundreds of hours slogging through the preparation just to get to the fun bits.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Multiplay does not mean you HAVE to play with multiple people, it means the option is there to do so.

Mormegil

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by ddoogle
wow just got back to this thread and found a load of greedy farmers giving it their all!
You're making yourself ridiculous. You're the OP and now you're flamebaiting for the sake of it.

This thread has nothing to say anymore, flamefest incoming.

Mods?

Detis Zan

Detis Zan

Lion's Arch Merchant

Join Date: Jun 2005

Guardians of the Black Curtain [GBC]

N/Me

Wait wait.. So the OP complains that UW can still be solo'd by the 55/105 monks (and we all know it's not just them. =P) But then he has a solo build and uses it but keeps attacking others who do it greedy gamers?

Hypocrit?

Seriously.. I'm confused as to how you say solo UW is BAD and "made the econemy suck" and then go around and say you just solo UW five minutes ago and say it's a little harder?

I sometimes solo UW not well since I'm not that good figuring it out with my Necro. Do I get wonderful awsome drops.. Duh no.. I do it for fun/challenge (this was before the update) But I easily got bored and went to FoW with groups of five and then four.. and still got through because it was FUN to me not money beneficial..

Ever since the green items and chests I bounced back with my money from getting my 15k armor.. but now I have nothing to do with it.. Screw FoW armor IMO, don't feel like doing that.

Just..stop saying Anet should do something with UW...with solo builds. You look like you're contradicting yourself (you are actually). Greedy? So you're not Greedy? People who want to get that FoW armor are greedy or buy the best stuff are greedy? No..they're not..some are but those are powergamers.. that's what they do get the best stuff possible. And those who solo ANYTHING I mean the trolls are harder to solo in some areas because dwarfs are in that area.. =P Some areas are harder or "beefed" so it's more challenging/whatever.. UW is not the only place to get money.. SF I've made more money getting greens with a group of eight than anything else. So leave the solo people alone. So what? When people had that one day to buy ectos for 300g each and bought shit loads and then sold them back to get richer.. did I complain? No. Did it even affected me.. Not at all.

Whee places got tougher for more challenging gameplay or whatever.. sounds fun because I was getting bored of the same damn thing.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Charcoal Ann
Multi= more than one
player=human controlling a character.

COPRG=cooperative online role play game.
cooperative=more than one person aiding each-other in the fulfillment of a task.

hence we can see that GW is meant to be played with other people (in groups).

farm in groups in UW. apparently the chest drops there are really good now.
and besides you can't solo the areas where the REAL drops are.
wow....this logic is awful.

Multiplayer means the option to play with others is there...you don't HAVE to take it. you bitch and moan about the most rediculous things possible

Mormegil

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Detis Zan
Hypocrit?
Seriously.. I'm confused as to how you say solo UW is BAD and "made the econemy suck" and then go around and say you just solo UW five minutes ago and say it's a little harder?
Because the OP is so blatantly lying. Yes, lying.

Here is a golden rule I've made myself. Feel free to flame me.

There is no such a farmer who, after finding loads of ectos and a couple of nice gold fellblades, would come here shocked by the disturbing ethical consequences of his dire acts, looking for a way to stop the soloing.

You're a casual player? A farmer won't affect you since collector items have perfect stats.

You're a PvP player? PvP community doesn't give a hoot about farmers.

You're a power player? Learn how to farm and stop blaming people who's better than you at it.

Teklord

Teklord

Krytan Explorer

Join Date: Jun 2005

Lloyd.ab.ca

Lords of All

R/Mo

Quote:
Originally Posted by Mormegil
You're a casual player? A farmer won't affect you since collector items have perfect stats.
I only have to challenge this statement. Just because there is a second option does not mean that the casual player isn't being effected at all. They are. Personally I don't care if I have a shiny sword or not, but it is human nature to want the 'pretty' item. Due to farmers accumulating an extreme wealth thereby giving them the ability to offer insance amounts of money for so-called 'Perfect' items (such as Fellblades) they have had a direct effect on the ability for a casual player to obtain such an item. Yes, it is an option to have that item - just as multiple players in a muliplayer game is an option (as pointed out above). However its an option that due to farming is directly denied to the casual player. Can you all at least see that? If no one in this game could afford to offer 100K for an item, would any item ever sell for that much? I think not.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I think it's good that people are playing the game how they want to do it.
The only sad thing about farming or playing solo (yes they are different!) is that ArenaNet is shortsighted in their resolve.

As people have mentioned, all they have to do is take away peoples reason for farming. Instead we have Isaiah Cartwright sharpening his nerfing knives, preparing to degrade the gaming experience for everyone.

It's sad. There are better solutions.

Make each creature drop item quantities corresponding to party size.

Would i complain that the henchmen steal my greens...nope because i would get one too. Would people complain about John Doe playing solo and getting lots of Ecto? Nope, because they can kill faster in a group and get more Ecto that solo players.

So O.K. this solution would cause another problem right? Too many items thus gold entering the economy. Just add more goldsinks.

Make henchmen charge a fee. They are mercenaries are they not? Mercenaries get paid.

I would gladly pay henchmen 500 gold or more per hench if i knew that i would get every drop in GF/SF or any other high end area.
It would be much more fun and i would never even think about soloing anywhere ever again.

And no, i don't solo UW (not since the half a dozen times pre 105 nerf).

Mormegil

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Teklord
I only have to challenge this statement. Just because there is a second option does not mean that the casual player isn't being effected at all. They are. Personally I don't care if I have a shiny sword or not, but it is human nature to want the 'pretty' item. Due to farmers accumulating an extreme wealth thereby giving them the ability to offer insance amounts of money for so-called 'Perfect' items (such as Fellblades) they have had a direct effect on the ability for a casual player to obtain such an item. Yes, it is an option to have that item - just as multiple players in a muliplayer game is an option (as pointed out above). However its an option that due to farming is directly denied to the casual player. Can you all at least see that? If no one in this game could afford to offer 100K for an item, would any item ever sell for that much? I think not.
It's not hindering your gameplay experience. I understand everyone wants to have "pretty" items, but I would argue that many common items look "pretty" and that the glowing, teal-colored storm bow sucks big time to me. It's kitsch.

Moreover, farming requires time and, lately, a bit of skill/experience. This is a thing people forget easily. You know how many hours one sick man should spend to get a +100k item? Or the same value in ectos?

As I said, farmers' worst enemy is people's envy.

Teklord

Teklord

Krytan Explorer

Join Date: Jun 2005

Lloyd.ab.ca

Lords of All

R/Mo

I was quite clear in stating that I don't need the 'pretty' items and thus it does not effect me as an individual. I also (thought) I was quite clear in making my point: it does effect casual gamers. Or at least that was the point I was trying to make, so don't try and convince me that it doesn't - or at least I wish you good luck in future attempts.

Captain Marvel

Captain Marvel

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Mormegil
It's not hindering your gameplay experience. I understand everyone wants to have "pretty" items, but I would argue that many common items look "pretty" and that the glowing, teal-colored storm bow sucks big time to me. It's kitsch.

Moreover, farming requires time and, lately, a bit of skill/experience. This is a thing people forget easily. You know how many hours one sick man should spend to get a +100k item? Or the same value in ectos?

As I said, farmers' worst enemy is people's envy.

Well, it seems you forget a few things.

In a game like this, it is human nature to want to do what will benifit you most. This is of course curbed by a desire to play a certain way that you personally enjoy beyond any tangiable benfit.

If one is playing a monk, and they curb their desire for individual play style or like the way the UW farmer works, why should they do anything else? Variety?

Lets change the focus slightly, say there is a poor schmuck who has played a mesmer, he wasplayed a mesmer since the first 5 minutes of the game going online. He is not a PvP fanatic and has nevenr turned his mesmer into an OMGNOEEZZ UBERFARM IRULEZ UDROOLZ! build. Say I am playing when some of the people in my rather small guild aren't on and want to do the UW in a group since I enjoy grouping and my skills shine most in a group. Group forms, all excited, then comes the dreaded hour of "6/8 Group looking for Monks for UW" or some variation.

So how does monk soloing UW affect me? Less monks grouping for UW. Ironically, most of these farmer monks are complete drooling morons, save for those who stretch their conceptual muscles to come up with the idea before they are ruthlessly copied.

In most people's mind (like 90%) having a monk or multiply monks is/are completely integral to mission succcess (I am not in this majority here, as I beleive 1 monk and or even monklessness is acceptable in certain areas as long as people learn to play slightly more intelligently and hang back from the brute force healing practices), and if more monks or soloing, then less monks for groups.

This is just one way in which UW soloers have impacted me.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Captain Marvel
Well, it seems you forget a few things.

In a game like this, it is human nature to want to do what will benifit you most. This is of course curbed by a desire to play a certain way that you personally enjoy beyond any tangiable benfit.

If one is playing a monk, and they curb their desire for individual play style or like the way the UW farmer works, why should they do anything else? Variety?

Lets change the focus slightly, say there is a poor schmuck who has played a mesmer, he wasplayed a mesmer since the first 5 minutes of the game going online. He is not a PvP fanatic and has nevenr turned his mesmer into an OMGNOEEZZ UBERFARM IRULEZ UDROOLZ! build. Say I am playing when some of the people in my rather small guild aren't on and want to do the UW in a group since I enjoy grouping and my skills shine most in a group. Group forms, all excited, then comes the dreaded hour of "6/8 Group looking for Monks for UW" or some variation.

So how does monk soloing UW affect me? Less monks grouping for UW. Ironically, most of these farmer monks are complete drooling morons, save for those who stretch their conceptual muscles to come up with the idea before they are ruthlessly copied.

In most people's mind (like 90%) having a monk or multiply monks is/are completely integral to mission succcess (I am not in this majority here, as I beleive 1 monk and or even monklessness is acceptable in certain areas as long as people learn to play slightly more intelligently and hang back from the brute force healing practices), and if more monks or soloing, then less monks for groups.

This is just one way in which UW soloers have impacted me.

you do realize that if they change it so you can't solo the UW you still won't be able to find a monk. The majority of the monks solo every possible area they can because they don't want to group with you. PUGs are about the largest waste of time this game has to offer....The Solo monks will just stop playing the game or go back to playing another character.

Mormegil

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Captain Marvel
So how does monk soloing UW affect me? Less monks grouping for UW. Ironically, most of these farmer monks are complete drooling morons, save for those who stretch their conceptual muscles to come up with the idea before they are ruthlessly copied.
I see we're beating the dead horse again. This issue has been discussed over and over, and it has been showed oh so many times that soloers wouldn't join PuGs anyway. I would not, for example, so here's another player who soloes with his own build and won't join mindless PuGs for the next 1000 years.

I consider farming a fun break from intense PvP sessions, and frankly, joining a PuG is a waste of time and energy. I only play with friends and guildies 90% of the time. Do you really think the average solo would join hopeless PuGs? No. Because, as you said, in case 1 he's a drooling moron, in case 2 he's sick of the same W/Mos attacking diff targets/aggroing/bitching at the monk or, in general, of the average GW PvE player, who couldn't match a triangle with a triangle in an IQ test.

EDIT: Algren Cole stole the words from my mouth a minute ago

Captain Marvel

Captain Marvel

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Algren Cole
you do realize that if they change it so you can't solo the UW you still won't be able to find a monk. The majority of the monks solo every possible area they can because they don't want to group with you. PUGs are about the largest waste of time this game has to offer....The Solo monks will just stop playing the game or go back to playing another character.
Wow, thanks for the personal attack. I once found these boards to be the most useful and open, especially compared to places like GuildHall. I see in my absence this has changed.

If it was impossible to solo UW, maybe, just maybe, one or two of them would learn to play their damned class. Mostly for the fact if they wanted the material/experiance from UW, then they would have to group?

Would they all play monks? No. Would some of em? You bethca. Would they all be the best monk EVAH immiediately? Nope.

Thanks for the spurious argument tard.

EDIT: Randon capitalization makes baby jebus cry.

Captain Marvel

Captain Marvel

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Mormegil
I see we're beating the dead horse again. This issue has been discussed over and over, and it has been showed oh so many times that soloers wouldn't join PuGs anyway. I would not, for example, so here's another player who soloes with his own build and won't join mindless PuGs for the next 1000 years.

I consider farming a fun break from intense PvP sessions, and frankly, joining a PuG is a waste of time and energy. I only play with friends and guildies 90% of the time. Do you really think the average solo would join hopeless PuGs? No. Because, as you said, in case 1 he's a drooling moron, in case 2 he's sick of the same W/Mos attacking diff targets/aggroing/bitching at the monk or, in general, of the average GW PvE player, who couldn't match a triangle with a triangle in an IQ test.

EDIT: Algren Cole stole the words from my mouth a minute ago

So, in other words all these soloers were once idiot Wa/Mo? That include you?

And maybe the decrease in monk solo would not result in a spike of monk population, but there would be a slight increase. And not only that, a general increase in other classes as well, as people who felt the HAD to solo UW to get what they wanted relaize that cooperation is the only way to get what they want now, they can free themselves from the vileness that they had to lower themselves to, emerge back into the fresh and light, and forsake their evil ways.

trelloskilos

Lion's Arch Merchant

Join Date: Jul 2005

Guitarring Adventurers Society

R/N

Can't be bothered to read 3 pages of people saying "So what? Big deal!"

So I'll sum it up for the OP in 4 words. "So what? Big Deal!"

UW didn't have much to offer drops-wise, apart from Ectos, and believe me, you'd probably be better off in a 3 man trap team for time taken:ecto ratio. It's not easy to solo UW with a monk build now, thanks to the enchantment stripping additions and the buffs/balance of skills like prot bond, but since the update:

1. It's easier to farm other areas and get good/better drops.

2. Ecto is still a rare drop under any circumstance, and other drops in UW aren't worth the admission fee.

3. It really really really doesn't need nerfing. 105 smite monks will still solo farm there, because it's a lot more difficult for them to solo farm anywhere else.

So rather than dropping a load into a pair of bunched panties about what other players are doing, just worry about your game, and console yourself with the simple fact that while the monks may be getting sole rights to ectos each time they solo UW, the reality is that the payoff over time is only a little better than someone who just plays the game. - In fact, it's pretty much the same. Don't forget, monk runes, and acquiring all the necessary stuff to make the invincimonk build costs money.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Captain Marvel
Wow, thanks for the personal attack. I once found these boards to be the most useful and open, especially compared to places like GuildHall. I see in my absence this has changed.

If it was impossible to solo UW, maybe, just maybe, one or two of them would learn to play their damned class. Mostly for the fact if they wanted the material/experiance from UW, then they would have to group?

Would they all play monks? No. Would some of em? You bethca. Would they all be the best monk EVAH immiediately? Nope.

Thanks for the spurious argument tard.

EDIT: Randon capitalization makes baby jebus cry.

it wasn't a personal attack......

very few of them would continue playing as a monk...very few of them want to join a PUG. Most of the Monk Soloers created the character specifically to solo because they didn't want to play with a PUG...nerfing UW smite runs isn't gonna make them want to waste their time with a PUG.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Solo's fine with my, Anet made the changes to effect UW and how it impacts the economy (as well outside UW - green drops, chests, increase drops rates). I have no objection to soloing and welcome the economy changes.

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

Quote:
Originally Posted by Captain Marvel
Ironically, most of these farmer monks are complete drooling morons, save for those who stretch their conceptual muscles to come up with the idea before they are ruthlessly copied.

Please don't cry about personal attacks when you decided to lump half the forum into a group and throw down an AoE insult to us all. The personal attacks in this post started with you, I had no interest in this thread until you decided to call any monk that farms a drooling idiot.

I won't drop to your level of name calling as I believe it is against the forum rules, and if not it certainly is against my personal rules of conduct.

More monk farmers would respond, but the drool has short circuited their keyboards and they have a hard time typing anything but Shou Jin MMMMM on their customized Intellivision gamepad they ported to PC.



Back on topic: Yes UW is still being solo'd. So is the area outside Ascalon city, and all the bosses/mobs in Grenth's Footprint prior to the SF entrance. Believe it or not, there are builds out there that weren't/aren't affected by the changes Anet has made.

djgriggs

Ascalonian Squire

Join Date: Jul 2005

Me/

Quote:
Originally Posted by salja Wachi
STOP THE NERFING!!!!!!

sheesh who cares if someone can solo UW. it does not affect anyone else for crying out loud.

close this whining post forever
I agree,

why is everyone always concerned about how others are playing their game / characters or even what they are doing. Stop your whining it is just a game if you are constantly worrying about what others are doing or how they are playing you obviously are not taking the time to enjoy your game.

I mean did you buy the game so that you could moan and Gripe about what the others were doing within there on space. Can someone not just enjoy what they are doing themselves ( oh wait I guess not due to this thread ) Come on people Just play the game , that is after all what you bought it for right ?

Maybe there should be an age limit on the players of these games due to the whinning factor. ( Sticks and stones people ) You need to enjoy your game be it with your guild, friends or Henchmen and please just leave everyone else to the way that they want to play.

If you do not like it do not play the game I mean it is just a game people. You enjoy playing your way and let others enjoy it theirs. ( These are useless threads, just another way for people to gripe. I am tired of reading or even seeing every other thread that is about nerfing this build or nerfing this monk, or this skill.

Come on can we not stop acting like your in pre school and just learn that not everyone needs to be the same.

The only time that any of thesebuilds ( monk or otherwise) should even come into concern would be maybe with PVP in which none of the builds or skills that people are wanting to or complaining about do very much good.

So please stop these post.

djgriggs

Ascalonian Squire

Join Date: Jul 2005

Me/

Quote:
Originally Posted by Arcanis the Omnipotent
I just wish soloers did more for other people and werent just in it for themselves.

This game would be so much better if the community was self servering, not self righteous.

I have a wa/mo, I do not currently have a solo build but I can solo. and the majority of everything that I get. I give away to lower levels, friends or members of the guild. In no way do I ever keep anything to myslef. I mean it is after all just a game and in being so nothing in the game is worth anything. So in no way am I or anyone else in the game self servering or self righteous.

Everything is ones and zeros, bytes, bites and pixels . hmmmmmm. not think that I can take that home to the family. the game is something for people to relax and enjoy. If you cannot play it for yourself and or enjoy the companionship of guild members or friends then you are missing the point and taking everything way to serious. If you are constantly worried about people soloing anything not to mention UW then once again you are taking everything way to serious. ( IT IS JUST A GAME )

WHO CARES WHO CAN SOLO AND OR WHY THEY DO IT. MAYBE THEY DO NOT LIKE BEING IN GROUPS ALL THE TIME. I KNOW THAT I DO NOT ESPECIALLY WHEN THE MAJORITY OF PLAYERS DO NOT UNDERSTAND HOW TO COMMUNICATE. ( Notice that I said Majority not all ) THAT MIGHT BE A LITTLE MORE THAN HALF. BUT YOU SEE MY POINT i HOPE.

Mormegil

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Captain Marvel
So, in other words all these soloers were once idiot Wa/Mo? That include you?

And maybe the decrease in monk solo would not result in a spike of monk population, but there would be a slight increase. And not only that, a general increase in other classes as well, as people who felt the HAD to solo UW to get what they wanted relaize that cooperation is the only way to get what they want now, they can free themselves from the vileness that they had to lower themselves to, emerge back into the fresh and light, and forsake their evil ways.
Not only you totally misunderstood my post and Algren's, which weren't by any means attacks directed to you, but you also made a good number of personal flames for no reason at all. I was going to reply, but you've already been beaten to death, your points destroyed by some random people (with the gift of common sense and reading comprehension) who happened to read your posts.

In my previous post, I split these "solo farmers" in two: 1- the morons with no creativity at all (basically what you said), 2- the monks who are sick of playing with PuGs and won't play with them no matter what.
How you managed to compare me to a "former dumbass W/Mo" (profession I never even played in PvE) is a mystery to me.

Reading comprehension and Valium are your friends.

Orvix Thang

Orvix Thang

Ascalonian Squire

Join Date: Sep 2005

Pennsylvania, USA

W/N

Quote:
Originally Posted by Teklord
I If no one in this game could afford to offer 100K for an item, would any item ever sell for that much? I think not.
Of course not they would all get sold to the vendors. How can you get it into your heads that farmers do a service to the game. How many people would have Fissure armor if they had to get the ecto's themselves? How many perfect chaos axes or whatever other crap people want would be around if some guy wasn't down in a hole finding this stuff? This is how the world works. Someone wants something and can't make it or get it they pay someone to get it for them. Besides why would farmers want to buy something they can get themselves as a incidental to farming?

The whole thing is moot anyway, this game is young and there is still open market but with time the market will become saturated and the prices will drop until nobody finds that item worth farming, then the prices go back up and the cycle starts anew. As more farmers (competition) come online and the game ages, it will never have the great influx of new players (the customers) like the first few months after launch the prices will never go back as high as they were. If Anet nerfs the drop rate or makes farming an item harder it becomes rarer and then the price will go up, way up, you want that?

Teklord

Teklord

Krytan Explorer

Join Date: Jun 2005

Lloyd.ab.ca

Lords of All

R/Mo

Ectos aside, because they are purchasable from Merchants - I was referring to the massively overpriced so called 'Perfect' items. These items are sold and traded for more gold than the characters are even designed to carry. This is because people have that amount of gold to waste, and nothing else to spend it on. So when they see an item, they offer it all up. I can honestly see it getting so bad that certain items will eventually go for 1,000 PLAT.

Now, how did they get that gold to begin with?

Farming ectos or whatever and adding them (by selling to merchants) to the economy, that is for the greater good of the community and I have no quarrel with that.

ddoogle

Academy Page

Join Date: Jul 2005

Quote:
Originally Posted by Sekkira
Doogle, you're just flamebaiting. I'm pretty sure there are rules against that in this forum.
flamebaiting thats not in the dictionary, please use proper English if you want to be taken seriously.

Orvix Thang

Orvix Thang

Ascalonian Squire

Join Date: Sep 2005

Pennsylvania, USA

W/N

Quote:
Originally Posted by Teklord
Ectos aside, because they are purchasable from Merchants - I was referring to the massively overpriced so called 'Perfect' items. These items are sold and traded for more gold than the characters are even designed to carry. This is because people have that amount of gold to waste, and nothing else to spend it on. So when they see an item, they offer it all up. I can honestly see it getting so bad that certain items will eventually go for 1,000 PLAT.

Now, how did they get that gold to begin with?

Farming ectos or whatever and adding them (by selling to merchants) to the economy, that is for the greater good of the community and I have no quarrel with that.
LOL, if you got rid of farmers then there would be no perfect items on the market at any price or those few that turn up during normal play would be so rare they would sell at the highest price the market would bear. Since you are concerned about prices that means more gold than you'll have with your time played because someone always plays more and is able to pay more.

Here's the thing, these types of games always reward those who put in the time, if they didn't then they wouldn't sell and nobody would have a game to play. This game is actually one of the best in that you can get stuff good enough to "beat" the game just by playing. Anything else is a bonus, pay for doing work or a win at the lottery. These are the carrots that make or break a game of this type. If you don't have enough carrots the donkey quits moving and the game dies.

Mormegil

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by ddoogle
flamebaiting thats not in the dictionary, please use proper English if you want to be taken seriously.
I think this explains everything about him.

Man, just stop posting. You're strangling yourself with your own hands.

Teklord

Teklord

Krytan Explorer

Join Date: Jun 2005

Lloyd.ab.ca

Lords of All

R/Mo

Orvix Thang. You do have a point there in your first paragraph, there would be less of those perfect items as well there would be less gold. Kobiyasha Maru scenario.

I don't buy into your second paragraph though. I do not care about getting rewards based on amount of time played, and I know I'm not alone. I play (and purchase) games for the entertainment value, the story and the fun in playing through it. Same reason while I watch movies.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Teklord
Orvix Thang. You do have a point there in your first paragraph, there would be less of those perfect items as well there would be less gold. Kobiyasha Maru scenario.

I don't buy into your second paragraph though. I do not care about getting rewards based on amount of time played, and I know I'm not alone. I play (and purchase) games for the entertainment value, the story and the fun in playing through it. Same reason while I watch movies.

I'm with you on buying a game for the story...ANet ripped us off.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Owning a solo monk myself I don't plan on being in a PuG with it. When I was bringing it up, it was specced in healing during the desert and southern shiverpeaks. Countless times I was told by a person in a guild that they could use a good healer like me.

Compliments aside, being in a PuG for FoW or UW as a healer/protection monk doesn't appeal to me as the crap I've seen thrown at them while in groups with my ranger, necromancer and elementalist down those parts. On top of that, these people don't seem to know the basics of aggroing and pulling.

If a healing monk can endure that, they either deserve a standing ovation for being increadibly patient or smacked over the head for being too optimistic and ignorant. Most people solo because they don't want to deal with the crap these people have to offer. They want time out but still want to enjoy the game. They'd rather quit the game than join your PuG.

Quote:
Originally Posted by ddoogle
flamebaiting thats not in the dictionary, please use proper English if you want to be taken seriously.
Learn to use proper grammar when attempting to flame somebody about their english.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Sekkira
They'd rather quit the game than join your PuG.
most important point anyone has made in this thread...I'd rather never play the game again than play with a PUG

Celestial Harmony

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by ddoogle
UW is still being solo`ed
I have three questions :-
So?
And?
what?

Honestly, who gives a s**t if the UW can be solo'ed.

jdwoody

jdwoody

Krytan Explorer

Join Date: Feb 2005

Austin

Quote:
Originally Posted by ddoogle
flamebaiting thats not in the dictionary, please use proper English if you want to be taken seriously.
Maybe you just need a new dictionary, google is your friend if you really don't know what it means. It's in most internet jargon dictionaries, if it's not a term it might be in the definition of trolling.