Just some idea I felt would greatly enhance the replay value. so far thoses are my only deceptions with the game, the rest is great.
-Unlock Hardcore versions of the Missions after you completed them once. Those versions would support up to 16 players coop and would have various difficulty.
-More armors. Seriously, towns and outposts feels "short" on them (usualy only 1 choice upgrade for your class).
-Raise the level cap to 30? I reached level 11 in one day and half. (I know about the attempt to make the game more balanced, but damn please dont make a new level cap a "feature" of the next expansion pack.)
Thats about it for now.
what about you?
p

Lastly, more skill slots. There is just not enough skill slots to properly chain skills between two classes, when healing signet and resurrection take up two slots as it is. That is still my main complaint from beta to live. Trying to pull off those triple-skill combos should be part of the fun in my opinion, not worrying always about what exact skills to take into a mission due to low slot availability...
