Hi guys, more questions for you all.
Conjure Lightning: Does the damage just add like it used to? Meaning you strike with your weapon for 34 damage and then the additional +1-13 . Is the 1-13 subject to its own check vs foe's armor? or just a base line add?
Does conjure lightning benefit from Air Magic's lightning damage AP of 25% should the damage be subject to foe's armor?
Sorry if those are confusing questions.
Next is: Gale
The spell costs 5 energy and causes exhaustion. If I cast this spell with 25/25 energy points. What is my total energy after casting? Should be 15, correct?
As the spell cost 5 and then lowered my over all cap by 10 due to exhaustion.
So with 25/25 energy barring energy regen, I could cast Gale upto 3 times in a row, stacking 3 exhaustions for a total energy pool of -25(-30 really) with each exhaution lasting 30 seconds and ending seperately.
Any clairification on how Gale & exhaustion functions would be appreciated.
Thanks
Lightning Questions
Kraav
Ensign
Quote:
Originally Posted by Kraav
Conjure Lightning: Does the damage just add like it used to? Meaning you strike with your weapon for 34 damage and then the additional +1-13 .
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Quote:
Originally Posted by Kraav
Does conjure lightning benefit from Air Magic's lightning damage AP of 25% should the damage be subject to foe's armor?
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Quote:
Originally Posted by Kraav
The spell costs 5 energy and causes exhaustion. If I cast this spell with 25/25 energy points. What is my total energy after casting? Should be 15, correct?
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Quote:
Originally Posted by Kraav
So with 25/25 energy barring energy regen, I could cast Gale upto 3 times in a row, stacking 3 exhaustions for a total energy pool of -25(-30 really)
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Quote:
Originally Posted by Kraav
with each exhaution lasting 30 seconds and ending seperately.
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Peace,
-CxE
Kraav
Thanks a ton for the info!!
Last question for you about Gale:
The duration says 3 seconds, where as Shock does damage and says knockdown as well. I assume the durations are different because Shock makes no mention of its knockdown duration. Is there a standard duration for all Knockdowns unless otherwise noted? Also how much time does Stonefist Gauntlets add to hammer knockdowns (including Backbreaker)
Thanks again CxE.
Last question for you about Gale:
The duration says 3 seconds, where as Shock does damage and says knockdown as well. I assume the durations are different because Shock makes no mention of its knockdown duration. Is there a standard duration for all Knockdowns unless otherwise noted? Also how much time does Stonefist Gauntlets add to hammer knockdowns (including Backbreaker)
Thanks again CxE.
Draken
Quote:
Originally Posted by Kraav
The spell costs 5 energy and causes exhaustion. If I cast this spell with 25/25 energy points. What is my total energy after casting? Should be 15, correct?
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I played an air elementals that weekend and air has a ton of exhaustion skills so you become intimate with it .
Ensign
I'd guesstimate that standard knockdown time is around two seconds.
Interesting tidbit about exhaustion dropping you to 20/15 energy. I know you can't regen past the exhaustion point, but leaving you with preexisting energy in place? Good to know.
Peace,
-CxE
Interesting tidbit about exhaustion dropping you to 20/15 energy. I know you can't regen past the exhaustion point, but leaving you with preexisting energy in place? Good to know.
Peace,
-CxE
Pharalon
Quote:
Originally Posted by Ensign
Interesting tidbit about exhaustion dropping you to 20/15 energy. I know you can't regen past the exhaustion point, but leaving you with preexisting energy in place? Good to know.
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Ensign
Well I'll be damned if I haven't learned something. Why I haven't noticed this, I don't know. Thanks for the tip.
So exhaustion really doesn't do a thing unless you're spamming it like crazy - that's good to know.
Peace,
-CxE
So exhaustion really doesn't do a thing unless you're spamming it like crazy - that's good to know.
Peace,
-CxE
Freyas
Yeah- exhaustion really doesn't affect elementalists so long as you don't spam them a lot. It's really the biggest problem with warriors: Gale is a great example of this. Using Gale once with your base 20 energy pool gives you 15 energy, but the most you can use at any one time is 10(since you have 10 points in exhaustion). You can still use 5-10 energy skills so long as you have the energy in your pool. However, if you cast Gale again(quick recharge, low energy cost), you're down to 2 max energy or so, as you'll have recovered a little from the previous cast. At this point, you're unable to use any energy based skills until you've recovered to at least 5 energy useable with exhaustion.... making exhaustion very difficult to deal with on a warrior, and fairly ignorable on caster classes, so long as you don't spam the exhaustion-causing skills.
Pharalon
Whoa, I taught Ensign something. Color me tickled pink
Draken
Even though i spent most of the weekend running a bunch of exhastion skills I didn't notice that it worked diffrent until sunday night. Its not an obvious effect since your using alot of energy at the same time usually. I even submitted a bug report because i didnt understand that was how it really does work, silly me, but i asked around and evidently all of the GW fan sites post wrong info about it.
Mabye the exhastion definition can be fixed in the condition guide?
Gales knockdown didnt seem to be that much diffrent then normal nockdown to my eye but i wasnt the one being knocked down so i had other things to be doing. I concure with Ensign on this 2 secondish sounds about right ill have to get my stopwatch out next BWE.
Mabye the exhastion definition can be fixed in the condition guide?
Gales knockdown didnt seem to be that much diffrent then normal nockdown to my eye but i wasnt the one being knocked down so i had other things to be doing. I concure with Ensign on this 2 secondish sounds about right ill have to get my stopwatch out next BWE.
Kraav
Wow great feedback about this, thanks peeps.
Draken: Ya I will try and test this March event. We should post our results. My personal take is knockdown duration varies per skill used coupled with any items that will affect duration.
Draken: Ya I will try and test this March event. We should post our results. My personal take is knockdown duration varies per skill used coupled with any items that will affect duration.