Remember Magic the Gathering?

Phades

Phades

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by D.E.V.i.A.N.C.E
oh and for Wizards of the Coast; there going to go bankrupt.
I highly doubt hasbro will go bankrupt.
Quote:
Originally Posted by Aracos79
P9 refers to "power 9"... the 9 big cards from the original sets of Magic. Lemme see if I can get them all...

Mox Pearl
Mox Jet
Mox Emerald
Mox Ruby
Mox Saphire
Black Lotus
Ancestral Recall
Time Warp
Time Twister

There ya go.
Most of the cantrips iceage and beyond were modeled after the power 9 and other "banned cards".

You didnt have to run the power 9 to beat the decks that did, but they sped up play considerably. Personally i always enjoyed 1s or 2nd turn burnout decks, which were typically trumped by speed land denial, which were parallel to land control/denial, which were beat by mini munchkin armies, which were beat by hand destruction and so on. It wasnt too hard to walk in with 4 friends and have one of us walk away with with 1st and someone else in the top 5, the other two placed randomly, but it wasnt uncommon for many of us to face each other in the final rounds.

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

I always liked this scan myself.

Bonus points if you know who owns that page.

Peace,
-CxE

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

lol y nice page


But NOTHING beats Manadrain

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by Witchblade
lol y nice page


But NOTHING beats Manadrain
Yep, that's why I picked up 4 of 'em!

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by Phades
I highly doubt hasbro will go bankrupt.

Most of the cantrips iceage and beyond were modeled after the power 9 and other "banned cards".

You didnt have to run the power 9 to beat the decks that did, but they sped up play considerably. Personally i always enjoyed 1s or 2nd turn burnout decks, which were typically trumped by speed land denial, which were parallel to land control/denial, which were beat by mini munchkin armies, which were beat by hand destruction and so on. It wasnt too hard to walk in with 4 friends and have one of us walk away with with 1st and someone else in the top 5, the other two placed randomly, but it wasnt uncommon for many of us to face each other in the final rounds.
If you've ever faced a T1 academy deck (before Tolarian Academy got restricted to 1), then you know what pain is about. It was fairly consisteny at getting a Turn-1 kill.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Felt like a High Tide Deck

Ollj

Ollj

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Szechwan Chi Qin
Hehe, speaking of Worship, I had this combo in my earlier mentioned Angel deck:

3 cards making a fliing invul 1 hp thingie

It's nice until run into WoG and enchantment removal.

8^B
didnt know magic the gathering hat 55er monks in it

Mormegil

Krytan Explorer

Join Date: May 2005

On Magic: the card game was absolutely fantastic and addictive until the latest expansions. Cards with 4 possible uses and 2/2 creatures that for some stupid reason costed 1 mana totally ruined the game. At the end it was totally unbalanced, new cards were idiotically Uber and it really became a kiddie's game. The design art and the brief (kitsch) quotes in the cards were wonderful, does anyone of you remember Baron Sengir's or Shivan Dragon's picture? So nice.

On D&D: oh my god, Wizards of The Coast totally ruined it. Talent system was awful, not to mention the new "professions". It looked and played much more like Diablo than like a pen and paper rpg. A Monk? Whaaaat? A character who beats the people using karate moves? Killing fantasy, medieval-like heroes protected by armor with a super fiery punch and things like that? Doesn't feel right. It's Dragonball. A Barbarian with a swirling attack? It's D2!

Khan

Academy Page

Join Date: Aug 2005

Flaming Goat Heads of Doom

W/Mo

Quote:
Originally Posted by lord_shar
Underground Rivers were ice age main lands... those in the picture are Underground Seas, which had no life-penalties for tapping.

bah its all the same they are B/U thats what matters anywho I haven't played a game in a long time like 8 months so.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Ensign
I always liked this scan myself.

Bonus points if you know who owns that page.

Peace,
-CxE
Gonna take a wild guess and say those are your 9 BLACK BORDERED Ancestral Recalls? If so... I don't like you.

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by Khan
bah its all the same they are B/U thats what matters anywho I haven't played a game in a long time like 8 months so.
NP, but there's no way an Underground River even compares to an Underground Sea Also, each of those multi-lands run about $20-$50 apiece.

Quote:
Originally Posted by Racthoh
Gonna take a wild guess and say those are your 9 BLACK BORDERED Ancestral Recalls? If so... I don't like you.
Well, he owns the page, but didn't explicitely mention that he owns the cards Nice shot nonetheless.

BTW Ensign, do you have a P9 set as well?

nitetime

Krytan Explorer

Join Date: May 2005

eotn

W/

I always favored my royal assassins, hence the guild name.

Sainte

Sainte

Ascalonian Squire

Join Date: Aug 2005

ah yes MTG, so many fun years. First time I started playing was around the Invasion block, and my first deck consisted of Oddessy White/Green Powerhouse. Played it for some years, kinda liked the Mageta/Biorythm combo, or Joreal+Mageta for land clearing. How can anyone NOT like saying these words to a pissed off opponent with no mana, "Hmm, I play Overrun, everything gets +3/+3 and trample, and for the hell of it, I play another one, so I attack you with... 12 8/8 Tramples."

I found affinity, like the FOTW in GW, to be really common in the Tournys, like the JSS. 19/22 people ran a moded Affinity, be it affinty drain, affiinity modular, affinity red damage.. all different versions. Still, I love my Phasing deck from Mirage, damn.. doesnt it suck having ALL your creatures/enchantments/artifacts phase out constantly? =)

NightOwl

Lion's Arch Merchant

Join Date: Aug 2005

Quote:
Originally Posted by Ensign
I always liked this scan myself.

Bonus points if you know who owns that page.

Peace,
-CxE
I'm guessing a reasonably qualified Chemical Engineer, but I could be wrong.

Edit: Btw, you can play MtG online, though they seriously need some better servers.

Phades

Phades

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Ensign
I always liked this scan myself.

Bonus points if you know who owns that page.

Peace,
-CxE
I liked the ink tones of the beta edition better than most all of the other renditions. Square corners lead to dog ears and not really playable, not that people actually handled those cards in a deck like you would when you first started to play.

Quote:
Originally Posted by lord_shar
If you've ever faced a T1 academy deck (before Tolarian Academy got restricted to 1), then you know what pain is about. It was fairly consisteny at getting a Turn-1 kill.
I dropped out of playing that game shortly after tempest. I have no memory of that particular combination. Although i did get to cut my teeth playing the game from the begining against the power 9 in all of its glory before it began to get reigned in. When force of will was introduced it became important for someone to run it, in order to try and hamstring the really fast decks, but even against our own incarnations, the first 7 cards could easily dictate the course of the game. Typically we would futz around with ideas in 30s matches for around 15 min before we would draw a verdict on if it was more of a solid mix or just luck of the draw.

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

I enjoyed this little combo a lot:

Thock

Thock

Lion's Arch Merchant

Join Date: Jul 2005

Achieving Deficiency [aD]

I love MTG. ive been playing since ice age though ive dropped it reacently for a certain online game <.< >.>

My favorite deck by far is enchantress. yes id like to draw half my deck play 20+ enchantments and then smack you with a 60/60 trampler.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Mormegil
On D&D: oh my god, Wizards of The Coast totally ruined it. Talent system was awful, not to mention the new "professions". It looked and played much more like Diablo than like a pen and paper rpg. A Monk? Whaaaat? A character who beats the people using karate moves? Killing fantasy, medieval-like heroes protected by armor with a super fiery punch and things like that? Doesn't feel right. It's Dragonball. A Barbarian with a swirling attack? It's D2!
You're... you're kidding, right?

Monks in D&D predate Wizards of the Coast by a long time...

Axle_Fieshe

Banned

Join Date: May 2005

Mo/W

that game is for weird nerds....like Dungeons and Dragons

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by Shinsei
I enjoyed this little combo a lot:

who did not

HOXMAN

HOXMAN

Frost Gate Guardian

Join Date: May 2005

TN, USA

Amber Order [AMBR]

E/Me

Tap, Tap, :Regenerate

HOXMAN

HOXMAN

Frost Gate Guardian

Join Date: May 2005

TN, USA

Amber Order [AMBR]

E/Me

Anyone have a black lotus they don't need? WTB Black Lotus 200g OBO :P

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Quote:
Originally Posted by Racthoh
Gonna take a wild guess and say those are your 9 BLACK BORDERED Ancestral Recalls?
Nah, those don't belong to me, but to a gentleman in Southeast Asia who collects such things. He was a great source for quality power cards, at least a couple years ago.


Quote:
Originally Posted by lord_shar
BTW Ensign, do you have a P9 set as well?
Yep.


Quote:
Originally Posted by NightOwl
Edit: Btw, you can play MtG online, though they seriously need some better servers.
Yeah, but I never got the point of that. If I'm going to be playing a game online, I want something with a whole lot more action than Magic. Magic is all about playing in person down at the card shop. Plus if you want to play constructed it's all T2 and I haven't touched that format since 1998.

Though if you need to grind drafts to prepare for big events, MODO is an invaluable tool.


I most regularly play Stax, for those who care.

Peace,
-CxE

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

Quote:
Originally Posted by Axle_Fieshe
that game is for weird nerds....like Dungeons and Dragons
Online role playing games are for the way cooler kids, right?

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

One of my favourite..when we were allowed to use 4 of em



u know, with the good olds Tourach, Strip Mine, Dark Ritual, Hypnotics .. etc

U might also know this one



Have fun with your counterspells

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

if you doubt it, talk to former employee's of there former stores that have been closed down.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Ah Magic. I love that game. That is partly why Guild Wars was so appealing

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

difference is that in MTG u gotta buy boosters with always a crappy useless rare in em

so u r doing some kinda "Shop runz" i m more into Griffon stuff

Detis Zan

Detis Zan

Lion's Arch Merchant

Join Date: Jun 2005

Guardians of the Black Curtain [GBC]

N/Me

Wow Now I feel stupid making a magic thread when this one was up shouldv've searched harder.

If you don't mind I have a deck to Post.

I must say it's a very casual deck, but very fun to play and best to play in multiplayer with new people sometimes.

The name is called White B*tch
Land
22-Plains
1-Kor Haven

Creatures
2-Exalted Angel
3-Wall of Hope
2-Blinding Angels
1-Serra Avatar (My first and only I had ever since I started magic)
1-Akroma Angel of Wrath
1-Megeta The Lion
1-Konda, Lord of Eiganjo
1-Pristine Angel
1-2 Angelic Wall (I only see one here but there should be two)

Spells
Enchantments-
3-Arrest
2-Test of Endurance
3-Story Circle
2-Pacifism
1-Words of Worship (Would add another but I'm ina magicless town)
Artifacts- 2-Feldon's Cane

Others-
4-Life burst
1-Beacon of Immortality
2-Honor The Fallen (I get so many people ask what card that is. =P)
3-Wraths of God
1-Shining Shoal
2-Akroma's Vengence
1-Catastrophe
1-Final Judgement
1-Balance


Sideboard
1-Catastrophe
1-Akroma's Vengence
1-Delaying Shield
1-Moonlit Wake
1-Fight or Flight
1-Reya Dawnbringer
1-Aegis of Honor
1-Justice
1-Karma
1-Armageddon
2-Swords to Plowshares
1Ancestral Tribute
1-Jareth, Leonine Titan
1- Gerrad capashen


Before picking at it I just want to say it's been a while before I got to tune some cards in/out.
I gave it this name basically it's annoying for creature decks or anything that can't deal with life gain.

PS. That is one thing that has brought me to Guildwars as well. How it closely fits to Magic. Speaking of which I can't wait to see the new set.

dbrad

dbrad

Ascalonian Squire

Join Date: Jul 2005

Dolorous Stroke [DS]

I haven't played MTG in a few years, as it got way too competitive in my area (and to me, trying to be too competitive took much of the fun out of it). I am excited, though, about the upcoming block, which hearkens back to the Invasion block in its odd color combinations. They brought back Richard Garfield in design, and even Mark Rosewater has said that the new set is fun to play. When the next block hits, I may have to give cardflopping another look.

Celeborn

Celeborn

Lion's Arch Merchant

Join Date: Aug 2005

England

Gameamp Guides [AMP]

Mo/Me

I still play MTG and went Friday Night Magic last... and won.

Another similarity is bannings/nerfs. Recently (few months ago) several cards from recent sets (namels Arcbound Ravager) got banned because they were over-powered. If you were to beat this deck you'd need at least 8 hate cards in your sideboard/main deck. Reminds me of the recent nerfing of the solo monk builds.

And yeah, the new block (Ravnica: City of Guilds) looks awesome, apparently containing the best dual-lands since The Original dual-lands.SPOILER

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

MtG is a dynamic game that forces you to use the most recent card sets and rules. Thats the way to keep the game in balance when new card sets are introduced. Is this ok or do you regret when old cards cant be used any longer in official games? Should GW 'ban' old skills too when new sets of skills are introduced in expansions?

Sainte

Sainte

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by Pandora's box
MtG is a dynamic game that forces you to use the most recent card sets and rules. Thats the way to keep the game in balance when new card sets are introduced. Is this ok or do you regret when old cards cant be used any longer in official games? Should GW 'ban' old skills too when new sets of skills are introduced in expansions?
Well, there are thousands of magic cards, thus, thousands of combos. It is difficult to check all overpowered combos, and I know for sure, old + new cards can be overly too good. They introduce new sets, and ban old ones to retain a manageable balance. Extended is for a larger spectrum of sets.

sino-soviet

sino-soviet

Wilds Pathfinder

Join Date: Apr 2005

Israel before, CA now.

R/Me

I am happy to announce I have a p9 set as well. Black markets are awesome for buying such things. MTG overpowered cards are just ridiculous compared to Guild Wars. Anyone remember the old days when serra angels traded for moxes and vice versa? Tinker/mono blue artifact decks? 40 lightning bolt decks? Those were the days. Currently I only play t1; the new sets just don't intrigue me. Plus, running mono black suicide and having a chance against decks like Weissmans is just too fun.

Phades

Phades

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by D.E.V.i.A.N.C.E
if you doubt it, talk to former employee's of there former stores that have been closed down.
Yep and the internet shut down after the bubble burst too...

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

omg ! those new dual lands

Reminds me of those from Ice AGe with the Depletion Counters ^^ pure crap they were

Pocketmancer Exe

Pocketmancer Exe

Ascalonian Squire

Join Date: Aug 2005

How come no mention of Chaos Orb? Quite possibly the funniest card with the funniest history in all of MTG.

The effect: drop it from at least a foot off the playing area and whatever card it lands on is instantly destroyed.

The history: a MTG player won a tournament by ripping the Chaos Orb card and throwing it all over his opponents cards to win. Hence, this card got insta-banned.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

loved this one too

Phades

Phades

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Pocketmancer Exe
How come no mention of Chaos Orb? Quite possibly the funniest card with the funniest history in all of MTG.

The effect: drop it from at least a foot off the playing area and whatever card it lands on is instantly destroyed.

The history: a MTG player won a tournament by ripping the Chaos Orb card and throwing it all over his opponents cards to win. Hence, this card got insta-banned.
Ah yes chaos orb confetti. That brings back memories of old school antiquities age atog abuse with pillows and mobiles made out of the god damm things. The card was still bad considering the logistics of playing a drawn out or high permenant card deck was and table dimensions. The card was a nice idea, but horribly executed. Course there was one time between a couple friends where one side exhaled at the right moment, blowing the card over to the owners side landing it on his deck. It was merely amusing to behold really.

I believe mana war (clash?), been years forgive me, follows the same lines with the whole flipping of the coin bit potentially ending the game with 1 spell.

Anraeth

Frost Gate Guardian

Join Date: May 2005

SE america

This Is Cakeguild [cAke]

magic ftw.