After a night of tombing... and after 7 flawless battles to get to the hall.. we find an eoe bomb waiting for us, something which i've seen so much lately..
Its not that we cannot be bothered to counter it.. hell we've beaten it so many times, it just really annoys me when IWAY builds stick up a spirit, one person stands still and the rest run in with a sole objective >> to die
Ok it is easily beaten.. just thinking.. the hall really should be a one on one or maybe even, the two teams fighting to gain favor fight first, with no time limit.
They then face the final team. At least that would require skill, or more skill if you see it that way. I know some will object to this, and i'd like to hear why..
Heh, im NOT calling for a nerf, not at all, just for the final battle to be focused on skill and rewarding those who can beat a team one on one.
I say this after 2 tomb runs this evening with nothing but flawless wins and an eoe bomb in the hall... what you guys think about the idea then..?
