Elike Skill spottings: Help make a list.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

Just add where you see bosses and what elites they use.


Status on SoC unlocking: YES IT WORKS GO GO GO
Status on retro active fix: negative

Dragon's Lair(Quest after ascension:5 zones each with its own dragon and an elite.
Facet of Strength: Gladiator Defence
The necro one: Greneth's Balance
Elementalist: Lightning Surge
Monk: shield of regen
Mesmer: Mantra of Recall
Ranger: Don't know died too fast and spammed pin down

Mines mission after Droknar:
Random 2 boss spawn in the frozen river :
Monk:Mark of Protection
War: Dwarven Battle Stance
War: Cleave

D'leassion Seaboard: Don't know where in it
Monk: Healing Hands

necroth

Academy Page

Join Date: Feb 2005

There is a Char Boss that uses hundred blades (I think he is in the Breach Mission).

I think trying to use SoC for getting hundred blades would be a waste of time since hundred blades has no casting time while SoC has 2 sec casting.

Pinkus

Pre-Searing Cadet

Join Date: Mar 2005

The monk one you said you forgot is shield of regen.

I've also found mist form and illusionary weapon. Hint, they can be found AFTER you ascend.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

Thanks for the add in. Be more specific for the other 2 IW is not that good lol.

Jobias

Ascalonian Squire

Join Date: Apr 2005

Regarding elites with no casting times, (I don't know if this has changed, but it was true previously) after using SoC it capture the NEXT used skill that you don't have. Sooo... if you have all the skills that boss uses except for the elite, when it uses the elite you will get it.

Or so it used to be. I'm pvp'ing right now, and so can't quite test it

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

Yeah how I found DBS is a mistake i went to hit sprint to the boss but hit SOC low and behold he used it right when we agro'd him evedent;y and I captured it as he ran to us.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

This has to be one of the dumbest moves ever. What is the point of having skill > time, when a PVP-made character can't even fully test out the skills it needs, let alone use it in real combat. High damage swordsman, Lightning elementalist, whatever, almost every build around here has a elite on it. Are they really expecting people to waste all that time to level up/get skills just to stay competitive?

This game has gone for the worse in terms of flexibility, it was a good system before, now it's just rigged. It's a cheesy way to make people go "play this game more until our expansion hits". There's no other reason for this.

SoC is already a crappy system, but making it the only way to get elites on one char and only one char alone is cutting in. Awell, so much for casual PVP. Back to $$$$$$

cpukilla

Banned

Join Date: Feb 2005

I don't get it, builds only have ONE elite skill in them. So for your special build all you need to do is use the SoC once. No, you can't test out your builds well, I hope they have something to improve that in the future but I don't agree that needing to SoC an elite makes it a grind game.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Just once? So your going to succeed 100% of the time? Your somehow going to find it within the time you are alotted with in real life? There are many things that make it horrible, but the biggest main problem is the fact that PVP characters cannot unlock them.

Say you get 100 blades. Then you decide you no longer want to RP with a warrior anymore. You delete it. Now your guild wants the warrior again, what do you do? Oh sucks to be you.

The unlocking system allowed people to have 3 RP characters, and 1 switcher at will for PVP. Now the elite system has been implemented with SoC, the PVP character is a novelty. Every time you have to build up a seperate primary, you have to do it from scratch. Or, if you want to switch, you have to do the 2nd profession quest change quest, and I don't even know if you can do that more then once.

What's the point of PVP character if it cannot have what a RP character has? Isn't that the point of unlocking in the first place?

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

you can capture more than one elite?

OrangeArrow

Flame Bait

Join Date: Mar 2005

Mass

Mo/Me

word of healing
order of the vampire
marksman wager
etheral reneweal
can all be SoC in Elona Reach Mission
in the cystal desert

Xma

Xma

Site Contributor

Join Date: Mar 2005

Belgium

Idiot Savants

Paste of post i started in Q&A yesterday :

As far as we know, the elite skills are no longer available via trainer nor via quest rewards.
The only way seems to be to capture them from bosses using them.

So the goal is to make a list of the Elite skills used by the different bosses in the various areas.

<SKILL> : <AREA> (<NAME OF BOSS>)

Name of boss isn't essential, but better if you know it

I will need your input on the ones you find, but PLEASE, only reliable information. If you're not sure about one, please check it before posting.

Waiting for your input, guys

-------------------------------------------

Cleave : Iron Mines Of Moladune (Marka Granitehand)

Devastating Hammer : Iron Mines Of Moladune (Martigris The Stalwart), Thunderhead Keep (Perfected Armor)

Dwarven Battle Stance : Iron Mines Of Moladune (?)

Ether Renewal : Elona Reach (?)

Gladiator Defence: Dragon's Lair (?)

Grenth's Balance : : Dragon's Lair (?)

Healing Hands : D'Alessio Seaboard (Muga Riptide)

Illusionary Weaponry : Talus Chute (?), Iron Mines Of Moladune (Dirko Mustalker)

Life Transfer : Iron Mines Of Moladune (Feodor the Baneful)

Lighting Surge : Dragon's Lair (?)

Mantra of Recall : Dragon's Lair (?)

Mark Of Protection : Iron Mines Of Moladune (Lokar Icemender), Thunderhead Keep (Bolis Hillshaker)

Marksman Wager : Elona Reach (?)

Melandru's arrows : Thunderhead Keep (Ulhar Stonehound)

Mind Freeze : Witman's Folly (?)

Mist Form : Iron Mines Of Moladune (Eidolon)

Order of Pain : Ettin's Back (Kenric the Believer)

Order of The Vampire : Elona Reach (?)

Poison arrow : Witman's Folly (?)

Shield Of Regeneration : Dragon's Lair (?)

Signet of Judgment : Iron Mines Of Moladune (Balt Duskrider)

Spiteful Spirit : Iron Mines Of Moladune (Ceru Gloomrunner)

Thunderclap : Iron Mines Of Moladune (?), Thunderhead Keep (Chrysos The Magnetic)

Virulence : Ettin's Back (Flaw Rootplague)

Water Trident : Ice Caves (Berg Frozenfist)

Word of Healing : Elona Reach (?)

-------------------------------------------

Blight And Ruin

Frost Gate Guardian

Join Date: May 2005

Never guilded ;-)

So, correct me if I am wrong here.

1.) Currently Elite Skills can *only* be captured from bosses who use them by using a Signet of Capture.
2.) Additionally, the Primary or Secondary Profession of the user of the SoC must match the class of the Elite Skill in order to Capture it.
3.) Once Captured by one character on an account, the Elite Skill becomes available on the other characters on the account so long as they have the correct class or profession available.

Is that right?

dorn

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Xellos
There are many things that make it horrible, but the biggest main problem is the fact that PVP characters cannot unlock them. Just curious here but what do you mean? Using signet of capture should unlock the skill for PvP chars. So if you go around with a PvE char and unlock elites they will stay unlocked on your account and you will be able to use them on PvP chars yes?

It sounds like what your really annoyed about is that they took out the ability to unlock -all- skills with the checkbox that they were allowing for the beta?

cpukilla

Banned

Join Date: Feb 2005

If SoC no longer unlocks the skill for the entire account then that is a concern. I thought it did, can this be confirmed?

OrangeArrow

Flame Bait

Join Date: Mar 2005

Mass

Mo/Me

I captured WoH and its not unlocked for me on new chars

Xma

Xma

Site Contributor

Join Date: Mar 2005

Belgium

Idiot Savants

Did people read the first post ?


Status on SoC unlocking: NEXT BUILD (which should be done already, got 2 builds since i read this)

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by cpukilla
If SoC no longer unlocks the skill for the entire account then that is a concern. I thought it did, can this be confirmed?
Considered it confirmed by the thousands who got pissed. Real bad. This system blows.

Quote:
the whole elite skills system is just bad :/ Elite skill system may be bad, but it's tolerable at least. The new unlockable SoC system though? Can anyone say GRIND? Balance will never be perfect anyways, but going against the CORE design is a joke. Might as well put "we are competing with World of Warcraft and are catering to that audience. I can't see any other reason. Course, I could be wrong I hope I am and get enlightened soon with some godly reason.

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Its pretty bad, I dont look forward to runnin the same misison repeatadly tryin to obtain Healign Hands.

Chev of Hardass

Chev of Hardass

Wilds Pathfinder

Join Date: Mar 2005

Under a rock

zP

Me/

Sign me up for the list of pissed off people.

I played the BWEs, read the forums, understood the mechanics of the game, and now they have changed a major portions of the game for me (the elite system).

Untill I find out otherwise I will not spread the work about guild wars being great any more.




Damn devs, how could you do that to us? Were you planning on taking our initial money and running?, because that is the way it seems.


P.S. I agree that the "unlock all skills for BWE" button was for the BWE. I am pissed about the whole NEW elite system. Why would you think that needed changing and then go and make the missions easier. I think you are going the wrong way in YOUR quest to make this game less grind and more teamwork.


*%&@ man

dorn

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by necroth
There is a Char Boss that uses hundred blades (I think he is in the Breach Mission). When you say Breach Mission do you mean a quest in the Breach? Or "The Great Northern Wall"? Or some other mission? I would like to go after this even if capping a quick skill is annoying.

dorn

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Xma
Status on SoC unlocking: NEXT BUILD (which should be done already, got 2 builds since i read this) Just to confirm here: I just unlocked a normal skill using signet of capture and it's unlocked for pvp chars. A skill I captured yesterday is deffinetly not unlocked though.

Really sucks for people who have already unlocked elites I'm sure :/. Good thing they fixed it fast at least. If this were WoW we would of been waiting on an unlocking fix for a couple months.

Sausaletus Rex

Sausaletus Rex

Death From Above

Join Date: Dec 2004

Quote:
Originally Posted by Xellos
Elite skill system may be bad, but it's tolerable at least. Ah, and here I though I was playing a game to enjoy it, not to tolerate it...

The elite syste's been a bad idea ever since it was introduced, it's been talked about, complained, and analyzed over and over since then but the ship's probably sailed. We'll always have elite skills in some way or form because they'll never admit it was a mistake at this point. Of course, that won't stop the developers from apparently trying to make the system worse.

Not just the SoC-only elites. That's just laughably misguided even if the SoC itself wasn't a horribly annoying and poorly implemented mechanism that destroys the flow of gameplay, leads to griefing and squabbling, and doesn't work the same for every character (Try capturing a stance if you're a Warrior, or anything at all if you're a Monk and you'll see what I mean. Sure, it can be done but it's not as simple as watch and click). At least before you could ignore the SoC and focus on other things...

It's just amazing how it seems as though everything related to the skill system has been getting worse and worse as the game's changed. Skill points are all but useless because you can now go out and find most of your skills if you have the time to spend questing. But that's okay because you can just buy skills at a trainer, especially those ones you missed questing, but you'll have to find them first and when you do they don't have much of a selection - you get those skills you could have quested for and that's it. And it all doesn't matter, either, because no matter what you'll need to track down a boss that's using the elite skills you want. We gave up the gem system for this mess?

For all the good things about GW, for all the great changes and nice additions, this 11th hour change to the skill system is just incredibly puzzling. Whatever happened to the ideas about diversity and customization? About letting people figure out for themselves what was best and not punishing them for making a mistake? And what about being able to test skills before you acquired them?

Anyhow, this talk probably deserves a topic all its own. Hunting down the elites is a worthwhile and important endeavour, and it gets my full support. When you do make a post, try and be as specific as possible. What area, what boss, what kind of monster was the boss, what other skills does it use, and everything else is nice to have. The more specific you are, the easier it is for people to find that boss on their own.

Cymmina

Cymmina

Krytan Explorer

Join Date: Apr 2005

Me/N

Virulence : Ettin's Back (Flaw Rootplague)

Order of Pain : Ettin's Back (Kenric the Believer)

dbgtboy

dbgtboy

Wilds Pathfinder

Join Date: Apr 2005

irl

i quit playing

how am i gonna ever get soul leech? i hate the whole capturing elite thing, a waste of time imo. We should be able to buy elites and all skills whenever we feel like, im only half way thru the missions and only did like 4 secondary objectives and got 25 skill points that i will probably never use since im planning to do all the quests, by the time i finish all missions and quests ill have liek 50 skill points that are gonna be pointless.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by Blackace
I think it's tolerable, but it's breaking game balance. I am well aware of that, however, the elite system is tolerable, and would take alot more time to revamp then to just let it be for now. Perhaps in the future, 3 months down the road, sure. But for now? SoC elite skill system blows.

The importance is that we focus on what is intolerable first, then focus on balance. Even if Guild Wars was 100% balanced, if no one could play it, there is no point. But I fully understand how the elite system breaks balance, and I do agree. But I'm realistically thinking that the system itself cannot be just instantly revamped within a few weeks let alone days, whereas the situation we have here only takes a backtrack to April BWE.

And just for the record Rex, I was referring to the Elite Skill System as in before the retail. Where it wasn't balanced, but didn't exactly require everyone to be a dog sniffing about bosses to get their ONE character a elite skill. I was talking about the system we've had for awhile now. The balance isn't perfect, but I was suggesting for Anet to backtrack it back there, then start to move forward again. Hope this clears things up.

Hong Kong Counterfeit

Pre-Searing Cadet

Join Date: Apr 2005

W/Mo

Seeking Ranger Skill ''Barrage''

Anyone got any info?

obvlexi

Academy Page

Join Date: Apr 2005

where is the iron mine of moladune???

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Gah! Just when I thought maybe I could tolerate the grind of unlocking skills for my PVP character, this stupid Elite skills system pops up out of nowhere in release. This is a really really tedious boring infuriating system that simply doesn't fit in GW's other laxed and casual friendly type of play. Who the heck thought this would be cool?!

RoxorMcownage

RoxorMcownage

Academy Page

Join Date: Apr 2005

Poison Arrow- on a boss above Coppor Mines in the snowy area.

You rangers are now obligated to find me Bulls Charge.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

lol yeah sorry woulda updated sooner but we did a lot of pvp tonight. SOC DOES WORK WITH ELITES but not retro active

Saidin

Elite Guru

Join Date: Jan 2005

Toronto

For those that don't even read the first post, SoC-ing skills unlocks them on your pvp characters now.

So we need to come up with a proper list of where to get the skills.. An SoC is a skill point, and I don't want to waste one if I know that I can buy/quest for the skill later.

For that fact, will elites be available from quests? Or will you ONLY have to SoC them? (unlocked or not).

Barkam

Academy Page

Join Date: Mar 2005

California, USA

The Cornerstone

Water Trident: @ Ice Caves of Sorrow Mission (Berg Frozenfist)

RoxorMcownage

RoxorMcownage

Academy Page

Join Date: Apr 2005

Life Transfer

Iron Mines quest(snowy) one of the maasamar or whatever cast it.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

as of right now only SoC

perplexed

Pre-Searing Cadet

Join Date: Apr 2005

The boss that has healing hands at D'elassio is the mergoyle monk boss (Muga Riptide) down at the beach after the fountain.

Xma

Xma

Site Contributor

Join Date: Mar 2005

Belgium

Idiot Savants

Thanks for the inputs, updated.

Cymmina

Cymmina

Krytan Explorer

Join Date: Apr 2005

Me/N

Quote:
Originally Posted by Jobias
Regarding elites with no casting times, (I don't know if this has changed, but it was true previously) after using SoC it capture the NEXT used skill that you don't have. Sooo... if you have all the skills that boss uses except for the elite, when it uses the elite you will get it.

Or so it used to be. I'm pvp'ing right now, and so can't quite test it Correction, during the beta, SoC would capture the *last* skill the boss used that you don't have.

dorn

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Cymmina
Correction, during the beta, SoC would capture the *last* skill the boss used that you don't have. It still seems to work this way. I don't really see what everyone dislikes about the SoC system? Whenever you run into a boss you just spam click SoC and you'll eventually get a skill you didn't have. Sure it means a bit more PvE time than otherwise but it's not like it's a lot of time. I think some people are expecting way to much in the amount of PvE they can skip. I fully realize a lot of people want to skip all PvE period but a lot more people would be annoyed if that were possible because then PvE would have no purpose. I don't really like PvE much but I understand that if I can fully skip PvE then that trivalizes it for someone else who does enjoy it.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

BlackAce....I just told Rex the same thing I'm going to tell you now, I was referring to the System you were just talking about. I AM against the retail version system. I meant to elite skill system where if a skill is overpowered, the [elite] tag gets put on them. It's imbalanced yes, but it isn't game-breaking OMFGIQUIT, because at least you can still play without grinding like mad, it affects barely anything in time vs skill; whereas, with the retail system, it affects even PVEers, and casual gamers of sorts.

In short, you misread what I posted.

Actually, to be really brief, you basically just said what I wanted to say, except you accused me of something else :P my POV of intolerable is going against the core aims of the game, which one of which is grind. The Retail Elite system goes against that. The Elite system I was referring to was the one in the past, without grinding.