Blood is Power Warrior/Necromancer
rii
Personally, I'm an energy drainer. I'm used to draining a caster down to 0 and keeping him there, because I’m a firm believer that a caster (i.e. monk) that’s at 0 is a dead caster.
So, when working at the opposite end of the scale, I thank god that everyone i meet cant use debilitating shot for love nor money, and I can get away with boon healing under offering of blood.
However, I'm scared that one day, someone will discover the art of echo/debil/TAB, and I'll be screwed.
So here’s the idea, energy drain and blood is power. Not new in any way, but I'm toying around with it, and someone with what is in effect 11 pips might even be able to heal under debil, albeit at not a very high rate.
Then there’s the problem of where to put it. On a monk? Hell no, 33% is too much even for me, and whatsmore they cant cast it on themselves. On a caster? (I generally work on 3 monks, 2 casters, 3 warriors, or something very close to) Again, if someone noticed they become very squishy, even though it might open runed BiP up, although i really really don’t want a primary necro on my team, when I could have a mesmer.
So that leaves the warriors, or dpsers, or whatever you use. Warrior more than rangers or eles, they’re often at the bottom of the being-watched scale.
Whatsmore, that’s a warrior/necro. Here’s the problem.... without buffing myself with ji, soh, and all those things, as a warrior/necro how can i get decent dps without an elite slot. Obviously, with it, i can just get evis executioners and that’s about it. So here’s what I’ve got at the moment:
Warrior/Necro
Blood: 8 (Break for +5 on BiP)
Axe: 12+4
Strength: 8+1
Curses: 7
Blood is Power [e]
Executioners Strike
Penetrating Blow
Disrupting Chop/Dismember
Rend Enchantments
Frenzy
Sprint
Resurrection Signet
To make up for lack of kick ass attack elite I’ve put in Rend to make him a bit more utilitorious. Here’s a question though: How much less effective is dismember executioners than eviscerate? Is it worth putting in dismember over disrupting for this half baked simulation? Or is it worth having two axes, one with disrupting and the other with eviscerate, and risking the simple matter of soothing images nullifying two out of my three offensive characters?
So, when working at the opposite end of the scale, I thank god that everyone i meet cant use debilitating shot for love nor money, and I can get away with boon healing under offering of blood.
However, I'm scared that one day, someone will discover the art of echo/debil/TAB, and I'll be screwed.
So here’s the idea, energy drain and blood is power. Not new in any way, but I'm toying around with it, and someone with what is in effect 11 pips might even be able to heal under debil, albeit at not a very high rate.
Then there’s the problem of where to put it. On a monk? Hell no, 33% is too much even for me, and whatsmore they cant cast it on themselves. On a caster? (I generally work on 3 monks, 2 casters, 3 warriors, or something very close to) Again, if someone noticed they become very squishy, even though it might open runed BiP up, although i really really don’t want a primary necro on my team, when I could have a mesmer.
So that leaves the warriors, or dpsers, or whatever you use. Warrior more than rangers or eles, they’re often at the bottom of the being-watched scale.
Whatsmore, that’s a warrior/necro. Here’s the problem.... without buffing myself with ji, soh, and all those things, as a warrior/necro how can i get decent dps without an elite slot. Obviously, with it, i can just get evis executioners and that’s about it. So here’s what I’ve got at the moment:
Warrior/Necro
Blood: 8 (Break for +5 on BiP)
Axe: 12+4
Strength: 8+1
Curses: 7
Blood is Power [e]
Executioners Strike
Penetrating Blow
Disrupting Chop/Dismember
Rend Enchantments
Frenzy
Sprint
Resurrection Signet
To make up for lack of kick ass attack elite I’ve put in Rend to make him a bit more utilitorious. Here’s a question though: How much less effective is dismember executioners than eviscerate? Is it worth putting in dismember over disrupting for this half baked simulation? Or is it worth having two axes, one with disrupting and the other with eviscerate, and risking the simple matter of soothing images nullifying two out of my three offensive characters?
Tom und Metti
Isnt it a bit agressiv you havent got any healing skills, but you use frenzy and BiP? (sure warriors arent target often but there are a lot of smite and dark aura builds out there)
I mean the Mainidea isnt bad but that build on 4vs4 isnt really a good chioce, and 8vs8 a drain mesmer would be more effektive i guess.
I mean the Mainidea isnt bad but that build on 4vs4 isnt really a good chioce, and 8vs8 a drain mesmer would be more effektive i guess.
rii
For a start:
- Its not that aggresive. BiPing the monks (all of em) and they can spam like hell... healing is of no issue at all, aside from VERY radical energy draining on my opponents side.
- Frenzy is the standard iAs. Want me to use flurry ? For damage?
- mmmmmm smite. tbh, i dont see it as much in gvg (which this is aimed for). In random arenas I use frenzy sprint and res sig and thats it 90% of the time..... If i killed myself id proabably still win the random arena. In tombs, im planning on getting 7 ra/mo and one ne/mo and quickshotting everyone.
- A drain mesmer isnt what this is about. Im trying to buff the OTHER casters on my team, not shutdown theirs, but im trying not to sacrifice damage as well, which is the slightly tricky bit.
- Its not that aggresive. BiPing the monks (all of em) and they can spam like hell... healing is of no issue at all, aside from VERY radical energy draining on my opponents side.
- Frenzy is the standard iAs. Want me to use flurry ? For damage?
- mmmmmm smite. tbh, i dont see it as much in gvg (which this is aimed for). In random arenas I use frenzy sprint and res sig and thats it 90% of the time..... If i killed myself id proabably still win the random arena. In tombs, im planning on getting 7 ra/mo and one ne/mo and quickshotting everyone.
- A drain mesmer isnt what this is about. Im trying to buff the OTHER casters on my team, not shutdown theirs, but im trying not to sacrifice damage as well, which is the slightly tricky bit.
Nightsorrow
Quote:
Originally Posted by rii
although i really really don’t want a primary necro on my team, when I could have a mesmer.
Sigh, yet more "NECROS SUCK" attitude. How about taking a Pure Blood Necro (read first, flame later).
Shadow Strike
Vampiric Gaze
Barbed Signet
Life Siphon
-Whatever You Want- (Useful is there's 1 odd skill needed in party. Soothing Images or suchlike)
Strip Enchantment
Blood is Power {E}
Res Sig
Basically, with 16 Blood, you get +7 on BIP. So with a Boon Healer, this alone will give you max regen. To counteract the 33% hit from using BIP - Life Siphon everything in sight, using Strip Enchantment whereever you see an Enchantment (can never have enough disenchant). Then you have Shadow Strike, Vampiric Gaze and Barbed Signet for Armour-Ignoring and consistent damage, with self-heal for a bonus. Energy shouldn't be an issue as this build uses 6 Blood, 1 Unlinked and 1 Open to Choice slot - means Soul Reaping is guaranteed to be at 8+Rune minimum (Leaving 10 for a 3rd Attribute line, should there be a slot you'd like, Diversion maybe?).
As I said, read first, flame later.
Shadow Strike
Vampiric Gaze
Barbed Signet
Life Siphon
-Whatever You Want- (Useful is there's 1 odd skill needed in party. Soothing Images or suchlike)
Strip Enchantment
Blood is Power {E}
Res Sig
Basically, with 16 Blood, you get +7 on BIP. So with a Boon Healer, this alone will give you max regen. To counteract the 33% hit from using BIP - Life Siphon everything in sight, using Strip Enchantment whereever you see an Enchantment (can never have enough disenchant). Then you have Shadow Strike, Vampiric Gaze and Barbed Signet for Armour-Ignoring and consistent damage, with self-heal for a bonus. Energy shouldn't be an issue as this build uses 6 Blood, 1 Unlinked and 1 Open to Choice slot - means Soul Reaping is guaranteed to be at 8+Rune minimum (Leaving 10 for a 3rd Attribute line, should there be a slot you'd like, Diversion maybe?).
As I said, read first, flame later.
rii
I didnt say i dont want necro on my team, i dont want primary necro, because i pesonally feel that fast casting is better than soul reaping.
i dont need self heals. This isnt the arena, this is gvg, and as was mentioned 3 monks buffed to hell arent going to worry about 33%, theyll steamroller over it.
When im in gvg, im not going to rely on vampiric gaze, ss, and barbed signet for damage. Frenzy executioners etc (as listed above) is much better (personally). Remember, this isnt going in my 'caster' section, this is going in my warrior section, so that kind of dps (not meant to be a flame) isnt really going to do the job i want.
This guy has rend, and you want to take that out and put in strip enchant>? I fail to see the logic of this.
I dont need +7 on blood. Your asking me to sacrifice strength, a whole lot of al, decent damage skills, etc, for +2 regen? As you say, it maxes energy regen, but remember these guys have energy drain as well, so even though my guy wont max em theyll be close to, and look at the advantages.
Read, but not flamed, but not agreed ....
i dont need self heals. This isnt the arena, this is gvg, and as was mentioned 3 monks buffed to hell arent going to worry about 33%, theyll steamroller over it.
When im in gvg, im not going to rely on vampiric gaze, ss, and barbed signet for damage. Frenzy executioners etc (as listed above) is much better (personally). Remember, this isnt going in my 'caster' section, this is going in my warrior section, so that kind of dps (not meant to be a flame) isnt really going to do the job i want.
This guy has rend, and you want to take that out and put in strip enchant>? I fail to see the logic of this.
I dont need +7 on blood. Your asking me to sacrifice strength, a whole lot of al, decent damage skills, etc, for +2 regen? As you say, it maxes energy regen, but remember these guys have energy drain as well, so even though my guy wont max em theyll be close to, and look at the advantages.
Read, but not flamed, but not agreed ....
AtomicMew
Solid build concept you got there.
However, by taking BiP, rend AND frenzy, you're probably the most vulnerable member on your team. Warrior or not.
First off, I play a BiP/prot necro/monk, and keeping 3 monks BiPed and myself at good health is very difficult. The timing is also difficult unless you are in a very organized team. You must dedicate one healer to healing you after you BiP, or else they'll end up overhealing you all at once (defeating the purpose of having BiP) or leaving you at low health for a while, making you very vulnerable. I couldn't imagine how hard it would be if I played on the front line. To sum it up, you need really good teamwork to even play a normal BiP necro well. So if you can make it work, congrats!
Secondly, I wouldn't discount taking a self heal. Especially if it's a more efficient self heal than your monks can get. Like healing signet or blood renewal. The whole paradigm of a BiP build is "your energy is more important than my energy." (Which is why you're not taking offering of blood). So in effect, by healing yourself, you are giving your monks an additional 5 energy which otherwise would have gone to heal you.
Blood renewal also serves a double purpose as a counter: i.e., cast blood renewal then BiP. When blood renewal starts to run out, you know that BiP is about to run out too. Recast BiP and then get healed instantly by blood renewal.
Lastly, since you won't be able to do as much damage, and you'll be playing more stand-off-ish for a warrior, I'd suggest taking other utility skills. "Watch Yourself!" and "Fear Me!" come to mind. And a wand backup probably woulnd't hurt either.
PS: BiP doesn't reach +7 at 16 blood magic.
However, by taking BiP, rend AND frenzy, you're probably the most vulnerable member on your team. Warrior or not.
First off, I play a BiP/prot necro/monk, and keeping 3 monks BiPed and myself at good health is very difficult. The timing is also difficult unless you are in a very organized team. You must dedicate one healer to healing you after you BiP, or else they'll end up overhealing you all at once (defeating the purpose of having BiP) or leaving you at low health for a while, making you very vulnerable. I couldn't imagine how hard it would be if I played on the front line. To sum it up, you need really good teamwork to even play a normal BiP necro well. So if you can make it work, congrats!
Secondly, I wouldn't discount taking a self heal. Especially if it's a more efficient self heal than your monks can get. Like healing signet or blood renewal. The whole paradigm of a BiP build is "your energy is more important than my energy." (Which is why you're not taking offering of blood). So in effect, by healing yourself, you are giving your monks an additional 5 energy which otherwise would have gone to heal you.
Blood renewal also serves a double purpose as a counter: i.e., cast blood renewal then BiP. When blood renewal starts to run out, you know that BiP is about to run out too. Recast BiP and then get healed instantly by blood renewal.
Lastly, since you won't be able to do as much damage, and you'll be playing more stand-off-ish for a warrior, I'd suggest taking other utility skills. "Watch Yourself!" and "Fear Me!" come to mind. And a wand backup probably woulnd't hurt either.
PS: BiP doesn't reach +7 at 16 blood magic.
JYX
problem with secondary necro using BiP is that you're not getting very good value for your money. Even 1 pip is a lotta energy. When you're sacrificing 1/3 of your health every time you use it...you wanna make damn sure you're getting a good deal. A primary necro can squeeze out one or two pips more...yes such sacrifice is poo for a primary caster...but...its the same health that monk is gonna have to heal (you wanna BiP fairly often if you wish to counter e degen, thus no time for natural regen even if nobody goes for the w/n) ...you might as well get more out of it. Plus...2 more pips is LOADS.
On another note. If you wanna BiP as a primary warrior...you want to go sword. I'm extremely unappreciative of Axes without the evisc/exe combo. Galrath/Final Thrust > exe/...penetrating blow?! O.o;
On another note. If you wanna BiP as a primary warrior...you want to go sword. I'm extremely unappreciative of Axes without the evisc/exe combo. Galrath/Final Thrust > exe/...penetrating blow?! O.o;
Nightsorrow
Firstly - Apologies to everyone who gets bored reading this, but finally there seems to be an opportunity to discuss something without meaningless flame.
Secondly, a quick response:
Quote:
Originally Posted by traversc
Secondly, a quick response:
Quote:
Thirdly, my response to the OP's reply:
Quote: Originally Posted by rii I didnt say i dont want necro on my team, i dont want primary necro, because i pesonally feel that fast casting is better than soul reaping. To me this seems to be a contradiction, but still - to me, being a Primary Necro vs Primary Mesmer is NOT just a Soul Reaping vs Fast Casting issue, it's also a priority issue. In my experience, a Necromancer is targetted less often than a Mesmer would be. True with good Monks it won't matter, but is just a thought in my head anyway.
Quote: Originally Posted by rii i dont need self heals. This isnt the arena, this is gvg, and as was mentioned 3 monks buffed to hell arent going to worry about 33%, theyll steamroller over it. Self-heals was not included as a sole reason for taking this build, but instead as an added bonus of the build.
Quote:
And yet...you're still here.
Originally Posted by rii
This guy has rend, and you want to take that out and put in strip enchant>? I fail to see the logic of this.
There is still scope for Rend Enchantments in my build. If the Curse line was taken as the third attribute then Rend could be used instead of Strip Enchantment - but that was not my thinking. To cast Rend Enchantment is, to me, to take attention away from what your Warrior is there to do. As you have stated quite firmly - the role of your Warriors is to churn out as high a dps as possible? To me, taking BIP + Rend, etc on that Warrior significantly reduces his dps as he now has other things on his mind than just smashing his targets to bits. I never said rend wasn't good on a warrior. In fact, I agree that it is. You're confusing me with someone else. Quote:
Whats your point? The monk's own E management whether that be offering or inspiredhex/drain isn't gonna offer more pips. My point is that when you're sacrificing 1/3 of your health every 10 or so seconds...even for a warrior you're screwed. You need healing bad, so as opposed to giving him +5 pips and demanding healing, you might as well give him more and demand the same healing.
Also I'm not suggesting you make a ne/w...that would just be silly...I'm saying give BiP to your primary necro...and if you don't have one...maybe you gotta weigh up your options. Quote:
Quote: I always worried with big sacrifices that it would be a problem for the monks afterwards. In all honesty, it doesnt make much difference at all. Your 5 for 5 e argument rests on the fact that i could heal myself as well as a monk. You CAN heal yourself as well. In fact, both healing signet blood renewal are both more efficient than any normal monk heal out there, even with warrior's lower regen considered. What it comes down to is whether or not you believe your time is more important than your monks. By massively spiking yourself, you force your monks to pay attention to you when they really should be paying attention to whoever is in *real* danger. You are also saving your monks 5-7 energy in the process - or in effect, a 30-40% increase in the effectiveness of BiP's energy regen. Quote:
Well you thought wrong. Baby.
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Oh btw. You tried to make your point in 1 post and then re-asserted yourself when he made it quite clear he wasn't interested.
Quote:
Originally Posted by Nightsorrow
Well, whatever, I assumed you were someone who actually took care to debate something, rather than arguing - I was clearly wrong.
He wanted to debate a Warrior/Necro build...not the good/bad points of primary necros. Yet...you decided to cram it down anyway. Quote:
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