To get things rolling:
I would like to have a "Samurai" type/class. Their armor will not be as high as a Warrior's armor but not as low as a Ranger's againts physical damage. Their attack speed isn't as fast as a Warrior's (when holding a sword) BUT deals more damage and the "attack style" is more graceful like. (booyaa!)
Weapon of a Samurai:
Their primary weapon should be a samurai sword (duh!) and this sword should be a two handed weapon. The samurai sword's damage must range from 16-29 per hit and this kind of sword should cause more critical damage. Why? Because its a samurai sword! Hell it can cut any other swords out there!! LOL --- I chose this to be a two handed weapon because a Samurai wielding a samurai sword would look very stupid if they're holding a shield on the other hand. I mean, seariously, have you ever seen a Samurai fighting with a shield on his other hand in any movie???
Skills:
1. Slice n' Dice! (lol this name can also be replaced) - (Samurai primary) a quick 4 hit attack that deals + 5-10 damage. This also cause bleeding for 8-16 seconds. Energy cost - 5. Cast time (right away). Recast time (5 seconds)
F---!! I g2g!!
